i know im late because i never play with this role but i just did and town found mafia on lylo and when i went to vote mafia (it was lylo!!) i died and mafia won like seriously?! this is the absolute WORST why can it pick mafia that's so unbalanced
4. easy solution to clearing town if you want diabolist to continue to be unbalanced with no tradeoff, lucid can just not reveal the vote
profoundly simple to implement
That wouldn't do anything since all it does is forces town to announce their vote before they pick it if they know a diabolist is around. If you were really dedicated, you would just do it all the time.
Even if people didn't announce who they voted for, it's usually pretty obvious if everyone is bandwagoning one person
town doesn't announce their vote you're forgetting this is sandbox and this role only exists and only ever will exist in sandbox
deletedover 7 years
when mafia votes at night and you're village, do you see who they picked?
That's completely different that not showing the voting if it caused someone to die from diabolist
so you know what an if-statement is, and how to use it?
also, if you have a shred of networking experience, you must also know that it's in the nature of a module like websockets that data is sent over method calls, meaning it's just one line that determines whether the data is sent and could easily be placed in an if-statement, correct?
This has nothing to do with networking
..............SENDING (via network) the vote log to clients has NOTHING TO DO WITH NETWORKING?
4. easy solution to clearing town if you want diabolist to continue to be unbalanced with no tradeoff, lucid can just not reveal the vote
profoundly simple to implement
That wouldn't do anything since all it does is force town to announce their vote before they pick it if they know a diabolist is around. If you were really dedicated, you would just do it all the time.
Even if people didn't announce who they voted for, it's usually pretty obvious if everyone is bandwagoning one person
deletedover 7 years
Sandwich, Lucid literally has the function for not selecting mafia in night meetings built into the custom role creator.
This is about not showing voting log when the target is killed by diabolist.
Is the solution not to prevent the Diabolist from choosing a mafia partner?
We are not
deletedover 7 years
wrong
so you know what an if-statement is, and how to use it?
also, if you have a shred of networking experience, you must also know that it's in the nature of a module like websockets that data is sent over method calls, meaning it's just one line that determines whether the data is sent and could easily be placed in an if-statement, correct?
so you know what an if-statement is, and how to use it?
also, if you have a shred of networking experience, you must also know that it's in the nature of a module like websockets that data is sent over method calls, meaning it's just one line that determines whether the data is sent and could easily be placed in an if-statement, correct?
when you've written servers you come back and tell me from the perspective of someone who understands this whether it's easy to take a function that already exists (diabolist's trigger is already nested in the vote function) and add an if-statement to it
deletedover 7 years
you say it is simple to implement but have you actually seen the source code? I can easily see something like that requiring a complete rework of voting