connor i think A&D sucks but the reason most A&D games are lost is because the BP is bad which isn't really luck unless you're counting it in the sense of whoever rolls it
that's exactly the luck i'm talking about. the luck of rolling the side that is more likely to win, in a series of games
this sucks, people think i'm Calvin so they don't plus my posts
bwaaaa bwaaa bwaaaaa
deletedabout 10 years
connor i think A&D sucks but the reason most A&D games are lost is because the BP is bad which isn't really luck unless you're counting it in the sense of whoever rolls it
deletedabout 10 years
this sucks, people think i'm Calvin so they don't plus my posts
no, actually your posts just are bad. hope the misconceptions have faded away.
lashka, i'm starting to think you don't even know why we have thresholds in the first place because if you did you wouldn't be so adamant in the face of logic
then you might as well GRS the old fashion way and be sure to say your kitchen or dog is on fire
deletedabout 10 years
this sucks, people think i'm Calvin so they don't plus my posts
deletedabout 10 years
A&D isn't even that imbalanced in Scum's favor when you actually play it. I assume the winrate comes from the fact that one player gets rolled into lead the game 100% no matter what every day, even having sole control of the only mislynch with the gun, and a lot of people on EM are both arrogant and subpar at playing town roles which leads into total meltdowns.
deletedabout 10 years
Breaking news: Every setup with a PR in should be banned, because they involve luck.
deletedabout 10 years
stbs doesn't involve luck
what if your templar partner is MikeyRu?
deletedabout 10 years
actually pranay, i've never liked you, i just tried to tolerate you because i thought you got an overly bad rep. then you started accusing me of cheating baselessly and then proceeded to ramp up your manchild affectation to the nth degree and now here we are.
the reason mods should stop overly unbalanced setups from being played is because it removes player skill - the crux of competition - from deciding who wins. if the game is too difficult for town, then the game was basically decided when the roles were handed out at the start of the game. the reason this is an issue because it turns into a landslide of players winning points and thus trophies because they were lucky enough to roll scum more often than their competitors. it detracts from the skill aspect of the game because you need a much more substantial amount of skill to overcome the difficulty, more than can be consistently applied over a large amount of games when all other luck is factored in
Payouts are only relevant on outright pointfarms. Only townsided setups are pointfarms. Scumsided setups literally cannot be pointfarmed, unless they're reversed (in which case, the inverse rules apply).
it "can't" be pointfarmed because you have to be "lucky" to roll scum all the time - except someone has to be scum every game, so there will always be the "lucky" few. get "lucky" a few times, and you have the advantage. if the setup is popular it's more likely for players to get "lucky"
these are undeniable facts
Every Setup Involves Luck
some much more so than others, and some are played with the luck factor explicitly in mind.
deletedabout 10 years
Payouts are only relevant on outright pointfarms. Only townsided setups are pointfarms. Scumsided setups literally cannot be pointfarmed, unless they're reversed (in which case, the inverse rules apply).
it "can't" be pointfarmed because you have to be "lucky" to roll scum all the time - except someone has to be scum every game, so there will always be the "lucky" few. get "lucky" a few times, and you have the advantage. if the setup is popular it's more likely for players to get "lucky"
connor, edark, slow, are kind of users who agree with each other no matter what. When i agreed with all 3 of them while did something good, they liked me. I let connor mod on delcatty, so he was all happy and all. Then when things didnt go well for him, he didn't like me.
Payouts are only relevant on outright pointfarms. Only townsided setups are pointfarms. Scumsided setups literally cannot be pointfarmed, unless they're reversed (in which case, the inverse rules apply).
it "can't" be pointfarmed because you have to be "lucky" to roll scum all the time - except someone has to be scum every game, so there will always be the "lucky" few. get "lucky" a few times, and you have the advantage. if the setup is popular it's more likely for players to get "lucky"
these are undeniable facts
deletedabout 10 years
modleaks: my argument for allowing A&D to be comp'd
on the other hand, ¯\_(ツ)_/¯¯\_(ツ)_/¯¯\_(ツ)_/¯¯\_(ツ)_/¯¯\_(ツ)_/¯¯\_(ツ)_/¯¯\_(ツ)_/¯¯\_(ツ)_/¯¯\_(ツ)_/¯¯\_(ツ)_/¯¯\_(ツ)_/¯¯\_(ツ)_/¯
wow dude, wouldn't believe it if it wasn't you who said it lol.
deletedabout 10 years
"THISG UY WAS MAD ONE TIME HOW MUCH OF A LOSER HE MUST HAVE BEEN" - perpetually mad user on epicmafia.com
connor, edark, slow, are kind of users who agree with each other no matter what. When i agreed with all 3 of them while did something good, they liked me. I let connor mod on delcatty, so he was all happy and all. Then when things didnt go well for him, he didn't like me.
deletedabout 10 years
"THISG UY WAS MAD ONE TIME HOW MUCH OF A LOSER HE MUST HAVE BEEN" - perpetually mad user on epicmafia.com