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Split the Lobbies

over 8 years

Comp is so bad right now, its actually just funny. Theres nothing else to it. It's simply funny how bad it is. I think its time you all realize this. The sooner you accept that, the quicker we can fix it. Because games are just s'hit. They are played like reds and no one cares about throws/meta abuse/ect anymore and these are suppose to be competitive games. Mods are forgiving 'bad play' reports more now than ever. I saw a gt alt with 18-50 record. it takes actual skill to reach that level as a gt alt and not be banned by now. He srsly must have some top tier main outplaying mods with dumbtells

I'm writing to request we split the lobbies: Competitive/Casual. We need a comp atmosphere to have a competition. Moderation of comp lobby should be harsher too. Trust me on this. Tables are so s'hit. Players have no clue what they're doing. Go with me here. I used to play competitive CPL cs1.6. Google 'vilden mage' and you'll find me. I know a casual game vs a competition. Merged lobbies ruined the comp aspect I used to rly enjoy

All you have to do now is ask lucid to do it. Keep asking until he does it.

Just do it.


Examples of a 'competitive' games in the current lobby

https://epicmafia.com/game/5306049/review game1

  • Watch town lose practical autowin

https://epicmafia.com/game/5307684/review game2

  • Watcher claims to lead on maf at day end
  • Froce and OohashiAkko overthrow him to lynch a town
  • They blame others in post game when they lose

There are so many terrible players like this that it isn't a competition it's like a r'etard magnet filled with trolls, gt'ers, and idiots. A lobby exclusive to comp players will intimidate players in such a way that they worry more about their own improvement and gameplay. When you have such a casual, s'hitty lobby, it facilitates players who arent playing to win or COMPETE as they should be

TL;DR - I explain why we need a comp lobby again.


PREVIOUS TOPICS THAT SUPPORT THIS

Rutab: Bring the Competitive Lobby back?

Merge is not supported

Merge is not supported

over 8 years
is anyone old enough to have played daoc on this website
over 8 years
where is the thread where we put bad idea threads inside it
over 8 years
Someone needs to make "Make EpicMafia Great Again" hats.

We've already got the full rhetoric about how great things were in the good old days, how much smarter the people were, how everyone had common sense, how everything wasn't quite utopic but so much better than the present.

We're through chasing the spirit of the 50's, on Epicmafia.com we're chasing the ghost of '11.

Vilden J. Trump is going to make epicmafia, and this natio-I mean competitive lobby, great again.
over 8 years

Tatami says


vilden says

Thanks for your reasoning dude


Let's review your reasoning:

(1) Current competitive level is bad (Premise)
(2) Bad game example (Evidence backing premise)

Short rebuke: Bad game examples happened just as frequently in Comp Lobby. You have games like SGR hammering me in 3 way after me/Crypto took 20 minutes to explain I was a mechanical clear. You had games with Riddler. If you think Pranay is bad now, try him 4 years ago. If you think maymay is bad now, try him 2-4 years ago.



Yes, at least these are competitive players who know what they're doing who make the game a competition and a lot more fun, which is what it should be. Bad games happen with the best players. Im not saying we need a lobby split because bad games happpen. I'm saying we need to separate 'casual' play (ppl who troll/gt/throw for friends) and 'serious' play



(1) Casual players joining games is a bad thing (Premise)
(2) Bad game example (Evidence backing premise)

This is what has brought the majority of new players into competitive. The big failure of training lobby to begin with was that barely any new players joined comp games or learned any of the mechanics. This was extremely, extremely well documented and the reason they were re-merged to begin with. New players simply weren't learning the game. Plenty of them are now, even though not all go all the way with it.



enough time has passed where we can't predict how active it'll be. It might even improve. There are also ways to promote the competitive lobby and make players see it as a feat. this is just you're prediction based on a site way back then



Citing Froce hurts your case as Froce should be banned anyway and would be a player playing in competitive lobby.


Exactly, he would be banned if this were competitive lobby. I ask in the OP that moderation is harsher there. So Force wouldve been banned
over 8 years
I really feel like this is one of those tried and true neverending circles.

People cried out to split lobbies, it was disastrous, it was horrific, every competitive player was in agreement.

After a year or two we finally lobby lucid enough to get him to merge it back. Immediate influx of a new generation of competitive players who have been rocking it since.

People forget completely what happened and pine for the good old days where everyone was a god (they weren't, you just barely understood what MyLo was and can't gauge skill in hindsight)

And now we're back full circle to trying to kill the lobby by accident.

Other example of rosetinted nostalgia glasses being the "Players were so much better 2 years ago" spiel which has been said every year from the beginning of time and is demonstrably untrue for the vast majority of years.
over 8 years

Shrub says

Comp lobby was fun. I didn't play around the time they were merged, what was the reasoning?


Quality of play and influx of players into competitive spiked through the ground shortly after the lobbies split.

Everyone who was around to watch both realized the mistake and undid it.
deletedover 8 years
I don't understand how you playing competitive counter strike relates here, but splitting the lobbies is going to kill the competition m8
deletedover 8 years
How do you suggest bringing in new players. Don't you see competitive is dying. To stop it dying you need new players.
over 8 years

vilden says

Thanks for your reasoning dude


Let's review your reasoning:

(1) Current competitive level is bad (Claim)
(2) Bad game example (Evidence backing claim)
(3) Numerous appeals to you being an authority (Used to back assertion)

Short rebuke: Bad game examples happened just as frequently in Comp Lobby. You have games like SGR hammering me in 3 way after me/Crypto took 20 minutes to explain I was a mechanical clear. You had games with Riddler. If you think Pranay is bad now, try him 4 years ago. If you think maymay is bad now, try him 2-4 years ago.

(1) Casual players joining games is a bad thing (Claim)
(2) Bad game example (Evidence backing claim)
(3) Numerous appeals to you being an authority (Used to back assertion)

This is what has brought the majority of new players into competitive. The big failure of training lobby to begin with was that barely any new players joined comp games or learned any of the mechanics. This was extremely, extremely well documented and the reason they were re-merged to begin with. New players simply weren't learning the game. Plenty of them are now, even though not all go all the way with it.

Citing Froce hurts your case as Froce should be banned anyway and would be a player playing in competitive lobby.


vilden says

They blame others in post game when they lose


I can think of plenty of comp players who blame others when they lose. I literally can't think of one I haven't seen blame others for games that were clearly their fault.


vilden says

Trust me on this. Tables are so s'hit.


Trust me on this, you're wrong. (Or don't trust either of us is a much better option)


vilden says

I used to play competitive CPL cs1.6. Google 'vilden mage' and you'll find me. Merging the lobby was a terrible idea.


I don't find the fact you were a competitive CPL cs1.6 player a compelling appeal to authority for the best way to introduce players to competitive play.
deletedover 8 years
Haha
deletedover 8 years
i understand the frustration but really don't see comp lobby being viable again. if you want a truly competitive scene, buy a custom lobby and host an invitational.
over 8 years
If you play sandbox, or unranks, or reds more than competitves, please refrain from posting in here
over 8 years

mist says

it's a casual game.


To you it is. To a lot of us, it's not
deletedover 8 years
it's a casual game.
over 8 years

Venus says

Splitting the lobbies isn't going to help. Also they prob dont need lucid


It isn't so much about 'helping', it's about splitting casuals from non-casuals. Casuals are going to be against a split, so unless you've played competitive a lot or ran for a trophy recently, I'd really appreciate it if you don't insert an opinion. Thanks.
deletedover 8 years
Comp was dead. Its gonna be more dead now. Enjoy waiting 3 hours for your game to fill
over 8 years
Comp lobby was fun. I didn't play around the time they were merged, what was the reasoning?
deletedover 8 years
The only way they are gonna learn is playing comp.
over 8 years

Tatami says


vilden says

Here's another game displaying players who are just casually playing a competitive game because they happen to see it in the casual lobby:


This is exactly why the lobbies are merged and exactly what you want to happen.


Casual players shouldn't be casually playing in a COMPETITIVE GAME. That's the issue with the merge
over 8 years

Tatami says

No.  


Thanks for your reasoning dude
over 8 years

vilden says

Here's another game displaying players who are just casually playing a competitive game because they happen to see it in the casual lobby:


This is exactly why the lobbies are merged and exactly what you want to happen.
over 8 years
No.  
deletedover 8 years
Splitting the lobbies isn't going to help. Also they prob dont need lucid