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diabolist is the worst

over 7 years

i know im late because i never play with this role but i just did and town found mafia on lylo and when i went to vote mafia (it was lylo!!) i died and mafia won like seriously?! this is the absolute WORST why can it pick mafia that's so unbalanced

over 7 years

cub says



"yesb" will kill you for saying "yes, but"




IIRC it will not. If the voodoo word is "test" and you say "tEst" or "te st". you will not die, but if you say "te \n st" you will.
over 7 years

Priori says

Voting random people is in fact, not required in games that are not set to must lynch.


no, you're right, you can just let mafia win by never lynching, that's always an option



People say random words all time as well.

The only relevant point is that voodoo can be counterplayed by never saying 4 letter words, which just speaks to the weakness of the role in open setups, not the strength of diabolist.


voodoo doesn't require 4 letter words, it requires 4 letters. "yesb" will kill you for saying "yes, but"

voodoo is a strong role ESPECIALLY in closed role and it gets maybe one kill per game, but often none. from an amazing voodoo player you get 2 if you're lucky

a KILLING MAFIA that gets EXTRA KILLS is extremely powerful. voodoo isn't weak, and if a role is stronger than not only voodoo but interceptor as well, that says everything about how unbalanced it is
over 7 years
Strength of mafia roles are relative. I would argue that poisoner, fabricator, prosecutor, and filibuster (if we are talking about closed setups) are all stronger than diabolist.

I think you could argue Yakuza and Illusionist as well.
over 7 years
I thought it wasn't chance, but had something to do with whether the voodoo'd used a space before/after saying the voodoo'd word or not, causing it to only kill sometimes. i might be wrong though but i thought that was the bug
over 7 years
Voodoo Lady is not 50%, if the role description still says that it is incorrect.

Voting random people is in fact, not required in games that are not set to must lynch.

People say random words all time as well.

The only relevant point is that voodoo can be counterplayed by never saying 4 letter words, which just speaks to the weakness of the role in open setups, not the strength of diabolist.
over 7 years
lucid himself said it was unintentional but maybe he was just saying that who knows
over 7 years

Bebop says


cub says

and even then it was nerfed to a 50% chance of working last I checked


dont get me involved in this argument but the 50% thing was a bug and lucid (supposedly) fixed it


you don't accidentally add chance to something

it was a nerf that nobody liked and people complained about
over 7 years

cub says

and even then it was nerfed to a 50% chance of working last I checked


dont get me involved in this argument but the 50% thing was a bug and lucid (supposedly) fixed it
over 7 years

Priori says


cub says

lucid could simply not send who was voted


Let us be honest. That would not be a simple ordeal for Lucid.


let me be honest to you, this is extremely simple, not just for lucid but for anyone. i don't even have to see the game's code to know the diabolist trigger MUST be attached to the vote function, the very same vote function that tells everyone who voted who and could easy as cake choose not to in the event of diabolist
over 7 years

Priori says

Are you going to pretend like you did not read the second part of my comment?

Voodoo Lady can kill without leaving a trail behind. Are they overpowered?


you've played mafia before, right? voodoo has to get you to say specific WORDS, and even then it was nerfed to a 50% chance of working last I checked, but it should be guaranteed since getting people to say 4 specific letters in order is WAY harder than getting people to vote a random person. in fact, people vote random people all on their own, and it's even required unlike chatting

these are in no honest way comparable
over 7 years

cub says

lucid could simply not send who was voted


Let us be honest. That would not be a simple ordeal for Lucid.
over 7 years
also, if you really want diabolist to stay slightly overpowered with no reasonable tradeoff, lucid could simply not send who was voted to the town in the case of a diabolist death, then you could limit diabolist to town and it still wouldn't have any tradeoffs (although it should)
over 7 years
Are you going to pretend like you did not read the second part of my comment?

Voodoo Lady can kill without leaving a trail behind. Are they overpowered?
over 7 years

Priori says

It does leave a trail behind, you can see who the diabolist picked as the lethal vote.


...............and?

see, since the diabolist can pick ANYONE short of himself, this is meaningless
over 7 years
It does leave a trail behind, you can see who the diabolist picked as the lethal vote.

If there was any baiting it's fairly obvious who the mafia is, and if there was not, then it is likely that the lethal vote was mafia.
over 7 years

Priori says

Sometimes you are going to lose on lylo to diabolist. The same is true for any mafia role. Forcing diabolist to only go on town would make it incredibly weak.


it's a meeting AND killing mafia role, it shouldn't be strong

even interceptor, one of the strongest mafia roles, can only kill visiting roles and only IF they can guess who's being visited, and even then they have the TRADEOFF of being revealed to subsequent visitors

diabolist can kill anyone for merely voting, which everyone does, and leaves no paper trail behind. that's stupid op
over 7 years
Sometimes you are going to lose on lylo to diabolist. The same is true for any mafia role. Forcing diabolist to only go on town would make it incredibly weak.
over 7 years

Priori says

I think the change that made the diabolist ability no longer work after death was all that was needed in terms of balance.

You are not forced to vote their partner when you can vote the diabolist themselves (they cannot self target).


lylo. town knows who one of the mafia is, that don't have any way of telling if that mafia is diabolist or not (because this town, like most, doesn't specifically have chef or detective, but rather the dozens of other investigative roles that don't receive your actual role). what's town going to do, throw away their only lead because it might not be diabolist? you're punishing town for doing their job, this is awful game design
over 7 years
diabolist doesn't work no matter how it's implemented, but anything is better than what it is currently. killing town for making the right vote is absolutely absurd

it SHOULD have a tradeoff, and clearing whoever was voted would be a fine balance for the ability to kill people every day. that would require some form of strategy and forethought as opposed to "haha my partners are all safe from lynching"
over 7 years
I think the change that made the diabolist ability no longer work after death was all that was needed in terms of balance.

You are not forced to vote their partner when you can vote the diabolist themselves (they cannot self target).
over 7 years
if we were to change it, changing it so it can only do people who are non-maf only are risky because that clears whoever was voted for unless you get a hostile 3rd, so in return the person the diabolisted voted for should be hidden from the voting log.

making people die for voting partners is a bit bs and may only hold weight in against-the-odds ranked games.

would be happy on anyone elses take on how to nerf this guy
over 7 years
personally, i always saw the role as something that could add a twist to gameplay? it can't pick itself, so at lylo, the town's goal should be to find it specifically. it does need to be nerfed, though. (◡﹏◡✿)
over 7 years
In addition to your complaint, I think that the Diabolist should only kill its target once votes finalize. I don't dislike the Diabolist, I just think it needs to be rebalanced.