over 6 years

Hello everyone! I would like to ask the people who are interested in this event to participate and contribute as much as possible.

In order for 2 new roles to be added to em, the community has to work together to refine the ideas that are going to be mentioned below. We have to collectively select 2 of the best ideas and make sure their version is the best one possible. The next step would be to come up with some sort of artwork for the selected roles. Lucid mentioned something about rewarding the users behind the artwork that would get selected in the end for those 2 roles.

Jack the Ripper (originally Hypocrite)

  • Jack the Ripper hates anyone who kills.
  • Jack the Ripper only wins when the game ends and all murderers are dead.
  • If Jack the Ripper receives a gun or knife and kills someone with it, he will not consider himself a murderer.
  • To Jack the Ripper, murderers are killing roles or any other player that has successfully eliminated someone else (shot, stabbed, blown up, etc.)
  • If a player survives one of these actions, Jack the Ripper will not consider the attacker a murderer. (~Jennings)

Cat Lady

  • Chooses one player every night. The player is instantly alerted that a cat is at their door. They have two options: Kill the cat, and let it go. If you kill the cat, you are roleblocked and the Cat Lady doesn't know who was visited. If you let it go, the Cat Lady learns your role.
  • Sided with the mafia. (~Her)

Robinhood

  • Visits two people, taking all items from the first and giving them to the second (cannot visit self either way)
  • Action fails if trying to steal from a mafia
  • Sided with the village (~Torreador)

Vice President

  • If the president dies, takes their place
  • All townies immediately receive a message of their new president
  • Attends mafia meetings, and makes them anonymous
  • Cannot win if they are the vice president (~Alyssa)

Gossiper

  • Chooses one person every night.
  • Will see some whispers this person receives/makes.
  • Gossiper's action does not count as a visit.
  • Sided with the mafia. (~Soluciones)

(revising) the Seer

  • Knows all mafia from the beginning of the game.
  • If lynched at the end of the game, the last mafia can guess who the Seer is for autowin.
  • If the Seer dies, they will appear as a random (non-mafia) role in the setup and their will will always be blank. If dead, the mafia can still attempt a guess to the Seer's identity at the end of the game.
  • If there are multiple Seers in a game, only one Seer will know the mafia at any given time.
  • If there are two mafias and multiple Seers, the knowledge of the mafias will be split between them.
  • Sided with the village. (~Shwartz99)

Whistleblower

  • Once per game can force someone to vote someone else. Vote cannot be OT'D if it is a hammer. Sided with maf (Will create more tension in selfing/hammering based setups (~Moldyches)

Soldier

  • If they are the last man standing against a single mafia or third party, the village wins.
  • Sided with the village. (~XFire)

PowerTown

  • Each night chooses a power role from the options provided to him. (the mods should determine the list)
  • Night meeting goes accordingly
  • Sided with the village

PowerMafia

  • Each night chooses a mafia role from the list.
  • Night meeting goes accordingly
  • Sided with the mafia
What is your favorite role mentioned in this thread?
50
Cat Lady
26
Vice President
22
the Seer
12
Robinhood
12
Soldier
6
Jack the Ripper
6
Whistleblower
4
Gossiper
over 6 years

sl0nderman says


Zovea says

There's no idea on there that would single handedly break the "cross/self for the clear" meta we're in. I'll keep bringing it up because now would be the time to brainstorm suggestions for it.


well I hate to be this guy but what if we try how Salem does it?

a certain amount of people have to nominate another player. at the end of the day, everyone votes yes or no on the nominations instead of a list majority.

maybe this could work as an alternate mode? i'm not sure how to work it into a role.


I think this would make a great game mode on its own, no need to make it a role.
over 6 years

Zovea says

There's no idea on there that would single handedly break the "cross/self for the clear" meta we're in. I'll keep bringing it up because now would be the time to brainstorm suggestions for it.


well I hate to be this guy but what if we try how Salem does it?

a certain amount of people have to nominate another player. at the end of the day, everyone votes yes or no on the nominations instead of a list majority.

maybe this could work as an alternate mode? i'm not sure how to work it into a role.
over 6 years
Throwing in something from the old Night Music thread.

Would be amazing to have this music play for Granny during night: https://soundcloud.com/pine-jr/courage-the-cowardly-dog-muriels-theme

Thanks for all the updates, lucid!
over 6 years
Dog

* Attached to one specific player in the game

* When the specific player in the game dies, they lose voting privileges.

* Can only say WOOF and BOW WOW in chat.

* Wins if someone suicides
over 6 years

Shwartz99 says

very small change but it would be great if you got rid of the "end meeting" meeting for hitman, paralyzer, tree, angel (i think), arsonist (i think)

so basically make them like you made gambler or monkey or keys


I think the point of it is to prevent people from missclicking, which actually doesnt work as it intended. ie lyzer still paralyze even when u click no after clicking yes , no matter u end meeting or not
over 6 years

Zovea says

There's no idea on there that would single handedly break the "cross/self for the clear" meta we're in. I'll keep bringing it up because now would be the time to brainstorm suggestions for it.


Could you elaborate more on this? Are you trying to break said meta?
over 6 years
There's no idea on there that would single handedly break the "cross/self for the clear" meta we're in. I'll keep bringing it up because now would be the time to brainstorm suggestions for it.
over 6 years

UniversalStudios says

Gotta keep pushing for a game mechanic/role that's as game changing as guns were while Lucid is here.


I think sl0nderman already went over this with you: you can't demand a mechanic/role that's game changing and then turn around and say you have nothing to propose. Find someone else's idea on the Suggested Roles tab if you have to.
over 6 years
Gotta keep pushing for a game mechanic/role that's as game changing as guns were while Lucid is here.
over 6 years
Add hamburger
over 6 years
over 6 years
over 6 years
oh yes and it would be cool if you could add formatting to the lobby announcement
over 6 years
very small change but it would be great if you got rid of the "end meeting" meeting for hitman, paralyzer, tree, angel (i think), arsonist (i think)

so basically make them like you made gambler or monkey or keys
over 6 years
Since you added sound effects for snowball and knife attacks, could you maybe make a sound effect for when an anarch/trickster bomb goes off? Even better, tbh, could you make it make a ticking sound until it explodes?
over 6 years

FilthyLawn says

Can custom role icons please be fixed? No one can tell which custom they are since they all use the default pfp now.


It's not just the icons, a great deal of the custom roles are just totally broken.
over 6 years

PosterChild says


gameshowmaster says

I think it would go better as the following:

Impostor:
- Third party.
- Picks one person N1.
- If that person dies, they guise as that person.
- Win if they don't get lynched as that person.
- If they never guise, they lose.


What if guiser and impostor go on the same target? :/


Hmm. I guess there's two options.
- Guiser kills Impostor (or vice versa).
- 50/50 shot of who ends up guising.
over 6 years

gameshowmaster says

I think it would go better as the following:

Impostor:
- Third party.
- Picks one person N1.
- If that person dies, they guise as that person.
- Win if they don't get lynched as that person.
- If they never guise, they lose.


What if guiser and impostor go on the same target? :/
over 6 years
I think it would go better as the following:

Impostor:
- Third party.
- Picks one person N1.
- If that person dies, they guise as that person.
- Win if they don't get lynched as that person.
- If they never guise, they lose.
over 6 years

jacobkrin says

Impostor:
-Picks one person night one.
-The impostor then disguises as that person without killing them.
-Wins if the person they chose dies before the imposter does.


Too OP. Has instant 50% chance of winning. Make it win if two or three people die first that it pretends to be.
over 6 years

FilthyLawn says

Can custom role icons please be fixed? No one can tell which custom they are since they all use the default pfp now.


If Lucid re-enables role mods to change role icons, I can start making and adding new ones for all of the custom roles.
over 6 years
Impostor:
-Picks one person night one.
-The impostor then disguises as that person without killing them.
-Wins if the person they chose dies before the imposter does.
over 6 years
Can custom role icons please be fixed? No one can tell which custom they are since they all use the default pfp now.
over 6 years

shayneismyname says

If you are that bent on cheating, won't you dieing tell you who the mafia are anyhow, since they are almost sure to have a night meeting? It's not that hard to cheat in EM. I don't think we should make it harder for new users to figure out how the game works on the off chance that someone will cheat (and that person would have cheated whether we make this change or not.)


they can wait one night and figure it out

weirdly enough, all these active players have joined and figured it out on their own too
over 6 years
Ritualist:
-Wins the game if killed
-Does not win if they survive or are lynched
-Third Party