over 9 years

Hello Sandboxers. Lucid is interested in making new roles, and I know you guys have a bunch of good ideas, so what I'd like to do is get a list of all of the best ideas in this thread and have a poll that you guys can vote on for lucid to make.

On an unrelated note, if you guys know of any bugs with existing roles, please PM me so I can test it out and forward it to lucid so they can get fixed


about 9 years
Gravekeeper
-Town sided
-Learn whoever visits a dead player at night, their name, their role and what they do (or just their name and who they visit)
-When die, reveal all dead players
deletedabout 9 years
Old man
- during n1, he loses his walking cane and it is randomly given to someone in the game
- that person is informed during the night that they picked up a foreign object
- the old man's votes count as 0 without his walking cane
- if the old man visits the person with his walking cane, he wins the game
- if the old man visits someone who doesn't have his walking cane, he dies
- at night he can pick someone to visit or no one
Sided with 3p

Old woman
- during n1, she gives her 'bionic eye' to someone, her 'false teeth' to someone else, and her 'prosthetic ear' to someone else
- the old woman is silenced until she reclaims her false teeth
- the old woman is blinded until she reclaims her bionic eye
- the old woman is fiddled until she reclaims her prosthetic ear
- during each night, the lady visits one person, claiming her body part back
- wins if succesfully fills in her face again, regaining her senses
- people who she gives things to are not informed, and can not pass on the object
Sided with 3p

If old man and old woman are both in the game, they fall madly in love and die when the other dies. The win condition is changed, with the couple winning if they both survive until the end, or if they both succesfully reclaim their objects. The couple shares a night meeting each night, where they can talk without disabilities and help eachother.
about 9 years
deletedabout 9 years
stop roles where mafia becomes village
deletedabout 9 years
hypnotist sounds exciting
deletedabout 9 years
https://epicmafia.com/role/12894 Bit late to the lucid party but I made a hella OP mafia role bc really we need more of those.
about 9 years
https://epicmafia.com/role/12884
Open to suggestion especially the name but i think this is simple and good role
about 9 years
We need,

Batman
-Investigates someone.
-Can shoot one gun a day.
-Can't be lynched during day.
-Can survive a night kill once.
-When investigated, report says "I'm Batman" and nothing else.
about 9 years
We need a

Feurer Role
- Can't be killed or lynched as long as there is SS
- Can choose to suicide at any point
- Converts players to N-azi

SS Role
- Investigates in some form.

N-azi Role
- Dies when Hitler Dies
about 9 years
Jester:
Appears to all as insane cop
Appears to self as Party Host
May throw a party--speaking will be like being vented (anytime someone speaks, it will look like another player said it)
Whenever someone tries to convert, they are instead converted to a random role
Cannot be investigated
When visited by shrink, shrink becomes insane cop
When killed, all visitors change roles (like reveres old maid)
Sided with 3rd party
Cannot win
about 9 years
Fraudster
-Sided with the mafia
-Appears as oracle on death
-Selects a player and a role to reveal them as to the rest of town on death
about 9 years
FireLord
- Can't be killed by arson
- Visits someone every night and burns them
- Burns anyone who visits them
- Anyone who is burned has 25% of dying
- Wins if everyone in the game is burned
about 9 years
Whiner
- Is the mafia equivalent of the crier
about 9 years
Parrot
-Sided with the town
-Repeat out loud whatever you were whispered to
about 9 years
WTF with all those levels ?
deletedabout 9 years
Satan

-at night, chooses 2 people to push them into a deeper realm of hell.

-that person will 'APPEAR' dead to the rest of the town. they will get red text and everything like in the graveyard (to themselves) to the town, the person looks like they are in the gy and dead completely. But to the "dead" person, they are still alive & active and can vote, shoot guns etc.

-let's say Mary is on level 2 of hell. Mark is on level 5 of hell, Penelope is on level 3 of hell, the rest of the town is on level 1 of hell. Mark can shoot Mary, (because he is on a higher level of hell) just imagine a FPS game where you can only look and shoot downwards. Also, no one else in the town can vote for Mark because he is on a higher level of hell. Mark can see everyone's chat, but Mary can only see the people who are on level 1 of hells chat.

-when you are on level 3 of hell, you can also see the graveyards chat. Death will occur once you reach level 4.

-sided with third party, wins if receives a bread or kills 3 people
about 9 years
Soul eater
-3rd party
-Each night steal one person's soul
-That person is dead (kind of), but no one in the game knows that, except you the soul eater. That person shows alive to everyone and can receive any items, be visited and do their own visiting normally, but you- the soul eater will control all their actions. You will guise their voice, vote for them, shoot gun for them, do night action for them ...
-Win if you have stolen everyone alive's soul
about 9 years
Wraith

Chooses a player at night.
If wriath is targeted by a killing role, the chosen person will be killed instead.
Ability only works once.
Sided with the mafia.

Mafia sided ghoul
about 9 years
Falconer

Sends a falcon to any player at night.
If the falcon was sent to a town-sided player, falcon returns the next day.
If the falcon was sent to a maf-sided player, falcon returns after two days.
If the falcon was sent to a third-party player, falcon does not return.
When falcon returns, falcon can be sent again to any player.

Sided with the village.
about 9 years
Undertaker

Visits one dead player every night.
Learns the role of that player.
Sided with the mafia.

Mafia sided Mortician.
about 9 years
Examiner

Visits one person every night.
Discovers what items they have at the start of day phase.
Can see Mason and Cultist robes.
Can see Miller, Insane, Paranoid, and Naive suits.
Can see Sheriff, Deputy, and Sniper guns.
Sided with the mafia.

Mafia sided Snoop.
about 9 years
Locksmith

Visits one person every night.
That person receives a lock.
Locks allow you to role block a character during the night.
Sided with the village

Another new item. Again one time use but lets any role be capable of a roleblock.
about 9 years
Cutler

Visits one person every night.
That person receives a knife.
People who receive knives can perform an extra kill at night.
Sided with the village


Basically a new item. It's a one time use and lets any role be capable of a night kill. Like guns but more stealthy as its during the night.
about 9 years
Repairman

Visits one person every night.
If that person has a fabricated or sabotaged weapon, it is repaired and becomes functional.
Sided with the village.

Counter to Saboteur/Fabricator.
about 9 years
Chauffeur

Visits two people every night.
Any person who visits one of those people will visit the other chosen person instead.
The Chauffeurs meeting's actions will not be on Watcher's report.
Sided with the village.

Basically a townsided driver.