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invent roles for fun

over 10 years

I couldn't find a similar topic so let's do it in here let's dive STRAIGHT IN

only make original roles, nothing like 'batman'

Hijacker - Non-Meeting Mafia role that doesn't do anything. Upon dying, possesses a random town player. This means though his body is in the graveyard, he lives on through the town character, and can even speak through that persons mouth as if he he were venting him. Because of this, it will quickly become obvious who the hijacker possessed. The hijacked person counts as a live mafia player, so the town will have to decide whether it's worth lynching him or not. Maybe he is a detective and would still be worth keeping alive, or a sanity confirmed cop, etc. Maybe shrinks or visiting a priest will cure the possessed person and properly kill the hijacker.

Bo oby Trapper - Mafia role that can lay down a trap during the day once per game. Upon laying the trap, a system message will read 'Somebody laid a trap!' so it's anonymous. After this system message, the very next person to speak that day blows up, and then the trap is gone. For the rest of the day, nobody will be allowed to speak if they don't want to die, but they will be able to continue speaking to each other in whispers. People wearing vests can activate the trap and lose their vest.

almost 10 years
Recruiter
- Sided with the Mafia.
- While Recruiter is Alive, Mafia meeting select a person to convert to Traitor instead of killing them. If Traitor is chosen, Traitor is Converted to Mafia.
almost 10 years
Made a bunch for real and even made icons for one or two of them. But nobody took them seriously. They assume they are overpowered but if I was given a chance for at least one of them I could explain more about them. Maybe give more insight on whats what and how it may or may not work. I guess chances are they may just glitch up and not actually work at all...which I suppose could happen.....
almost 10 years
Russian Rouletter
-Sided with town
-May give out two guns per night
-One of which will backfire, the other will function as normal
-May give gun to self


Alternatively gives self a gun every night. Each gun has a ~25% chance of backfiring
almost 10 years
Chemist~
If mafia kill chemist, the first one to visit will become poisoned.

Jesus~
Dies in place of someone in a lynch.
almost 10 years
I was thinking about people do things when they're dead

Ghost: See's self as blue like gallis, town sided. On the first night after dying, can spook two people at once. Spooking blocks a person's night action like drunk or hooker, but because he's dead and can see what everyone is doing, it will be much more effective. Because of how precise this is though, he can only gets the chance to spook people on the night after he dies, and never again.

Banshee: Mafia sided. After dying, can silence two people at once the following night. Like the ghost, these silences will be really effective because he can see who is doing what, but he can only use these two silences once on the night after he dies.
almost 10 years
Clown
-Sided with town
-Anyone who visits the town at night will be unable to speak due to uncontrollable laughter for the rest of the game.
-Basically a town sided Cthulu

Gaslighter
-Non-Meeting Mafia
-Visits one person every night
-That person will begin to question their sanity, and will go insane the following night.
almost 10 years
Illuminati
-Sided with the Illuminati
-Share a night meeting
-Can vote on both a Non-Illuminati target and an action from the following list:
--Give real Gun
--Give fabricated Vest
--Roleblock
--Save
--Make appear innocent (as Lawyer)
--Make appear guilty (as Framer)
--Forge Will
--Drive Insane
-Receives a list of players which must stay alive, and a list of players which must die at the beginning of the game. Wins when all kill list players are dead and all live list players are alive.

Would not necessarily be on the must live list, and could actually be on the must kill list. All players have a low chance of being on the must live list and the list could possibly be empty.
almost 10 years
Neckbeard.
-Sees self as virgin
-Cannot be converted.

Hal 9000
-If anyone tries to kill him, everyone except one will die. This includes lynch.
-Can see all meetings.
-Wins if everyone is dead.
-Can only be killed if targeted by one person.
-If the game ends with HAL and one other player, he does not win.

Yes, the second one is OP as .
almost 10 years
Chessmaster
-Third Party
-Takes control of the night action of one random power role each night. They know what the power will do, but not the name of the role they are overriding.
-Receives a penguin report every day.
-Is randomly decided at the start of the game to win with town or mafia.
almost 10 years
Blogger
-Sided with Village
-Can visit one person each night, and hides in their house.
-If that person dies, they die as well, randomly revealing the role of one killing role there that night.
-On nights they don't visit, they blog for all to see.
almost 10 years
Bounty Hunter
-Third Party
-Receives a gun and a clue about their target at the beginning of each day.
-Wins if they successfully shoot and kill their target twice.
-Converts to Killer if they shoot the wrong person.
-Will receive a new target the following day if they don't shoot anyone.
almost 10 years
Onion:
-Cannot vote
-Receives vest every night BECAUSE ONIONS HAFF LAYERRRS
-Once per game may become Shrek - stops receiving vests, but receives one gun and may vote
deletedalmost 10 years
pan

third

once during night, can make every player visit each other on random, also using their meetings on the randomly chosen target

player visits randomly for each meeting

if more than 2 people die, pan wins

pan must be alive to win

also wins by being the last two or last
almost 10 years
Mythbuster

Town sided.
At night gives someone a bomb.
The bomb works the same way anarchist bombs work, except there is a 50% chance it will not kill the person it lands on if they are town sided.
Mythbusters are not immune to their own bombs.
deletedalmost 10 years
I don't have a name for this (I was inspired by noodles)

-Non-meeting mafia
-Chooses someone every night (Can chose mafia)
-The next day, any item the person tries to use will fail
-Instead, the message, "(User/Someone) tried to use their (item), but dropped it!" will appear
-50% chance reveal of the person
-Person loses their item
-Items include guns, keys, etc.
almost 10 years
NoAvi
-Third party
-Wins if not lynched (must die by other means, or survive game)
-NoAvi victory does not necessarily end game
-Appears as a random power role or mafia role on death
almost 10 years
:3 im just here to look at old posts
almost 10 years

Nillager says

Milkman
-Sided with third party
-Visits everybody every night and gives them milk
-Can choose 1 player each night to give non-pasteurized milk to
-All players must drink 1 milk every two days or die of osteoporosis
-If a player drinks non-pasteurized milk, they become poisoned
-Drinking pasteurized milk prevents poison

Each new milk over-writes the previous milk, so the milkman would have to continually give milk to someone to have it continually be non-pasteurized.


Oops, forgot, Milkman either wins with town or alone if he gets 3 kills from non-pasteurized milk.
almost 10 years
Diarmuid
-Sided with third-party
-Given 2 unknown targets N1
-Target A will be a non-killing visiting role
-Target A has to visit Diarmuid
-Target B has to be a kill visiting role
-Target B must kill Diarmuid after Target A visits Diarmuid for Diarmuid to win
almost 10 years
hood/dapower
townsided
can't be visted during the night
speaks when spoken to
almost 10 years
Joan
-Sided with third-party
-Town cannot win when Joan is alive
-Wins if Joan is the last person lynched
-Alt. win: Wins if arsonist burns them alive.

almost 10 years
Mastergay
- Sided with the third party.
- Whoever visits the Mastergay types in rainbow text for the rest of the game.
- Being in individual meetings (i.e. jail, chef, masons, etc.) with the Mastergay or any rainbow texters makes people in meeting acquire rainbow text.
- Hookers can cure rainbow text. Shrinks can't, and they never will.
- Wins if everyone left has rainbow text (Mastergay doesn't necessarily have to be alive to reach this condition) or if they're between the last two players standing.
- Tree, Cthulhu and Alien are not counted in order for Mastergay to win.

MAKE IT HAPPEN
almost 10 years
Milkman
-Sided with third party
-Visits everybody every night and gives them milk
-Can choose 1 player each night to give non-pasteurized milk to
-All players must drink 1 milk every two days or die of osteoporosis
-If a player drinks non-pasteurized milk, they become poisoned
-Drinking pasteurized milk prevents poison

Each new milk over-writes the previous milk, so the milkman would have to continually give milk to someone to have it continually be non-pasteurized.
almost 10 years
Conartist
-Sided with mafia
-Automatically gets every item gifted through the night
-Doesn't share mafia meetings
-Has a chance to appear as Gallis to both the detective and cop
almost 10 years
Motivator
• Village sided
• Every night, can choose someone to Motivate.
• If motivated person is a power role it will gain an extra action next night.
• Killing-only roles and some thirds would not be affected.