Is Lucid going to create a special game that breaks the 25 player limit or something?
foxie made a special game that broke the 25 player limit. it was 100 person-sized and it filled in about 15 minutes. then she made a game that hit a hard-cap? of 32,000 people, it didn't fill.
tbh in that set up you can't even read the chat as it is and if you think of the pinging, masons will be pinging, and any other roles that meet together,eh just a thought
still gonna push for invisibleman, esp with all those meetings going on like how cool would that be to walk in on 40404094 maf/jailer/gator/other meeting
i think invisible men (there would be at least 3) would make it too easy for town given how many mafia they would undoubtedly find, including inevitable pinging in mafia meetings all on top of existing investigative roles
how about templars?
templars are good in their own setups but here they would just be handicap masons
although it might help make town less powerful but i think theyre already nerfed a lot
I'm trying to balance as best I can so it lasts at least 4 or so days. Some roles will react not very well or all too well to 120 players.