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Deleting Competitive Lobby

over 10 years

First off, for those of you that do not know me, I am a player from the competitive lobby. I am posting this here because I already know what the competitive players will say, and I think the only way lucid or the mods will do anything is if they see the approval of training lobby because as it is you guys are indeed the ground that EpicMafia stands on.

Even though I say I am from Competitive, I really do think that by saying that it is like poison, because the current train of thought in training lobby is that all or most players there are rude jerks that are mean to everyone in and out of game, and I'm sure that you all have tested that theory already and seen it be true with your own eyes. I won't be arguing whether or not you're right; however, while I do think we have our share of nice and mean people it doesn't feel that much more than other lobbies. Rather, it's more like training lobby players feel it's more because they're looking out for it. Or maybe I'm just used to it. Regardless, that's not what this is about.

This will be a /really big thread/. You have been warned.

You might have noticed that the admins want to return training lobby to what it was meant to be: a "transition" lobby that trained players for competitive play. Back in EM 2.0, when there was only one lobby, competitive play dominated the site. There were barely any ranked games at all, it was competitive and unranked. Ranked games were only used to test setups, as far as I remember. When multiple lobbies were introduced, there were 3 "competitive" lobbies and sandbox, and people just moved up in points trying to get up to the "better" lobbies. After a while we realized the site didn't have enough people for this so we simplified it to two lobbies: competitive and training.

Now we are here and it is very clear that training has evolved into something completely different. It is. Quite simply, a place to play ranked games, and rather than be full of new players, it has it's own vets and all. It has become very independent from the other lobbies. This isn't a bad thing in itself, as if that's what the site wants and it gets more traffic to the site in the future, then there's nothing wrong with that. Training, or rather, red hearts, have gained popularity now and are something lots of players enjoy in simple setups where there is not that much need to concentrate on scumhunting. Simply put: there's a lot of players that have opted out for a middle ground between unranked games and competitive play, playing "relaxed" games that don't have the chaos from unranked but that don't need to be invested in with time/effort. And sure, that's great! I enjoy playing red heart games ever so often too, and in comp lobby we even made "gallis hunter" legal in weekends, which is actually a rather fun setup.

The problem however is that the only way for people to get to competitive lobby is through points and therefore training. There is no shortage of players in competitive yet, but the lobby is not growing as it should and maybe in 5 years it will die out by itself, who knows. Lots of competitive players are upset because training's attitude towards competitive lobby will inherently deter the newer players from joining. After all, if the people they play with hate competitive so much, it is only natural to be scared of competitive play. I'm not saying everyone should like to play competitively: there are many of you, I'm sure, who decided not to join the training competition, or at least not play a lot of gold heart games. At the same time, there are a few who must have tried it out and maybe some who enjoyed it, and yet you remained in training lobby because that is the community you like and associate with.

I just think that this us vs them between comp and training lobbies really needs to be put a stop to, and there seems to be no way to do so. Because training is the lobby you start in, this will definitely mean that competitive will always be "dying out" (in quotes because I really doubt it will actually die any time soon, but the feeling that new players aren't coming will remain), which is why competitive is so concerned.

And the solution to this is to completely kill competitive lobby. I really mean it: outright delete it. To compensate, the training competition would be brought back (I don't think any of you would have a problem with that since it was fine before) and, if possible, a point requirement would be placed for joining the competition instead.

You might be thinking: isn't that the same as having two lobbies, just that, well, in the same one, since competitive players will migrate to the training competition most likely? Well, yes and no. It is true that most competitive players will move to training afterwards (which would likely be renamed into main lobby or something) but they are indeed a small number compared to training players, so training would vastly outnumber competitive. Furthermore, the competition would have players from both lobbies, basically meaning that it would eliminate the us vs them attitude because it would no longer be two communities but just one. People would play gold hearts if they want to, or they could just stick to playing red hearts. But the focus wouldn't be in either one, it would be more or less balanced.

There's some of you that outright just do not want players from competitive playing in your games because of many reasons, whether it be gold or red, but trust me, you don't have to pass a mean test to get to comp, most of us do not care at all, just like you, in red hearts and unranked games. The only reason we care is for our so very precious trophies (lol, quite silly right) but it's because man, it's literally 10 straight days of playing epicmafia for hours to play all your 5 hearts. If something happens after investing so much time it's natural to get frustrated. But you guys didn't have a problem with your own competition, and it would be under the same circumstances. I think a few moderators have reported there's actually more harassment reports in training, it's just that since those people are from your community you've learned to deal with them while you naturally prefer to stay out of trouble with us, which I guess is understandable.

Anyway, basically what the proposed change would do is:

Red hearts are exactly the same, with the rare comp player (who can already play with you guys if he wanted) maybe playing more often in those red hearts with you, but not having the pressure of the competition and therefore be like a completely different person at all (trust me, we /really/ don't care about red hearts nearly as much, probably we take them even less seriously than you). Basically, at worst, nothing happens differently . At best, you get to meet some new friends you otherwise might have not.

The competition is back. Woo. Now with a point requirement, however. You guys don't have to join it and can ignore the gold hearts. Maybe it's a worse competition than before because of us (really wouldn't be so IMO) but this isn't a valid complain because there's no competition in training now so nothing would be ruined. I guess the gold heart games could clutter the lobby, but this could be fixed with a filter for gold/red as an option. So at best you get a fun new competition, at worst you have to ignore a few games in the lobby

Those are for the current players: however, for the new players it would be like this: They are automatically exposed to players from "both lobbies" via the red hearts, so there will be people who like gold hearts and who don't playing with them, and they might learn some nice strategies from them even before they move to gold heart setups. In fact, it could be quite common for people that play in competitions to help new players out. At best, it would completely eliminate the community split and fix the influx of players back to normal and help in teaching the newbies the ropes. At worst, all players would still dislike gold heart games even in training lobby and the competition will eventually die off (which isn't really a problem for you guys anyway).

All this talk about point caps to force players into comp won't change anything at all but make them quit. Why would the 10k players from training be forced to play in a lobby they don't want with a lot of people they don't know? Comp lobby should be deleted instead so it is comp that has to migrate to training, because most comp lobby players not only are already familiar with training so the transition is easier, but the lobby is smaller so it is the way it should happen. Bringing back the competition is the smoothest way for this to happen nicely, with minimal possible damage. I don't think I missed anything that could go wrong but if any of you think I did feel free to post it in this thread. Really though, at worst this would be the same for you bad for us, at best good for everyone, so I don't see why training would be that much opposed to it. I sincerely believe that if we all work together you'll see that some of us (sadly not all, but surely a lot) aren't that bad. Hey, unless they really are super old, they were training before too!

I don't think anyone will read all of that sadly but it's a good way to organize my thoughts at least

over 10 years
Wow, it looks like it's actually going to happen. How will this affect the current competition?

Also, for the record, I think main lobby sounds better than standard lobby.
over 10 years

Retti says

I'd prefer standard. I get nightmares thinking about 'mainsweeper.'


Standard sounds too rigid imo.
deletedover 10 years
I'd prefer standard. I get nightmares thinking about 'mainsweeper.'
over 10 years

admin says


thebrontosaurus says


admin says

nikki + bronto, please activate training competition and make an announcement once it happens


Great, thanks Lucid. We will make the announcement and set up the training lobby round and pause it until the current comp round ends. After that, we will start the competition in one lobby.

Is Training getting renamed?


yes, please decide on a name as well


Let's call it "Main".

Also, if the mod and mentoring forums can be moved to be attached to the current Training Lobby forums, that'd be great. Thanks again, Lucid.
over 10 years

thebrontosaurus says


admin says

nikki + bronto, please activate training competition and make an announcement once it happens


Great, thanks Lucid. We will make the announcement and set up the training lobby round and pause it until the current comp round ends. After that, we will start the competition in one lobby.

Is Training getting renamed?


yes, please decide on a name as well
deletedover 10 years
nice.
over 10 years

admin says

nikki + bronto, please activate training competition and make an announcement once it happens


Great, thanks Lucid. We will make the announcement and set up the training lobby round and pause it until the current comp round ends. After that, we will start the competition in one lobby.

Is Training getting renamed?
over 10 years
Soooo is the comp comp still gonna happen for this round?
over 10 years
Thanks for listening lucid, we shall see how it goes
deletedover 10 years
thank you lucidrains
over 10 years
nikki + bronto, please activate training competition and make an announcement once it happens
over 10 years
point requirements for joining a competition to be made an adjustable setting for lobby owners + moderators. comp lobby to be destickied tonight.
over 10 years
why not just kick players with 100 games or so out of training and then have the bronze/silver/gold league setup from years ago
over 10 years
Signed, with fire.

DO THIS MERGE
over 10 years
I do not play Competitive Lobby because the points do not matter to me. Also, I hate people who whine about cheating when I beat the fair and square. Also, I see absolutely no point to a 'competitive' lobby that Training Lobby cannot already do.

Just rename Training to something like Casual. I prefer Casual play since my whole life does not revolve around my EM E-Peen.
over 10 years

caffeine says

Yeah I get it would be a hard feat to accomplish. I just think maybe in the future that would help our "noob" problem.


The best way to learn is through experience. It's recommended playing in unranked until you have a strong enough grasp on the game. The wiki pops up for you to read if you are a new account as well.

Having comp integrated would help make a lot of people better at the game just because there'd be an influx of older players who understand the game well.
over 10 years
Yeah I get it would be a hard feat to accomplish. I just think maybe in the future that would help our "noob" problem.
over 10 years

MeetTerry says

This is a good idea.

But, implement the minimum-points quota system for EVERY game, including ranked.



under our current system that would be quite challenging, as you cannot get points without playing ranked :P
over 10 years

caffeine says

I think in order to increase the quality of new people we need to have a mandatory tutorial... almost like a "mock" game where all new players play against an A.I that goes through how to whisper, what basic roles mean, very basic strategies and other things. They could even practice being a basic blue/basic mafia/and cop or something so they can practice night actions/getting reports


I assume this would take a *** ton more coding than it would to just merge the lobbies.
over 10 years
I think in order to increase the quality of new people we need to have a mandatory tutorial... almost like a "mock" game where all new players play against an A.I that goes through how to whisper, what basic roles mean, very basic strategies and other things. They could even practice being a basic blue/basic mafia/and cop or something so they can practice night actions/getting reports.

This will at least make my life easier as I am tired of explaining to people how to whisper/how to claim/etc.

I don't have anything against new users I just believe throwing them in there with everyone else in unranked games makes it hard for them to learn properly.
over 10 years
I think this has more signatures than there are comp players :D
over 10 years

MeetTerry says

This is a good idea.

But, implement the minimum-points quota system for EVERY game, including ranked.

No one wants to play with noobs in ranked.

Yes, outright delete Competitive Lobby. There's this horrible hatred that comes from the CL that hates Training Lobby so much.


You realize that "noobs" are the future of the site, that we were all once noobs and that they need to play in the environment to get any better, right?

I'll push for a point minimum to join competition. That should be a requirement so as to mitigate cheating.
over 10 years
This is a good idea.

But, implement the minimum-points quota system for EVERY game, including ranked.

No one wants to play with noobs in ranked.

Yes, outright delete Competitive Lobby. There's this horrible hatred that comes from the CL that hates Training Lobby so much.
over 10 years

Realeo says


The idea of merging competitive lobby and training lobby may erase the "intimidating" feel, imo, and of course will promote it, since by introducing it to newbies, more comers will come (I hope).


That's exactly the aim and to help prevent the former from happening.

Comp is so used to not getting anyone new that they assume new people are banned users a lot of the time. I'm kinda guilty of this too.

@Steven, yeah, the filter would be great if it could be done by type of ranking (gold/red/unranked)
over 10 years
Oh, about the filter, an alternative to a gold/red filter could be an open/IP/closed filter. It would just be the three circles and you can click one. That would help with the clutter if for some reason gold/red filter wasnt wanted.

I'm surprised most training people have provided positive feedback here, and I'm just as surprised it's gotten so many signatures and people reading it. Lucid even acknowledged the idea a while ago so it might happen!