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Comp Lobby Change Proposals

over 10 years

Hello comp lobby. As some people are discussing, activity has gone down a bit, and yesterday the lobby was delisted from the front page temporarily. As a result of that, we have some new ideas for competitive and training lobby to help revitalize both lobbies in integration and play. It does look likely though that another lobby will replace this placement on the front page if things do not change. I ask that you please review this if you want things to remain as they are now.

If you would like to see the ideas and proposals for training lobby, please view this thread here.

https://epicmafia.com/topic/63210

For now I will hierarchy things that will be done, and those ideas which would be dependent on Lucid and the undertaking work for them.

Main Changes

1) Lobby rename to ‘Ranked’

Having the lobby name as competitive comes off as intimidating for newer players. Whilst competitions are not going anywhere in this lobby, we want to encourage regular play for those who do not want to influence running competitions.

2) Lower point requirement for entry lowered to 500.

Having an entry amount of 1500 is a very large asking score for someone new to the game. By that time they have either settled down in one lobby with no opinion on moving, or even trying out another lobby. I realize this might lead to more reports being done in comp, but I don’t think it’ll hugely influence the amount of reports that have to be done on average that we have now. Existing limits such as new accounts not being able to participate in current trophy rounds won’t be removed.

Future Changes Pending Feedback

1) Greater new range of achievements.

Not everyone wants to play EpicMafia for trophies, but one thing that I’ve learnt is that lots of people enjoy the stat tracking and trying to get achievements. I feel going into every game with the chance to have a reward or unlock would be great, and we can possibly encourage lobby specifics achievements too.

One example I’d like to see with achievements is a much greater range of unlocks. Let’s take the current hunter achievement which requires you to shoot the mafia in 3 way. This isn’t achievable for everyone, but we can make this achievement accessible for all in some way by having levels without downgrading existing criteria.

Here’s an example

*Level 1: Hit the mafia as Hunter

*Level 2: Hit the mafia 10 times as Hunter

*Level 3 (Ranked Exclusive): Hit the mafia in 3 way as Hunter.

Earning an achievement can gain a small emblem, completing the complete range of achievements can earn a badge.

2) Cycling ‘Assignments’ and challenges

Moving back to the topic of not everyone wanting to run for a trophy, or not having the time to do so, having mini competitions known as assignments could be a new, fun aspect that some players might want to participate in. Like happy hours, imagine having weekly challenges such as who can have the most wins as a particular role, or who can achieve the most cop guilty reports in a week. This can keep things fresh and make achieving more accessible.

3) More community consultation on setups and these new ideas

Having submitted achievements and assignments be as easy as submitting new roles for the game would be brilliant if possible. One problem comp has is autonomy, there’s too much interjection with many actions and not many ways for viewpoints to influence the site.

Concluding notes

We’re fully welcoming in embracing ideas for what might help this lobby thrive, so please rate or give your own for consideration. Thanks guys.

deletedover 10 years

Love says

hold on im just gonna wait for a certain posters opinion before forming one of my own. you know how these things go


cherry cherry boom boom
deletedover 10 years
hold on im just gonna wait for a certain posters opinion before forming one of my own. you know how these things go
over 10 years
Yeah, obviously the concern are the few people who will more easily be able to farm alts and have them infest the competition. But it might be better to try and get new people involved instead of worrying about the few people who cheat.
over 10 years
IMO, theres no significant jump in skill from 500 point to 1500 (if theyre all played in training, so they should just be able to play gold hearts right away.
over 10 years
I think one thing possibly different than what Bumpers suggested would be to allow people to play in "Ranked" Lobby once they hit 500 points, but only allow red hearts, and make them get to 1500 before they can join gold hearts, but I'm not sure with the current system if we can implement that. It'd come down to Lucid.

OR possibly making it so you have to wait more rounds after you make your account to physically join the competition? Not sure if that would help much though.

Any feedback is helpful here. The idea is to help integrate the lobbies more and help this lobby grow.
deletedover 10 years
oh this is what you meant.
deletedover 10 years
pretty cool idea
over 10 years
cool
over 10 years
the lower point system seems chill because it creates an overlap of training (or whatever the new name would be) and comp players. everything else looks great!
over 10 years
The achievements thing comes down to lucid, but we agree that the rebranding of the lobbies may shake things up a bit for the better.
over 10 years
https://epicmafia.com/topic/63210 Here's the thread in training to see their proposed changes, it's now in the OP too.
over 10 years
this sounds fun and refreshing, I'll fully support these changes
deletedover 10 years
sure, as long as that means i can still assassinate bad setups.
over 10 years
cool!
over 10 years
Once the thread cooldown is finished I'll add the link to training's post in the OP.