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Ban guns from competitive

deletedalmost 10 years

can we do this? gunsmith has been around for years and there has never been an objectively good gun setup, and thats because guns are horrible for competitive. Giving one person the ability to remove another from the game is a terrible idea for competitions and is ridiculously easy to throw games/troll with. Yeah, guns are fun but fun has never been the #1 priority for the competition and variety has never been a factor when deciding to ban the dozens of roles and setups that arent allowed to be made competitive.

almost 10 years
it really doesn't make sense to restrict a game mechanic out of competitive.

frankly, the only thing that will solidly improve comp on EM is a matchmaking system that randomly places players and hides the lobby, with random "player #"/color names for everyone, with a strict set of setups that cannot be chosen and is randomly selected per match.

but seeing as that's beyond lucid's vision for EM, comp on EM will always be seriously flawed.
deletedalmost 10 years
Not really, A&D is played a lot in the main lobby on Red hearts.
almost 10 years

Retti says

vigoroth negs my post because he is stuck in a neverending loop between 2010-2011 when ALIO/DLYV were allowed until everyone collectively decided to use their brain cells to realize how horrible it is to play something that is based on literal random chance for the most part


Or perhaps I disagree with you
almost 10 years

Mine says

He's asking you what that has to do with guns in general instead of competition as a whole


Tightening up the variants rule will cut out a ton of gun setups and their frequency. It'd also allow for different setups to get broken out every once in a while.
deletedalmost 10 years
Frick, I got carried away.

Restriction > Complete ban of guns.
almost 10 years
You're wrong. Red hearts is infested with fancy pants and the like. No one would play it there.
deletedalmost 10 years
vigoroth negs my post because he is stuck in a neverending loop between 2010-2011 when ALIO/DLYV were allowed until everyone collectively decided to use their brain cells to realize how horrible it is to play something that is based on literal random chance for the most part
almost 10 years
Retti, I personally agree with you - I just think it's a bit too restrictive. I'm trying to take a more middle of the road approach by saying just stretch out how often things can get comped.

This would mitigate a lot of gun setups from being comped as recently (There are a ton of Armed & Variants), as well as Jan being inevitably comped every 3rd round. At least it'd be every 5th round.

It is bad when the setups suck, I will agree.
deletedalmost 10 years
Yeah what Retti said is right, It's just being disallowed from competitive play and doesn't remove "fun" from anyones EpicMafia experience. If people like the setup they're going to play it in red heart. Otherwise people will just stick to playing setups that are comped.
deletedalmost 10 years
this setup is not fun, where is the gunsmith?
almost 10 years
deletedalmost 10 years
the amount of people who would actually miss guns in competitive is far less than the people who be glad they wouldn't have to deal with A&D variants or ying yang chaos dominating the competition

there's literally not a downside to this at all, they can still be allowed in red heart at the least
almost 10 years

Mine says


thebrontosaurus says


Mine says

Banning guns is not the answer, having a strict restriction or limit on comping gun setups is.


I would support a notion to make it every 5 rounds between comping any setup/variant again instead of 3. Not just for guns, but for all setups. At least you're guaranteed about 1 1/2 months of different setups.

Given how many setups are comp viable, I think that would be a fine solution to improve overall diversity.


I was thinking more along the lines of gun setups in general limited to being comped once per every 3 rounds at the very least. It doesn't look like the 3 round restriction is being kept in place.


It is, it's just variants are up to the discretion of the mods since so many new variants pop up. Like I think A&R / A&V are different enough because of how A&V is supposed to be played - it's just people play it the wrong way (ie not shooting and lynching day 1)

A more concrete list of setups that constitute as 'variants' and are disallowed would be a good idea that would make it more objective and not leave it up to the admin of the week.
deletedalmost 10 years
He's asking you what that has to do with guns in general instead of competition as a whole
deletedalmost 10 years

thebrontosaurus says


Vigoroth says

Or simply letting them be as normal, imho. There's always going to be people that don't like x type of setup, but we have 6 setups every round for a reason. No one is forcing anyone to play with a gun.

If a restriction happened, all it would do is cause every setup when the restriction is lifted to be a gun setup, and that would be more of a problem than spreading them out


The only reason people feel forced to play gun setups is if they're the only ones filling. This isn't as big of an issue anymore since there's so much more traffic in Main.


guns started out being rare in comp lobby too, it wasn't until 2012-2013 that they began to spring up more and more until every single setup played was janitorial or had a gun
deletedalmost 10 years
Make it 3 rounds instead of 5
almost 10 years
do you realize how miserable the rounds get sometimes when all the setups suck
almost 10 years

thebrontosaurus says


Vigoroth says


thebrontosaurus says


Mine says

Banning guns is not the answer, having a strict restriction or limit on comping gun setups is.


I would support a notion to make it every 5 rounds between comping any setup/variant again instead of 3. Not just for guns, but for all setups. At least you're guaranteed about 1 1/2 months of different setups.

Given how many setups are comp viable, I think that would be a fine solution to improve overall diversity.


which is a fair thing to say but not really relevant to banning guns, or are you for leavings the guns?


No no, I meant for all setups. Not just gun setups. This means if VDLI is comped, it's 5 rounds until it's comped again. If A&R is comped, it's 5 rounds until it's comped again.


yes I understood it perfectly
almost 10 years

Vigoroth says


thebrontosaurus says


Mine says

Banning guns is not the answer, having a strict restriction or limit on comping gun setups is.


I would support a notion to make it every 5 rounds between comping any setup/variant again instead of 3. Not just for guns, but for all setups. At least you're guaranteed about 1 1/2 months of different setups.

Given how many setups are comp viable, I think that would be a fine solution to improve overall diversity.


which is a fair thing to say but not really relevant to banning guns, or are you for leavings the guns?


No no, I meant for all setups. Not just gun setups. This means if VDLI is comped, it's 5 rounds until it's comped again. If A&R is comped, it's 5 rounds until it's comped again.
deletedalmost 10 years

thebrontosaurus says


Mine says

Banning guns is not the answer, having a strict restriction or limit on comping gun setups is.


I would support a notion to make it every 5 rounds between comping any setup/variant again instead of 3. Not just for guns, but for all setups. At least you're guaranteed about 1 1/2 months of different setups.

Given how many setups are comp viable, I think that would be a fine solution to improve overall diversity.


I was thinking more along the lines of gun setups in general limited to being comped once per every 3 rounds at the very least. It doesn't look like the 3 round restriction is being kept in place.
deletedalmost 10 years

Mine says


Retti says

gunsmith will be an inherently anti-competitive role as it inhibits someone to gun someone with favoritism or random chance

there's a reason why you dont see it in forum mafia


that's a poor argument because that could be said about any given role.


...no it can't
almost 10 years

thebrontosaurus says


Mine says

Banning guns is not the answer, having a strict restriction or limit on comping gun setups is.


I would support a notion to make it every 5 rounds between comping any setup/variant again instead of 3. Not just for guns, but for all setups. At least you're guaranteed about 1 1/2 months of different setups.

Given how many setups are comp viable, I think that would be a fine solution to improve overall diversity.


which is a fair thing to say but not really relevant to banning guns, or are you for leavings the guns?
deletedalmost 10 years

Retti says

gunsmith will be an inherently anti-competitive role as it inhibits someone to gun someone with favoritism or random chance

there's a reason why you dont see it in forum mafia


that's a poor argument because that could be said about any given role.
almost 10 years

Vigoroth says

Or simply letting them be as normal, imho. There's always going to be people that don't like x type of setup, but we have 6 setups every round for a reason. No one is forcing anyone to play with a gun.

If a restriction happened, all it would do is cause every setup when the restriction is lifted to be a gun setup, and that would be more of a problem than spreading them out


The only reason people feel forced to play gun setups is if they're the only ones filling. This isn't as big of an issue anymore since there's so much more traffic in Main.
deletedalmost 10 years
gunsmith will be an inherently anti-competitive role as it inhibits someone to gun someone with favoritism or random chance

there's a reason why you dont see it in forum mafia