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Comp Lobby Change Proposals

over 10 years

Hello comp lobby. As some people are discussing, activity has gone down a bit, and yesterday the lobby was delisted from the front page temporarily. As a result of that, we have some new ideas for competitive and training lobby to help revitalize both lobbies in integration and play. It does look likely though that another lobby will replace this placement on the front page if things do not change. I ask that you please review this if you want things to remain as they are now.

If you would like to see the ideas and proposals for training lobby, please view this thread here.

https://epicmafia.com/topic/63210

For now I will hierarchy things that will be done, and those ideas which would be dependent on Lucid and the undertaking work for them.

Main Changes

1) Lobby rename to ‘Ranked’

Having the lobby name as competitive comes off as intimidating for newer players. Whilst competitions are not going anywhere in this lobby, we want to encourage regular play for those who do not want to influence running competitions.

2) Lower point requirement for entry lowered to 500.

Having an entry amount of 1500 is a very large asking score for someone new to the game. By that time they have either settled down in one lobby with no opinion on moving, or even trying out another lobby. I realize this might lead to more reports being done in comp, but I don’t think it’ll hugely influence the amount of reports that have to be done on average that we have now. Existing limits such as new accounts not being able to participate in current trophy rounds won’t be removed.

Future Changes Pending Feedback

1) Greater new range of achievements.

Not everyone wants to play EpicMafia for trophies, but one thing that I’ve learnt is that lots of people enjoy the stat tracking and trying to get achievements. I feel going into every game with the chance to have a reward or unlock would be great, and we can possibly encourage lobby specifics achievements too.

One example I’d like to see with achievements is a much greater range of unlocks. Let’s take the current hunter achievement which requires you to shoot the mafia in 3 way. This isn’t achievable for everyone, but we can make this achievement accessible for all in some way by having levels without downgrading existing criteria.

Here’s an example

*Level 1: Hit the mafia as Hunter

*Level 2: Hit the mafia 10 times as Hunter

*Level 3 (Ranked Exclusive): Hit the mafia in 3 way as Hunter.

Earning an achievement can gain a small emblem, completing the complete range of achievements can earn a badge.

2) Cycling ‘Assignments’ and challenges

Moving back to the topic of not everyone wanting to run for a trophy, or not having the time to do so, having mini competitions known as assignments could be a new, fun aspect that some players might want to participate in. Like happy hours, imagine having weekly challenges such as who can have the most wins as a particular role, or who can achieve the most cop guilty reports in a week. This can keep things fresh and make achieving more accessible.

3) More community consultation on setups and these new ideas

Having submitted achievements and assignments be as easy as submitting new roles for the game would be brilliant if possible. One problem comp has is autonomy, there’s too much interjection with many actions and not many ways for viewpoints to influence the site.

Concluding notes

We’re fully welcoming in embracing ideas for what might help this lobby thrive, so please rate or give your own for consideration. Thanks guys.

deletedover 10 years

Smorlicious says

So most people in comp don't mind playing with inexperienced players? I'm sorry for my false judgement.


actually most people in comp just hate playing with pranay.
over 10 years
Bumpers stated several times in earlier pages that lucid isn't up for a single lobby. So that's outta the question. And he stated that we aren't renaming the lobbies unless it's to ranked. I don't know what the point of us discussing any new ideas was for since anything that will be implemented was already mentioned in Bumper's OP. Basically, we all just wasted our time coming up with new ideas. I'm gonna go get high now, peace out!
deletedover 10 years
So most people in comp don't mind playing with inexperienced players? I'm sorry for my false judgement.
deletedover 10 years
it's kind of weird that a really terribly motivated idea was actually a pretty good one. i don't see a singular lobby working for EM after having 2.5+ years of three clearly distinguished lobbies. at best, i think you'll be able to get rid of training, but removing sandbox as a lobby is just a very ill advised idea. same with survivor lobbies, although i'd have to assume single lobby people wouldn't want to get rid of that.
over 10 years

Smorlicious says

If comp lobby regulars *DO want to play with noobs, then why was there a barrier to begin with? And why was there a separation to begin with? Sorry I rushed to type the previous one.


Hey, you can't label all comp lobby players as the same. What about the people like me who play in both training and comp lobby and could care less whether I'm playing with so-called "noobs" or not? I hate it when you stereotype people based on a lobby. I play in both lobbies regardless.
over 10 years

Smorlicious says

If training lobby people AREN"T intimidated by the games/people in comp. lobby, then what do you think is stopping them from joining in the first place?


Lobby name
"Compete among Epicmafia's finest in round play for trophies, tokens and more!" (I will change this if these changes happen)
Propaganda
Tryhard stigma, etc

This is game, a considerable amount of people play games for enjoyment, even relaxing. No one who wants to relax joins a stressful best of the best scenario.
deletedover 10 years
ill go join a training game right now, i love noobs they are my friends
deletedover 10 years

Smorlicious says

If comp lobby regulars *DO want to play with noobs, then why was there a barrier to begin with? And why was there a separation to begin with? Sorry I rushed to type the previous one.


lolumad just wanted people to stop ruining his meta runs
deletedover 10 years
If comp lobby regulars *DO want to play with noobs, then why was there a barrier to begin with? And why was there a separation to begin with? Sorry I rushed to type the previous one.
over 10 years

EmmerrLouise says

https://epicmafia.com/topic/62733?page=1


Thanks, there's a lot of coherent things in here until it started talk about mod applications. Someone PM me the next time something is done like this.
over 10 years
Bumpers for some reason, the round that I ran in, I noticed way more training lobby-based players running than usual (as I said at the time in the comments of that post I linked you) - not sure what was different/what happened, but it worked and people started playing in comp more!
over 10 years

Smorlicious says

If training lobby people AREN"T intimidated by the games/people in comp. lobby, then what do you think is stopping them from joining in the first place?


The name. We have to rename it from Competitive lobby to Advanced lobby and Training lobby to Beginner lobby. Trust me, it will make a huge difference in the influx of players in the new Advanced lobby. This may seem like a simple solution but it is the only one that will really work.
deletedover 10 years

Retti says


Cantankerous says

in my experience, most people want to play serious games that require some amount of skill and investment, but they do not like the backlash that comes with mishammering in a Very Serious Game in comp lobby. it's literally just the "well if i lose i'll get yelled so i'll just play where it's lower stakes" mentality.


actually i have mishammered in a training game and gotten maybe even a worse backlash then competitive

i think somebody told me that i need to self-delete and to kill myself once.


that was me, sry
deletedover 10 years
If training lobby people AREN"T intimidated by the games/people in comp. lobby, then what do you think is stopping them from joining in the first place?
deletedover 10 years

Retti says


Smorlicious says

If comp lobby regulars don't want to play with noobs, then why was there a barrier to begin with? And why was there a separation to begin with?



because a group of meta circlejerkers blackballed lucid into molding their site to their liking


Go check how many and what people signed that petition to bring back gold lobby before you put it down to one group lmao
deletedover 10 years
i honestly think there aren't too many different while still valid suggestions that could be made for furthering the lack of isolation in lobbies. if anything, i think way way more fleshing out and ironing of details needs to be made with suggestions like assignments. it's a great idea, but it needs a lot of follow through and planning to capture training players and show them that comp can be just as rewarding. because there's basically nothing for anyone in training if they don't want trophies, just more anger for basically the same game.
over 10 years

Smorlicious says

If comp lobby regulars don't want to play with noobs, then why was there a barrier to begin with? And why was there a separation to begin with?



You baffled me with this one, sorry.
over 10 years
deletedover 10 years

Smorlicious says

If comp lobby regulars don't want to play with noobs, then why was there a barrier to begin with? And why was there a separation to begin with?



because a group of meta circlejerkers blackballed lucid into molding the site to their liking
over 10 years

Smorlicious says

If comp lobby regulars don't want to play with noobs, then why was there a barrier to begin with? And why was there a separation to begin with?



your question doesn't make sense, and you edited your post to include the same question twice
over 10 years

EmmerrLouise says

Don't think it has worked like that Retti :)

Last round, following a post Satan did on Training forum about encouraging more players to transfer to comp, it became apparent in the ranked games we were hosting (same setups that were comped in that comp round) that many players in training of all creeds and skill were not interested in joining comp for a variety of reasons, the recurring ones being intimidation/insulted in a previous attempt, difficult setups/roles and not being interested in the 'rewards' of playing in comp (I assumed they meant trophies themselves).


Can you link this thread for me please.
deletedover 10 years
Later nerds.
deletedover 10 years

Cantankerous says

in my experience, most people want to play serious games that require some amount of skill and investment, but they do not like the backlash that comes with mishammering in a Very Serious Game in comp lobby. it's literally just the "well if i lose i'll get yelled so i'll just play where it's lower stakes" mentality.


actually i have mishammered in a training game and gotten maybe even a worse backlash then competitive

i think somebody told me that i need to self-delete and to kill myself once.
deletedover 10 years
If comp lobby regulars *DO want to play with noobs, then why was there a barrier to begin with? And why was there a separation to begin with?
deletedover 10 years
STOP POSTIN PLEBS