Since the New Roles thread has become overwhelmed with self-advertising, I think a poll would encourage more discussion. I'm using a list I was given for the options in the poll, so sorry in advance if your role isn't on there.
Which role idea is your favorite? http://pastebin.com/raw.php?i=r6U0AUwU
Well if you count the role block, it drives the one being visited (a mixed between driver and toreador actually) and it also drives the one that visiting (this action one is reverse toreador)
toreader makes someone visit someone else driver makes someone visit someone else
not what this does, it does the visiting. that's the whole point, that's what makes it unique, that's what idk how some people are missing.
Monkey (which is basically an extremely buffed Driver)
no
Well if you count the role block, it drives the one being visited (a mixed between driver and toreador actually) and it also drives the one that visiting (this action one is reverse toreador)
Monkey (which is basically an extremely buffed Driver)
no
deletedover 9 years
yeah, building this monkey seems less and less attractive
Skip past Monkey (which is basically an extremely buffed Driver) and go onto simpler roles that would take literally no time to code. I know half of my role ideas could be made using the custom role maker zzz
Also, any action the monkey does should be considered as the monkey's own action, meaning the monkey will show up on tracker/watcher reports and the loudmouth alert. The monkey's initial roleblock also counts as a visit, so if the monkey successfully mimics an action, they technically. However, if the monkey is not able to mimic the action of a person, then they do not role block and therefore do not visit.
- Trapper: Can be killed by trapper if they attempt to mimic the action of the person who the trapper has trapped. - Ghoul: Is killed by ghoul if they direct a kill to the ghoul. - Tree: Becoming a tree cannot be mimiced. - Oracle: I don't think the orcing an actual action, and therefore cannot be mimiced. - Psychic: Can be monkey'd; however, as per the normal psychic action, if the monkey is visited, then he does not receive a report. - Monk, Siren, Clockmaker, Warlock: There actions are redirected to the person chosen by the monkey, however any saves/kills that occur because of it still count toward their win conditions. - Survivor: Hides in the home of the person the monkey chooses. - Werewolf: Guessing and killing is somewhat a double action, so cannot monkey'd. - Creepy Girl: The action of passing the doll cannot be mimiced and does not affect whether or not the monkey can mimic the person's other action. - Old maid: Cannot be roleblocked, so cannot be monkey'd. - All non-meeting mafia: Their actions can be monkey'd with an exception to the arsonist, as I believe the arsonist does not actually visit. - All meeting mafia (aside from exceptions below): If they have a secondary action, then that can indeed be mimic'd, while the mafia meeting kill (even with one person) cannot be. - Yak, Janitor, Strongman: Are one time actions, so cannot be mimiced. - Voodoo, Forger, Tailor: Have multiple actions, so cannot be monkey'd. - Guiser: The guiser is already glitchy enough, so let's just leave it at the guiser cannot be monkey'd. - Actress: The actress can be monkey'd, with the monkey receiving the suit and system message instead. - Jailer/Gator: Kill cannot be monkey'd. - Thief: Can be monkey'd, the monkey steals and receives the item instead.
* Can only mimic solo actions that can be performed on alive players and that are not one-time actions (mimic, lover, etc) .
Special Cases
There are several roles that have functionality which could be troublesome with the monkey. Here are my opinions of how these special cases should be dealt with:
- Reporting roles (cop, tracker, etc): Player does not receive the report (since they're roleblocked) and the monkey receives it instead. - Granny: Monkey is killed by granny and does not mimic the action. - Automatic actions (sleepwalker, samurai, etc): Cannot be mimic'd by monkey. I don't know if those can even be roleblocked anyway.
deletedover 9 years
why is lucid even wasting the time to code monkey when it sounds confusing as hell, and there are better ideas that are much simple to code?
From what I'm seeing, the current consensus for the Monkey role stands at something like this:
Monkey - Each night, chooses one person for their "Monkey See" meeting and one person for their "Monkey Do" meeting. - Mimics the action of and roleblocks the person in "Monkey See", performs those action on the person in the "Monkey Do" meeting. - Can only mimic solo actions that can be performed on alive players. - Sided with the village.
These parameters will prevent the monkey from mimicing things like the mafia kill meeting, the amnesiac action, etc.
theres really no reason for any role that has some purpose not to be added, whether or not they're added is simply a matter of whether lucid finds time to add them
the more the merrier, you aren't forced to use them just because they exist but someone will inevitably find them useful
it could be complicated having a TON of roles (although the cops are all similar enough not to confuse anyone moderately experienced), which is why I've always had the idea it would be better to have a subset of roles for beginners to play and then once they're familiar enough with the game dive into the entire pool of roles, but it's not a big deal anyway.
deletedover 9 years
holy crap why is this even a discussion? don't remove roles that are in use. don't. don't do it. there's 0 good reason to. you're asking to remove a role that is integral to a classic setup because you don't like that it exists despite it have literally no affect on you whatsoever. my god.
deletedover 9 years
never played that setup but if there are so many dislikes there may be a reason. And if you don't want to remove those cops, there are also other 'useless??' roles like suspect, etc. and others that could be improved like judge, being able to execute a player once a game
deletedover 9 years
the point is so we can play dethy, which is a classic mafia setup. why are you trying to stop that from being played in main lobby when it has literally 0 affect on you. I'm seriously so confused why you're trying to push this. do you really suck at dethy or something and you don't want anyone to be allowed to play it? is that it?