This is meant to be a sort of master thread for all role mechanics and interactions.
If you have things to add or corrections or questions, post them down below
This thread contains only Village-sided roles
Mafia mechanics: https://epicmafia.com/topic/86420
Third Party mechanics: https://epicmafia.com/topic/86447
Note: This is not some strategy guide for each role but simply states role interactions and such that may not be obvious which in turn can be used to strategize things.
Mechanics will be either be placed on the role which performs the action or affected by it. Sometimes both. IDK.
I'm following the order of the role list, too lazy to alphabetize them, just use the search function.
Red Text are things i'm not sure of or want to test/confirm. please post games/screenshots for reference
Surgeon
- Will stop mimic from converting to stolen role
Insane Cop/Non-sane Cops
- Will have a suit
- If role is stolen, the stealer will see which cop they are
Sherriff
- If mimic'd etc., gun will have a 50% chance of revealing like a normal gun
- fabbed guns will always take priority over any gun
Deputy
- If mimic'd etc., gun will have a 50% chance of revealing like a normal gun
- fabbed guns will always take priority over any gun
Drunk
- Will roleblock the hooker (takes priority)
Bulletproof
- Receiving a vest will stack with its vest like normal
Bleeder
- While bleeding, can take any number of gun shots, bomb explosions, and voodoo (will continually get chills) but won't die until the end of the day
- Can survive famine even without bread (will bleed instead as usual)
Bomb
- A vested bomb will still kill the killer but bomb will not die
Granny
- Will not die from stab wounds (will never bleed to death)
- Visits the person they kill
Hunter
- Still activates if gov/don OTs to them
Agent
- If a role is missing, that role has been converted
Celebrity
- Will always appear as celebrity despite being converted/stolen unless oracle or crystal reveals them again
- If celeb is janned and guised, celeb will be guised without any trace except for the usual (reports, patho meeting, etc.)
Loudmouth - Using a key will make loudmouth visit themself
Mason
- Can kill Cult, Cthulhu, and Killer (though the killer one shouldn't be but w/e)
- Will mason mafia if driven to mafia with masoning
- Will mason mafia if monkey'd to mafia without mismasoning
- masons in the first conversion to happen, then all other roles (cult/borg/etc.), yak is last to convert
- Masoning a person who is being mimicked on the same night will cause the mason not to go through (mimic will take original role and the masoned person will see themselves as mason they are actually blue)
- Cures Cthulhu insanity
- Not affect by Cthulhu
Jailer
- If gator and jailer jail/gator each other, they will appear in the other's cell alone
- Takes priority over chef meetings (aka if chef also targets A, A will appear in jail still but should get the chef report anyway)
- Jailers share a meeting and will be in the jail room together
- Visits "undefined" if they are alone
- Cannot jail-kill if snowballed (still has meeting)
Chef
- Chef will still go through when lynched
- Meetings goes through suits or acted selves (aka actress will appear as actress)
- apparently this is prioritized over jail meetings
- Chefs share a meeting
Turncoat
- If they are shrinked, will they be immortal to maf kills?
Enchantress
- Crystalling an oracle is useless, they will only show their orc target not the crystal's
Priest
- Only kills werewolf if they are eaten by the werewolf, werewolf failing will not be killed
- Does not detect zombies visiting them
- Self-vists
- Will be auto-killed by trapper and interceptor
Trapper
- Will be revealed like Interceptor does
- Can auto-kill the priest
Baker
- Famine also happens when they veg or sui
- Amn on baker will stop famine
Ghoul
- Will not redirect jail/gator kills
- Self-visits but will visit their target if they are redirecting a kill
Penguin
- Noot not
- Can give reports of who ninja visited
Justice
- Puts non-hostile third as town alignment (aka town and vivor are same)
- Will report miller and villager as same alignment (compared to sane/insane cop which gets them different)
Treestump
- Can be converted into cyborg (Ty LekkuLover)
- Can be maided
- Can die via voodoo (as well as arson and strongman)
Bride
- Proposal cannot be accepted if the player is already in love (via lover, cupid, heartbreaker etc.) cannot accept if that person is lover or heartbreaker
- If bride brides disguised person, the proposal will go to the person in the graveyard, however the person in the graveyard can't accept it, leading the guiser to veg
Monkey
- Umm, probably too many to list
- See lover Do to X. will cause X to see lover message but won't actually be in love and lover will still have lover meeting until not monkey'd
- If monkey chooses amn as first target, monkey's role will turn into second target's role. Amn will stay amn, second target's role will stay same. (ty xfire1994)
Virgin
- its death message "virgin has been sacrificed!" will always appear when they die
- gov OT counts as being lynched (ty FilthyLawn)
Blacksmith
- Vests infinitely stack
Oracle
- If vested and hit, will reveal orc target. Allows for multiple orcing in a game
- Can update already revealed roles (aka orcing culted celeb will show them as cult)
Dreamer
- Includes hostile thirds if maf is dead
- If there's a gambler alive, will receive a dream in the middle of the night regardless if visited. This allows for dreamer to have 2 dreams in 1 day (1 at night 1 at day)
Lightkeeper
- Does not turn off the lights if vested and hit thank goodness
Keymaker
- Keys cause a role to self visit. This can make loudmouth message say they visited themselves and can make Cthulhu insane (ty riskitforthebiscuit)
- You will still be sent to jail if you key yourself in but cannot be killed
Gunsmith
- Their guns will be overridden by fab guns
Tinkerer
- If there's a gambler alive, will receive a gun at night even if visited
- Will not receive a gun if there are no night meetings
Mimic
- If surgeon'd/shrinked, will steal role of person (they turn blue) but mimic will remain as mimic and can mimic again
- Can steal roles of non-hostile thirds
- Stealing cop reveals their sanity
- If it steal lm/gallis/etc., will still appear as blue to themselves
- mimicking someone who is masoned on the same night will take their original role but the one who is masoned will appear masoned to himself but is actually blue
- mimics can mimic lover, rival, prophet, alien, sidekick, survivor, and angel (otherwise they turn amn)
Butterfly
- Changes lyncher and angel targets
Trickster
- Holding its own bomb will reveal self like anarchist
- Gives out fabbed items including bombs which will not detonate and will cause the holder to veg (ty riskitforthebiscuit)