hearthstone

deleteddeletedover 10 years ago

post hearthstone stuff itt

battletags:

Japter (EU) - japter #2297

Escurai (EU/NA) - OGBlue #2505

magictissue (unclear) - ieb #1908

BillStickers (NA) - BenGhazi #1416

BecameClear (EU) - Israelite #1143

shmeur (unclear) - shmeur #1563

Orly(vash) (NA) - Vexium #1587

NA and EU (mostly NA): UsrnmePendng #1479

roadman EU - Harry#2994

Poll
fave class
priest24%36
mage17%26
rogue13%19
warrior8%13
shaman8%12
warlock7%11
hunter6%10
druid6%9
paladin6%9
Game Board

No players on the board yet.

deleteddeletedabout 10 years agoedited
I'd like to think that Priest should be given secrets. Due to its lack to put minions on board and its inability to go aggro, secrets could serve Priest to be more, in short terms, "fun to play." Without constantly losing and such as well as actually having the opportunity to comeback from OTK, Freeze mage, Renolock, etc.

Anyways, have you guys made any cards? I actually made a few and would have posted on Hearthpwn, but the community there is...well, odd.

















I...I don't know why I felt Priest should have a weapon, but it should. They use staves, don't they?
11
HelloImDenisabout 10 years agoedited
Good card, especially because Priest is destroyed by mostly anything. I don't think it's OP, but it will also never be added to the game as a Priest card, because Priest is not a Secret type of Class - doesn't fit the theme.

I think it would be more of a Paladin card.
deleteddeletedabout 10 years ago
I need to ask you fellow hearthstone players one simple question: If a card for Priest were made-- a secret, hypothetically-- that was something like this..."Secret: When an enemy minion attacks, it only deals 1 damage at a time this turn." would this be an OP card? Please discuss why and why not.
Shmeurabout 10 years ago
http://www.hearthpwn.com/decks/601564-karazhan-pirate-rogue
this looks fun not sure if viable tho
deleteddeletedabout 10 years ago
Dunno, I feel discardlock lacks consistency
Orlyabout 10 years ago
and discard warlock is def going to be a comp deck w silverware golem. that card can generate insane tempo w the other discard cards lock has
Orlyabout 10 years ago
honestly the cards seem just okay. some cool fx here and there but why do we need so many "random summon" or discover abilities... they feel like cop-outs for actual clever designs, just pulling already created resources and thats the card's design... they need to stop that shiet
Shmeurabout 10 years ago
beauty and the beast called; they want their art designs back.
in another note: swashburglar is cool
JimSpermWormabout 10 years ago
idunno, I liked the card designs for non-household objects.
Orlyabout 10 years ago
its called blizzard has run out of art designs for cards and went with easy stuff
Shmeurabout 10 years ago
lol "deadly fork"
what the fork is with all these cards based on household objects tho
Shmeurabout 10 years ago
nah. discard-lock still weak and rng af
Orlyabout 10 years ago
discard lock is going to be very strong, that much is clear so far from the new adventure
Linkerabout 10 years ago
Its obviously an arena legendary. The fatigue talk is... fatigueing. Fatigue will never be meta where meta is 6 turns long :doge:
Shmeurabout 10 years ago
gl with malchezaar spamming you with nat pagles and millhouse manastorms
deleteddeletedabout 10 years agoedited
the cards are either blatantly overpowered/powercreeping or disappointing

the exception being:



I'm unsure about this since the legendaries deny card draws from your deck and also could be gamelosingly bad. Even in the best case scenario in terms of legendaries I'd rather be playing cards from my deck. Also ignoring the effect this is a pit fighter and we don't see a lot of pit fighter in constructed. Could be proven wrong. Predicting that this card will be pretty good in arena.

Also I'm so happy that discard warlock may become a thing since I've always thought about the mechanic.
Shmeurabout 10 years ago

i love this art
Shmeurabout 10 years ago
orly what say you on the new cards
Orlyabout 10 years ago
wild's meta is suprisingly good tbh. theres so much variety that it's hard to accurately counter, so you see a lot of different, strong builds. still not a big enough playerbase to be super competitive yet though
Orlyabout 10 years agoedited
its better than secret paladin meta, but it's not very fair for priest. and rogue / hunter are still suffering
Kaioxysabout 10 years ago
I only play wild. How is standard?
deleteddeletedabout 10 years ago
Cancer inbound
Shmeurabout 10 years agoedited


not sure why image won't work wtf
anyway http://www.hearthpwn.com/cards/42020-kindly-grandmother?page=3
Shmeurabout 10 years ago
got sylvanas from tavern brawl pack
roadmanabout 10 years agoedited


That turn 2.