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ban guns from competitive games

deletedover 10 years

people are using the same mentality for shooting a gun as lynching, it's absolutely impossible to make a competitively viable setup with guns, they promote trolling and gamethrowing, the power to instantly remove one person from the game is overbearing and this community can't handle it. furthermore, remove deputy, sniper and gunsmith from competitive lobby and training lobby. part of the problem is guns cause games to become trollish, fast-paced and lower effort which has leaked onto other games, guns probably should be banned from competitive lobby yes, guns are slowly killing competitive lobby. and by slowly, i mean someone get nikki on the phone and tell him to ban guns from competitive lobby. guns are becoming the new lynch, that'st he problem with most new setups. lynching is only ever for lylos now, and equivalent to set in stone absolutes, rather than placeholders for FOSes and reactions. it also encourages a chain of command that makes reading harder, hence why most gun setups end up being scumsided. not only do you run the risk of a *** pr, you also lose any valuable voting process and instead get SHOOT KYLE LOL a bunch. by replacing lynching for a ML with guns, you effectively neuter most competent setups and ruin any form of methodical strategy that could be employed.

guns shouldnt be in comp lobby.. plain and simple, they are either game breaking for town and make easy wins out of nothing or they give mafia a free win because the person with gun shoots. also , theres an entire rule dedicated to hipfiring with guns. guns give people an excuse to grudge lynch people without being able to be opposed. if youre pr with gun you have full control no matter how much town objects, which is just silly.

setup the best setup is what more setups should look like. both PRs shoudl optimally hide instead of claiming , PR claim d1 is the only bad thing about VDLI. if one of the power roles was squishy instead of hard to kill (doc is "squishy, bp is "hard to kill", etc") then it would be great , imo.

and i remember when people actually LIKED playing those scumhunt based setups,. they preferred it to gimmick ones. regardless of whether anyone thinks overall play is worse or better, the attitude people have towards scumhunt setups or scumhunting in general is worse now, which makes overall play worse as a result.

over 10 years
very few people like the setups this round. still everybody plays. it doesnt matter. very few people run anyways. also what do you even want ?? this theme structure provides for variety. you want variety. i am not asking for limitations. there are a bunch of setups that fall in many themes. you can comp multi setups normally too. you can comp jan2.0 in 6 themes. and so on
deletedover 10 years
Special rounds sucked
over 10 years
you said it shivv-- the way they are used. guns are not bad. people just need to know how to use it. people like me and people who play with me because i know how to tame them
over 10 years
themed round was never done before. We just had special rounds. and it was not a disaster at all. also this set of themes is cool
deletedover 10 years
also, i agree with basically everything entailed in the OP. guns, the way they're used a majority of the time, ruin the competitive nature of mafia.
over 10 years

Peta says

Themed rounds have been done before and they always end in disaster. The only decent ones were the ones where the winners comped new setups. Third parties aside from killer have no place in competitions, and there's always an avalanche of BS in rounds that involve them.


This and if people don't like the theme of a current round, then even less people will run, making those rounds boring as hell since everybody will be waiting for the theme they want to run on
deletedover 10 years

pranay7744 says

Instead of a no gun theme, which is very generic, mention no gun in 4 other alternate themes. for example

1- Guns only

2- dawn start + no guns

3- 10 players

4- Day1 Mylo + no guns

5- No reveal

6- 8 players + no guns

7- All new setups

8- Multi + no guns

9- Anything can happen round

10- No prs that cant be ccd and no protective role+ no guns




this is *** stupid.
over 10 years
Themed rounds have been done before and they always end in disaster. The only decent ones were the ones where the winners comped new setups. Third parties aside from killer have no place in competitions, and there's always an avalanche of BS in rounds that involve them.
over 10 years
Pretty sure ark banned that one from Training, not to mention it has a Yak and two gunsmiths lol
deletedover 10 years
https://epicmafia.com/setup/626748

also i was looking out of curiosity, here is a 10 man setup with guns involved
over 10 years
And yeah, that also makes sense too Pranay. Albeit, I think the only 10 man setup with guns is SITD.

Just throwing out some ideas here.
over 10 years
I like the idea of a round where only 3rd party setups can be comped.
over 10 years
@bronto-- my idea is the same as your idea and it makes more sense. because the no gun theme means you have gun in 9 other rounds. which is stupid.

rest is the same as you said, and once addition because of the 10 round cycle.


PS: I wonder if we have 10 more rounds of comp to play
over 10 years
@steven-- each round you can have third parties-- or you can have third parties in the anything can happen round. i mean replace it with that.
over 10 years
this way we would have no gun in alternate rounds.
over 10 years
Also a good idea. We should do a poll on this. I've got some time between now and my next call for work so I'll get working on this.
over 10 years
Still missing 3rds
over 10 years
Instead of a no gun theme, which is very generic, mention no gun in 4 other alternate themes. for example

1- Guns only

2- dawn start + no guns

3- 10 players

4- Day1 Mylo + no guns

5- No reveal

6- 8 players + no guns

7- All new setups

8- Multi + no guns

9- Anything can happen round

10- No prs that cant be ccd and no protective role+ no guns
over 10 years
Also more themes should mention no gun.
over 10 years

thebrontosaurus says

Something maybe like a ten-round cycle

1 - No guns
2 - 1 Gun Setup by each Winner / Guns Only
3 - Dawn Start
4 - Day 1 MYLO
5 - 10 Player
6 - No Reveal
7 - 8 Player
8 - Less Than 200 Plays
9 - Multi
10 - Player's Choice (within normal competitive guidelines)

Pretty similar to what you posted Pranay, but we could definitely combine our ideas.

This would actually be good because people can plan when they're going to run. For example, if I excel at dawnstart setups then I know to try and make time to run that round. This would also encourage diversity without being too restrictive. Albeit, this is still a restriction which has it's downsides as well.


do this. but add more themes if you can. Or take a poll for themes. Every other round should have more options. also 8 player theme is kind of bad because 8 players in each setup would be too boring. But we can have it one round. not a big issue
deletedover 10 years
no it was back when there was a single lobby, crier and governor didn't exist.

what i'm saying i guess is i agree there's a problem with setup variety and guns to an extent help that, but there are better ways to help make new good competitive setups without something as cancerous and uncompetitive as guns.
deletedover 10 years
Lol. Okay, ban guns. But make new roles to replace all the gun-involved roles so we keep the variety. Kyle I'm depending on you here.
over 10 years
Also lol at there being no third party themed round, screw that
over 10 years
Isn't that how cry n spy was made, Kyle?
deletedover 10 years
and they don't have to be restricted to "one setup must have [insert role here]". i remember one round had the requirement that the trophy winners had to make the competitive setups which was different and interesting.