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invent roles for fun

over 10 years

I couldn't find a similar topic so let's do it in here let's dive STRAIGHT IN

only make original roles, nothing like 'batman'

Hijacker - Non-Meeting Mafia role that doesn't do anything. Upon dying, possesses a random town player. This means though his body is in the graveyard, he lives on through the town character, and can even speak through that persons mouth as if he he were venting him. Because of this, it will quickly become obvious who the hijacker possessed. The hijacked person counts as a live mafia player, so the town will have to decide whether it's worth lynching him or not. Maybe he is a detective and would still be worth keeping alive, or a sanity confirmed cop, etc. Maybe shrinks or visiting a priest will cure the possessed person and properly kill the hijacker.

Bo oby Trapper - Mafia role that can lay down a trap during the day once per game. Upon laying the trap, a system message will read 'Somebody laid a trap!' so it's anonymous. After this system message, the very next person to speak that day blows up, and then the trap is gone. For the rest of the day, nobody will be allowed to speak if they don't want to die, but they will be able to continue speaking to each other in whispers. People wearing vests can activate the trap and lose their vest.

over 10 years
Puppy - Acts as a Werewolf admirer, once the real Werewolf dies, the puppy grows into a new one.

Furry - Appears as Werewolf to self, and has the options to try and eat. If he eats, he will be revealed no matter if he does it correctly or not.
over 10 years

spankyham says


spankyham says

Nudist - Starts with a crystal, can give a crystal, and all visitors are revealed.


Would be town sided, so wins with town btw.


so its orc + enchantress, op, would only be a custom and i think theres already one like this.
over 10 years

spankyham says

Nudist - Starts with a crystal, can give a crystal, and all visitors are revealed.


Would be town sided, so wins with town btw.
over 10 years

Croned says

Time Traveler:

*One night during the game, can change their vote from the previous day.
*The next day, the village will see: "History has been changed! [player] was lynched instead of [player]!" if the vote changes the outcome.
*Vote counts double.
*Sided with the village.



I like the idea, but it should be more like a gov, like they would get a system message during the day saying "Player the role is getting lynched, change your vote?" or smt, cuz otherwise, if they reverted the lynch, the person that died during the lynch would know everyone's role (and if they leave before being resurrected there would be glitches lel)
over 10 years
Sir doesn't like my roles :(
over 10 years
Time Traveler:

*One night during the game, can change their vote from the previous day.
*The next day, the village will see: "History has been changed! [player] was lynched instead of [player]!" if the vote changes the outcome.
*Vote counts double.
*Sided with the village.

Iron Neck

*Has a 75% chance to not die by a lynch during the day.
*Sided with the mafia.
over 10 years
The clown role needs a banana peel that he can throw outside someones house, making them trip when they leave and break their neck.
deletedover 10 years

lilin says

Clown
-Can not win
-Has the ability to honk in the town meeting every day
-If killed then all of the villagers will get their roles switched around


I'M GONNA PLAY TODAY

edit: AND MY ROOMMATES
deletedover 10 years
yeah that would probably work
over 10 years
hijacker, death, archer, maniac and blood prophet are all fun roles.

i like the idea of AI but d6/n6 makes it too easy for it, like it'll win 99% of the games it is in, so maybe d4/n4?
deletedover 10 years
Clown
-Can not win
-Has the ability to honk in the town meeting every day
-If killed then all of the villagers will get their roles switched around
deletedover 10 years
Maniac
-Stabs one person per day.
-Has meeting and as soon as they select yes it "stabs" the last person to speak and they die.
-Wins if Survives and kills 2-3 people
-If Jailed or visited by a Shrink it becomes a normal blue villager
-3rd Party
over 10 years
me and someone else on skype made this one, but i cant remember who i made it with. (possibly caseyegbeart)
therapist:
picks 1 player every night to have a meeting with.
therapist has a chance of turning target into a different role of their choice. if not, the role the target winds up as is random.
wins if everybody (excluding themselves) is a different role than what they started as.
sided with the 3rd party.
over 10 years
Blood Prophet:
At the start of the game, selects three players.
If all three players die before any other win condition is met, the blood prophet wins.
Bleeds out on D1; appears as bleeder to town.
Third party

The Dubstepper:
Once per game, drops the bass.
Once the bass drop happens, everyone's comments turn into WUBWUBWUBWUBWUBWUBWUBWUBWUBWUBWUBWUBWUBWUB
Sided with the mafia.
over 10 years
over 10 years
Town hero: if killed by mafia, town wins.
over 10 years
Maf tree:

Like the tree, but wins with mafia
Does not vote in mafia meeting

Alternate name - Ent
over 10 years
I think the idea of death is a cool role yogi, 3 in a row will be too hard though, maybe it could have a slightly different goal

I like the idea of a mafia that just simply sees all whispers too, that's a good one shir0
deletedover 10 years
The NSA:
-Mafia Sided
-Sees all whispers that go on in the game
-Attends Night meetings
deletedover 10 years
ur mom:
-vivists one villager/mafia every night
-yo moma is so fat, when she jumped into the ocean, she flooded the whole world.
deletedover 10 years
Archer: Townsided, starts with an "arrow". Can choose to shoot someone during the day, with a 1/5 chance they are killed instantly and archer is not revealed, 1/5 chance they are killed instantly and archer is revealed, 1/5 chance they are hit and die the next day and archer is not revealed, 1/5 chance they are hit and die the next day and archer is revealed, and 1/5 day they are hit but survive and archer is not revealed. During the night the Archer can go to the target that they shot the arrow at (if they are still alive), retrieve it, and shoot again the next day.

Gossiper: Mafia sided. Chooses one person each game and all system messages they receive will be shown to everyone.
deletedover 10 years
Death

Third party
Cannot die
At the beginning of the game, receives a randomized numbered list of all players in the game (excluding himself).
The goal is to have players die in the order written on the list.
Wins if 3 players die in a row in the correct order.
Does not affect Town or Mafia win conditions.
over 10 years
gay

dies upon visiting female roles
wins upon sexing every male role
foiled by inconsistent role icons
over 10 years
Nudist - Starts with a crystal, can give a crystal, and all visitors are revealed.
deletedover 10 years
Dancer: Town; Every night, visits two people. First person is the person you are dancing to, which distracts them through the night, allowing you to lure them to another target, which is the second person. Unless the target is roleblocked, their action is forced upon that person. If hit mafia, if they have a special ability, that special ability will be forced as well as the kill.

help im so bad Q.Q