almost 9 years

Hello Sandboxers. Lucid is interested in making new roles, and I know you guys have a bunch of good ideas, so what I'd like to do is get a list of all of the best ideas in this thread and have a poll that you guys can vote on for lucid to make.

On an unrelated note, if you guys know of any bugs with existing roles, please PM me so I can test it out and forward it to lucid so they can get fixed


over 8 years
Lone Druid
- 3rd party
- Each night, you can summon a spirit bear (max 1)
- The bear stay as an extra player control by AI and by you, it can't talk, you control how the bear vote and all its other actions (at day and night). The bear has no action at night btw
- When Lone druid dies, its bear dies. If the bear somehow survives (vest) then let it survives
- Win if Lone druid or his bear become the last 2 alive
deletedover 8 years
Dullsmith
-each night, turns someone into a blue villager
-disables all parties while still alive
-no one shares a meeting at night while dullsmith is alive
-if visited by town, visitors turn into a dullsmith which share a meeting
-no one wins if more than 3 dullsmiths alive

Sided with 3p
deletedover 8 years
Role swapper
-swaps two peoples roles one night, role blocking both of them for that night only
-sided with the mafia
deletedover 8 years
Suicidal woman
-at night gets a message 'you really want X to kill you'
-If X kills you, you win
-If you die from someone other than X, X dies
-If X dies, nothing happens
-X can be maf/third/town
-X lynching you does count (as long as you die)
-sided with 3p
over 8 years
Anakin
-Sided with the mafia
-Is only told he is mafia the night after the first mafia death, appears to self as vanilla town before that
-Revealed as Anakin upon death
over 8 years
Friendly Neighbor
-Sided with the village
-Can reveal their identity to one player each night, can also choose to not reveal.
deletedover 8 years
Advisor
-sides with the village
-is immune to conversions and anyone attempting to convert the advisor becomes an advisor
-just b urself
over 8 years
Jockey

https://epicmafia.com/role/12792

•Sided with self / third party

• Rides a different person every night

• When someone gives the person ridden an item, the jockey steals it

•The jockey will receive that person's reports for the night
wins if every person has been ridden, or last of two to survive

•If someone attempts to kill the ridden person, the jockey kills them. Ain't no one kill the jockey's horse
over 8 years
Retributionist

sided with village
raises a dead person once per game
seen as innocent
over 8 years
Medium

• sided with the village
• talks to the dead at night
• remains anonymous
• seen as sided with village


please god i need this role in this game otherwise this is a pain in the . might be indirect meta (lmfao not really) but it is helpful especially when the dead are and the medium has to take the crap
over 8 years

Whitiker says

Yandere
Maf

at night chooses one person to love, the following nights if the person loved by the Yandere visits anyone except for the Yandere then the yandere will kill them, regardless of who they visited or was visited by, can only be saved by traps, vests and not visiting anyone, traps will kill the yandere, only works on visiting roles. people who are loved by the Yandere will receive the system message "Someone is watching you intently"

does not attend mafia meetings, shows up as mafia, can be thulu'd and can target other mafia.


You have a good idea here, get rid of the other stuff.
over 8 years
furry

∆ third party
∆ during each day, can choose to change between four different suits, each suit will grant the furry a different power on the following night (will not have a suit on n1)
∆ the suits are as follows:

º wolfie - the furry imitates the aggressive emotions of a wolf and will be able to attack someone on the following night. however, because the furry is not actually a werewolf, the furry will only have a 50% chance of killing the person and a 50% chance of failing to kill that person and revealing themselves

º pingu - the furry emulates the investigative prowess of the penguin and can check someone out and receive a penguin report about them

º thulu - the furry gains an epiphany of insight into the old gods and dons a suit in their honor. anyone visiting the furry on this night will go mad for a day and a night (and cured afterwards)

º ducky - the furry turns heel and chooses their own destiny to be an apprentice to the quack. on this night, the furry can choose someone to heal, but due to the fact that they are not actually trained in this maneuver, the furry will only have a 50% chance to save/cure their patient and a 50% chance to poison them

∆ wins under same condition as killer
over 8 years
the revenant

∆ sided with the town party
∆ once per game, if were to be killed at night, will temporarily survive the encounter
∆ on the following day, will receive a gun
∆ at the end of that day, they will die
over 8 years
worf

∆ sided with the townies
∆ once per game, can choose to worf it up at night
∆ if he chooses to worf it up, all kills on that night will be redirected to him and blocked
∆ however, worf enters a coma on the following day, blinding, fiddling, and preventing him from using items or voting
over 8 years
over 8 years
spanker

∆ townie
∆ each night can choose to spank someone
∆ if they are naughty (i.e. not town), they will be converted into a mason
∆ if they are nice (town) they will see the spanking as an affront to their freedoms and rebel, turning themselves into a hooker or a strongman
over 8 years
Banker

∆ third parties
∆ each night, can take one of three actions, to Lend, to Borrow, or to Reserve
∆ if the banker chooses to lend during the night, the banker will block any actions taken on them, and everyone who visits the banker will get a random gift (random split between a real gun, vest, bread, crystal, key, or their fake item equivalents)
∆ if the banker chooses to borrow during the night, they will receive a random gift with the same principles as described above
∆ if the banker chooses to reserve, anyone who visits the banker will have their items taken by the banker. if the items are fake or otherwise not "good", they will be converted to regular items.
∆ can only win by themselves
over 8 years
DDoSer

∆ sided with the mafia party
∆ each night can DDoS someone
∆ all communications and votes and day actions will appear to the DDoS victim a random value between 30 to 60 seconds later (or just make it a flat 45 if thats too hard)
over 8 years
Flashlight Guy

∆ town sliders
∆ once a night, can shine a light on someone, revealing something to the flashlight guy
∆ what is revealed is random and can incldue:

º insane cop report
º sane cop report
º detective report
º tracker report
º watcher report
º santa report
º penguin report
º mistletoe report
º invisible man-type action
º go crazy and get thulu text
over 8 years
Like Jampire's but I want to make it less OP and more fun.

Cat
-Third Party
-Has 9 lives. Loses a life if night-killed, shot, bombed, etc.
-Visits someone each night. If that person is a non visiting role, they get petted and gain 1 life.
-Random events happen each night that can take away any number of lives (if you're unlucky it can take away like 5) such as getting hit by a car, having bottles thrown at it, starvation. These events are unrelated to the roles in the game, they simply happen. (maybe there could be good events too?)
-Dies if loses all lives. Wins if survives.
over 8 years
I want to have a go at making an Assassin role too.

Assassin
-Third-party
-Assigned a target each night; can be of any alignment.
-Must kill the person the next day. If they fail, they're penalised. (Nothing happens, but they get a message.)
-Dies if fails three times. Wins if successfully assassinates three people.
over 8 years
http://wiki.mafiascum.net/index.php?title=Friendly_Neighbor Can we have a role like this?

Neighbor
-Targets a player at night.
-Reveals to this person that they're the neighbor, thus confirming themselves as a clear.
-Sided with the village.

They don't know the alignment of the person they revealed themselves to. It's kinda like a celebrity but not a celebrity at the same time.
deletedover 8 years
over 8 years
Pirate.

Every night choses 1 person. 50% to turn him into drunk. 50% to kill him.
over 8 years
Gunslinger
-Sided with the village
-When selected as the target of a gun, the gunslinger instead shoots the shooter
-If the original shooter is killed, their shot never happens.
-If the original shooter survives, his shot happens as normal, potentially killing the gunslinger
-All guns count, even fabricated ones