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if we're freeing A&D

over 9 years

can we at least remake it again to so that maybe the point payout will be better this time?

over 9 years

Gnar says

hey connor, why did you comp sds?????????/


why is this relevant? why are you bringing this up? that was years ago
deletedover 9 years

Gnar says

hey connor, why did you comp sds?????????/ it has the same payout? you are talking about the point payout, are you not? you said everything else should be thrown out the window. only the threshold is to be discussed.


He can't answer that, keep posting it so he gets more frustrated.
deletedover 9 years

Patrick says

A&D sucks as a setup but the playerbase sucks harder

how do we fix the playerbase? let's think objective


man i was wondering what this thread was missing. thanks for reminding me.

someone find Zovea.
over 9 years
y'all are in the wrong thread
deletedover 9 years
i almost mistook gnar's avatar as shieldbearer and got really excited but my eyes were deceiving me
deletedover 9 years
There are also A&D games I've played where it was a total blowout in town's favor when blue dies n1 and BP gets gunned. Does my anecdotal evidence negate yours?
deletedover 9 years
hey connor, why did you comp sds?????????/ it has the same payout? you are talking about the point payout, are you not? you said everything else should be thrown out the window. only the threshold is to be discussed.


PS: even if you flip scum every game on A&D you cant win a trophy because 1- less points per win, 2- you will be beaten by good town

people win points not because of luck. Only 5% is luck. rest is skill. Else people wont win, sides would win. all the time. Good people win in bad situations like doc save on sds with one maf blown up.
over 9 years
yes, if A&D was the only setup played for eternity, it would be an applicable fallacy, but it's not because it's only played for a single round
deletedover 9 years
https://epicmafia.com/topic/66391 what a wonderful, noble idea this deleted mafia player had. i should post his petition here, in this topic.
deletedover 9 years

Patrick says

A&D sucks as a setup but the playerbase sucks harder

how do we fix the playerbase? let's think objective


We can't. Stop trying. EM is what it is, like it or lump it.
deletedover 9 years

Hibiki says


dasracist says

Scum isn't really more likely to win in any given game of A&D based on just roles unless GS gets hooked


plenty of games are turbo'd into losses in A&D when a blue dies n1 and BP gets a gun


Because the clear or town sucked and deserved to lose. Problem exists between keyboard and chair, not with the setup. It's perfectly balanced mechanically.
deletedover 9 years
your defense is "like i said, x y and z".
over 9 years

AdrenalineMime says

weren't there a few variants of a&d that ended up being lopsided eventually? there's no point in "recalibrating" the winrate


there are, but none of them are as bad as A&D in terms of imbalance. Most aren't much better, but at least they're more palatable.
over 9 years

Patrick says

A&D sucks as a setup but the playerbase sucks harder

how do we fix the playerbase? let's think objective


Stop playing.
deletedover 9 years
A&D sucks as a setup but the playerbase sucks harder

how do we fix the playerbase? let's think objective
over 9 years

Slow says


Hibiki says


Patrick says

connor i think A&D sucks but the reason most A&D games are lost is because the BP is bad which isn't really luck unless you're counting it in the sense of whoever rolls it


that's exactly the luck i'm talking about. the luck of rolling the side that is more likely to win, in a series of games


you're using a logical fallacy then.


i really am not, which, if you had read my posts, you'd see
deletedover 9 years

Slow says


Hibiki says


Patrick says

connor i think A&D sucks but the reason most A&D games are lost is because the BP is bad which isn't really luck unless you're counting it in the sense of whoever rolls it


that's exactly the luck i'm talking about. the luck of rolling the side that is more likely to win, in a series of games


you're using a logical fallacy then.


Pretty much.
over 9 years
weren't there a few variants of a&d that ended up being lopsided eventually? there's no point in "recalibrating" the winrate
over 9 years

dasracist says

Scum isn't really more likely to win in any given game of A&D based on just roles unless GS gets hooked


plenty of games are turbo'd into losses in A&D when a blue dies n1 and BP gets a gun
deletedover 9 years

Hibiki says


Patrick says

connor i think A&D sucks but the reason most A&D games are lost is because the BP is bad which isn't really luck unless you're counting it in the sense of whoever rolls it


that's exactly the luck i'm talking about. the luck of rolling the side that is more likely to win, in a series of games


you're using a logical fallacy then.
over 9 years

Patrick says

connor i think A&D sucks but the reason most A&D games are lost is because the BP is bad which isn't really luck unless you're counting it in the sense of whoever rolls it


Is that actually true now? Wouldn't it be the town being equally as bad?
deletedover 9 years

Hibiki says


Patrick says

connor i think A&D sucks but the reason most A&D games are lost is because the BP is bad which isn't really luck unless you're counting it in the sense of whoever rolls it


that's exactly the luck i'm talking about. the luck of rolling the side that is more likely to win, in a series of games


i guess blame the playerbase then?
deletedover 9 years
Scum isn't really more likely to win in any given game of A&D based on just roles unless GS gets hooked
over 9 years

helsinki says

this sucks, people think i'm Calvin so they don't plus my posts


people probably wouldn't plus your posts anyway
deletedover 9 years
The townsided threshold is far far far more important than the mafiasided threshold. Which is why many setups were decomped for breaking the former, and essentially zero for the latter.

The entire point of the scumsided threshold was actually because of a couple of heavily mafiasided Yakuza setups 4 years ago, which you probably don't even remember :).