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Comp Lobby Change Proposals

over 10 years

Hello comp lobby. As some people are discussing, activity has gone down a bit, and yesterday the lobby was delisted from the front page temporarily. As a result of that, we have some new ideas for competitive and training lobby to help revitalize both lobbies in integration and play. It does look likely though that another lobby will replace this placement on the front page if things do not change. I ask that you please review this if you want things to remain as they are now.

If you would like to see the ideas and proposals for training lobby, please view this thread here.

https://epicmafia.com/topic/63210

For now I will hierarchy things that will be done, and those ideas which would be dependent on Lucid and the undertaking work for them.

Main Changes

1) Lobby rename to ‘Ranked’

Having the lobby name as competitive comes off as intimidating for newer players. Whilst competitions are not going anywhere in this lobby, we want to encourage regular play for those who do not want to influence running competitions.

2) Lower point requirement for entry lowered to 500.

Having an entry amount of 1500 is a very large asking score for someone new to the game. By that time they have either settled down in one lobby with no opinion on moving, or even trying out another lobby. I realize this might lead to more reports being done in comp, but I don’t think it’ll hugely influence the amount of reports that have to be done on average that we have now. Existing limits such as new accounts not being able to participate in current trophy rounds won’t be removed.

Future Changes Pending Feedback

1) Greater new range of achievements.

Not everyone wants to play EpicMafia for trophies, but one thing that I’ve learnt is that lots of people enjoy the stat tracking and trying to get achievements. I feel going into every game with the chance to have a reward or unlock would be great, and we can possibly encourage lobby specifics achievements too.

One example I’d like to see with achievements is a much greater range of unlocks. Let’s take the current hunter achievement which requires you to shoot the mafia in 3 way. This isn’t achievable for everyone, but we can make this achievement accessible for all in some way by having levels without downgrading existing criteria.

Here’s an example

*Level 1: Hit the mafia as Hunter

*Level 2: Hit the mafia 10 times as Hunter

*Level 3 (Ranked Exclusive): Hit the mafia in 3 way as Hunter.

Earning an achievement can gain a small emblem, completing the complete range of achievements can earn a badge.

2) Cycling ‘Assignments’ and challenges

Moving back to the topic of not everyone wanting to run for a trophy, or not having the time to do so, having mini competitions known as assignments could be a new, fun aspect that some players might want to participate in. Like happy hours, imagine having weekly challenges such as who can have the most wins as a particular role, or who can achieve the most cop guilty reports in a week. This can keep things fresh and make achieving more accessible.

3) More community consultation on setups and these new ideas

Having submitted achievements and assignments be as easy as submitting new roles for the game would be brilliant if possible. One problem comp has is autonomy, there’s too much interjection with many actions and not many ways for viewpoints to influence the site.

Concluding notes

We’re fully welcoming in embracing ideas for what might help this lobby thrive, so please rate or give your own for consideration. Thanks guys.

over 10 years
In some respects it still runs that way but I don't understand the point you're making (unless it was purely to highlight this?).
over 10 years
Dont merge the lobbies untill lucid add a filter option at the lobby page, so you can filter red/gold/unranked games atleast. Otherwise the comp games will just be hidden away on page 2 or smth
over 10 years
emma, it's not about teaching the players. that's not the point im making. good players literally play by themselves in training lobby and noobs pick up and copy and emulate their play because they want to succeed like the good players do. that's how the site used to run
over 10 years
Did Americans ever colonise?
over 10 years
Of course this is assuming all new players want to be trained.
deletedover 10 years
We must colonize Training Lobby for the good of the American Competitive Nation. We will stock our boats and sail westward where they speak in tongues and do not even understand how to properly 'scumhunt.' We will teach them our ways and make life better for all, working together as one group. Join me, in my great voyage, and we will make EpicMafia a better place to live.
over 10 years

Giga says

We're not doing terribly. Combine Training and Comp (call it Main Lobby), make it 1500 points to trophy run (for those who take competitions so seriously--and 1500 points is only around 30 wins, won't take that long to do (and you really shouldn't be running with less than 30 wins on the site anyway)), show 20 games per page (or make the games page filterable by Unranked/Red Heart/Gold Heart) and things should be better.


This is the first post I'd actually consider agreeing with in terms of merging. It's all very well saying 'merge merge merge' (~cough betrayal) but without offering a solution to the complications that can arise from a merge, I couldn't come to your way of thinking. I still think 1500 points would be too low, because 30 wins is easy as hell to get (in theory someone could play comp games 3 days after joining the website). I agree with Betrayal, therefore - the threshold needs to increase if a merge will happen.

The only problem I see unsolved is the player-base clashes that may occur.

Connor raises a good point about training new players but I worry he's of a minority of players who have the time or patience to do this (that is what mentoring is for). I think a merge could encourage participation with rounds, although the comp in training quickly died out so that would need a test. My concern lies where I envisage an adversarial 'noob v pro' community - I worry new players would dislike the tactics and play-style of experienced players, and exp players would become frustrated with the less exp players' gameplay and knowledge (if the threshold remains 1500 points). This isn't necessarily a guarantee, but it's certainly a possibility.

This post may not be reaching the right audience - we need opinions from 'new players' on how they'd feel about merge bc lobby activity usually only comes from 'experienced' players.

tl;dr: needs testing.
over 10 years
add me 2 ur fam
deletedover 10 years
Once I get approval from Dan and Bumpers I will be attempting to shut down the next round and undergoing that trial period I was talking about. I want first honors to make the change for the better.
over 10 years
Just integrate comp & training already.
over 10 years
and can you change the requirement to join a round to 100 games and 50% win percentage
deletedover 10 years
If training doesn't want to come to us, we will come to them. It will be an easy move, and something that could be on a trial period. It will make or break the future of competitive depending on how successful it is.
over 10 years
Are you guys able to rename Training lobby as well after removing competitive?
deletedover 10 years


It's time to pull the plug and start anew, competitive lobby.
deletedover 10 years
actually, moderators could simply disallow competition in competitive and reenable it for training.
over 10 years

Retti says


Connor says

reenable comp in training and then shut down comp lobby. DONE.


we could try this


thats what me and others have been suggesting for hours. i dont think further talking will do anything, its now all about getting the message to lucid.
deletedover 10 years

Connor says

reenable comp in training and then shut down comp lobby. DONE.


we could try this
over 10 years
i dont think comp is dying cuz the playerbase smor, i think em's population is declining in general which is why there are less comp players. with a decline in population a merge in lobbies is a smart thing to do
deletedover 10 years
Look I don't care what the mods end up doing to competitive lobby. But DO NOT change training just for the sake of getting more people into competitive. Training lobby has it's issues, but it is NOT broke, and it is certainly doing better than competitive activity wise.

The reason why comp is dying is because the people who created it wanted to be exclusive and separated from the new players because they couldn't suck it up and tolerate new players who were learning and making mistakes. They wanted a lobby where you couldn't just play games for fun. A lot of comp. players are aggressive and it's enviornment is hostile. So the price competitive pays for it's exclusivity is the fact no one wants to join it anymore.
over 10 years
1,500 point requirement for joining the competition is outdated, guys this is 2014 not 2008 srsly

new requirement should be at least 100 points and a 50% win ratio or higher
over 10 years

Giga says

We're not doing terribly. Combine Training and Comp (call it Main Lobby), make it 1500 points to trophy run (for those who take competitions so seriously--and 1500 points is only around 30 wins, won't take that long to do (and you really shouldn't be running with less than 30 wins on the site anyway)), show 20 games per page (or make the games page filterable by Unranked/Red Heart/Gold Heart) and things should be better.


This.
deletedover 10 years

Owen says

Shut down all lobbies except sandbox, blacklist all setups except close role, and make closed role setups ranked


good idea 10/10 approval
over 10 years
crypto has his own account, it's called Peta
over 10 years

Betrayal says


Betrayal says


EmmerrLouise says

Betrayal, if you're gonna kick people out of training lobby with 10k points, make the threshold 10k points surely.

If they're ready to be forced out of ranked games in training, they're ready for comp games.


if we merge both lobbies, a 10k point threshold to join the round won't be an entirely bad idea but I'm suggesting that there's a better way to do it.

Instead, let's base round entry for ALL players regardless of points.

In order to join a round, you must have at least 100 wins and a certain win percentage, let's say 50%

this ensures that you're in good standing based on your win ratio and you've played enough games so you wouldn't be a troll account / bad player in the round

of course it doesn't have to be 100 games or a 50% win ratio, that's up to the community / admins

and this won't just be for new players, for past players too, they have to maintain their standards or they will be denied entry into the round and be forced to play normal heart games in the merged lobby


Quoting my post so Giga can see my new requirement suggestion. 1,500 posts to join the round is outdated, we need a new system and here's a better idea.


give crypto his account back
over 10 years

Betrayal says


EmmerrLouise says

Betrayal, if you're gonna kick people out of training lobby with 10k points, make the threshold 10k points surely.

If they're ready to be forced out of ranked games in training, they're ready for comp games.


if we merge both lobbies, a 10k point threshold to join the round won't be an entirely bad idea but I'm suggesting that there's a better way to do it.

Instead, let's base round entry for ALL players regardless of points.

In order to join a round, you must have at least 100 wins and a certain win percentage, let's say 50%

this ensures that you're in good standing based on your win ratio and you've played enough games so you wouldn't be a troll account / bad player in the round

of course it doesn't have to be 100 games or a 50% win ratio, that's up to the community / admins

and this won't just be for new players, for past players too, they have to maintain their standards or they will be denied entry into the round and be forced to play normal heart games in the merged lobby


Quoting my post so Giga can see my new requirement suggestion. 1,500 posts to join the round is outdated, we need a new system and here's a better idea.