i almost mistook gnar's avatar as shieldbearer and got really excited but my eyes were deceiving me
deletedover 9 years
There are also A&D games I've played where it was a total blowout in town's favor when blue dies n1 and BP gets gunned. Does my anecdotal evidence negate yours?
deletedover 9 years
hey connor, why did you comp sds?????????/ it has the same payout? you are talking about the point payout, are you not? you said everything else should be thrown out the window. only the threshold is to be discussed.
PS: even if you flip scum every game on A&D you cant win a trophy because 1- less points per win, 2- you will be beaten by good town
people win points not because of luck. Only 5% is luck. rest is skill. Else people wont win, sides would win. all the time. Good people win in bad situations like doc save on sds with one maf blown up.
yes, if A&D was the only setup played for eternity, it would be an applicable fallacy, but it's not because it's only played for a single round
deletedover 9 years
https://epicmafia.com/topic/66391 what a wonderful, noble idea this deleted mafia player had. i should post his petition here, in this topic.
deletedover 9 years
We can't. Stop trying. EM is what it is, like it or lump it.
deletedover 9 years
Because the clear or town sucked and deserved to lose. Problem exists between keyboard and chair, not with the setup. It's perfectly balanced mechanically.
connor i think A&D sucks but the reason most A&D games are lost is because the BP is bad which isn't really luck unless you're counting it in the sense of whoever rolls it
that's exactly the luck i'm talking about. the luck of rolling the side that is more likely to win, in a series of games
you're using a logical fallacy then.
i really am not, which, if you had read my posts, you'd see
deletedover 9 years
connor i think A&D sucks but the reason most A&D games are lost is because the BP is bad which isn't really luck unless you're counting it in the sense of whoever rolls it
that's exactly the luck i'm talking about. the luck of rolling the side that is more likely to win, in a series of games
Scum isn't really more likely to win in any given game of A&D based on just roles unless GS gets hooked
plenty of games are turbo'd into losses in A&D when a blue dies n1 and BP gets a gun
deletedover 9 years
connor i think A&D sucks but the reason most A&D games are lost is because the BP is bad which isn't really luck unless you're counting it in the sense of whoever rolls it
that's exactly the luck i'm talking about. the luck of rolling the side that is more likely to win, in a series of games
connor i think A&D sucks but the reason most A&D games are lost is because the BP is bad which isn't really luck unless you're counting it in the sense of whoever rolls it
Is that actually true now? Wouldn't it be the town being equally as bad?
deletedover 9 years
connor i think A&D sucks but the reason most A&D games are lost is because the BP is bad which isn't really luck unless you're counting it in the sense of whoever rolls it
that's exactly the luck i'm talking about. the luck of rolling the side that is more likely to win, in a series of games
i guess blame the playerbase then?
deletedover 9 years
Scum isn't really more likely to win in any given game of A&D based on just roles unless GS gets hooked
this sucks, people think i'm Calvin so they don't plus my posts
people probably wouldn't plus your posts anyway
deletedover 9 years
The townsided threshold is far far far more important than the mafiasided threshold. Which is why many setups were decomped for breaking the former, and essentially zero for the latter.
The entire point of the scumsided threshold was actually because of a couple of heavily mafiasided Yakuza setups 4 years ago, which you probably don't even remember :).