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Comp Setup Catalogue [Discussion]

over 10 years

Comp Setup Catalogue

Original Thread


Thank you, Connor, for your contributions to the language used in the OP and formatting. Thank you, itg123, for making visual represntations of the setups in 2 sheets.

This thread is to be used for discussion of competitive setups, both currently recognised in the catalogue and new potential creations from the community, appropriate for competitive play in both the Training and Comp Lobbies. This is a resource for recent trophy winners to discuss or question the validity of their desired setups for use in the next competition, as well as the place for any user to add, challenge or question any changes to the catalogue in its current state.

If you see anything previously comped or with a vast number of plays that has missed, please point it out. This is a pretty massive undertaking so any community support is greatly appreciated and encouraged. Likewise, if something is added and shouldn’t be – please let us know and we’ll take it down. Currently, I’m not adding any setups that are old and with a few plays unless specifically requested by the community.

--

There are the flexible guidelines of attributes commonly seen in competitively viable setups, and it certainly isn’t law, however it encompasses almost everything used currently in competitive play.

  • 7-10 Players
  • Town:Mafia win ratio does not exceed 42:57 or 55:45 (after ~200 plays)
  • Has no 3rd parties unless the third party wins with either town/maf exclusively. Ex. Traitor wins with Mafia, Amnesiac wins with either town or mafia in Suppa Magical Grey Scales
  • Cannot utilize roles or role combinations that can be deemed gamebreaking. (Doc joints on DYLG, War on Terror, etc)

Other Rules related to setup selection

  • A setup can only be comped once per three rounds. So if Jan 2.0 is comped Round 1, it can not be comped again until Round 4.

  • This includes similar variants of said setups. So if someone comps SDS w/ML no Whisper Round 1, they cannot comp the version with a Miller and one less blue the following round. Either setup can be selected for Round 4, but not both.

  • Setups with similar variants will be allowed/disallowed at mod discretion.

  • Any setup which becomes recognized as poor for comp will be taken down at moderator discretion.

--

It is recommended and encouraged that all new setups to be comped are linked here so we can review and discuss their viability. If a setup is at one point, deemed unviable due to a lack of balance in point spread, if the balance is restored via playing in red hearts and the meta on it changes, the setup can be re-submitted to be listed as comp viable. But if it slips far past the accepted marks, then it will be taken down after community and moderator deliberation.

As new setups arrive, this is the perfect place to discuss their balance as they are play tested, and it would be assumed that a setup over the course of theory discussion and playtesting of about 200 plays, it's balance and viability can be determined and added as necessary. It is recommended and encouraged that all new setups to be comped are linked here so we can review and discuss their viability. If a setup is at one point, deemed unviable due to a lack of balance in point spread, if the balance is restored via playing in red hearts and the meta on it changes, the setup can be re-submitted to be listed as comp viable."

As this thread is new, this is a pretty massive undertaking so any community support is greatly appreciated and encouraged. Likewise, if something is added and shouldn't be – please let us know and we’ll take it down."

itg123's Visual Version ||| Popular ||| New/Other |||

over 10 years

thebrontosaurus says



It would be suicide?

No, bro. That's part of being a moderator. You need to have the cajones to make an unpopular decision. A&D is toxic to competitive. It has asinine payouts. If you don't want to make the unpopular decision, you can do the next best thing: Remove the setup and remake it identically so that the point payouts can balance back out. If they DON'T balance back out, you have a confirmed bad setup. Right now it's too far along to fix.


I don't disagree with you on that - making the unpopular decision is difficult. I've been a mod for 2 days so you could imagine why I am apprehensive to simply removing it despite its standing in the community and how bad the point payouts are. This is something that will definitely be discussed seriously in the near future. At the very least, it won't be comped for two more rounds after this one ends, so there's plenty of time to deliberate. I'd like to see it removed too, but I'm not doing it until I see overwhelming community support and/or the okay from the other moderators. I hope you understand, Riddler.


You're actively ignoring the solution. If you cannot bring yourself to remove it entirely, replace it with a remade version using the same exact roles. It'll reset the points to 60-60 and allow it to balance itself back out. If it DOESN'T balance itself back out and remains as skewed as it is now, then you, as a moderator, should remove it entirely.
deletedover 10 years
please don't make a poll saying "would you like to see armed & dangerous blacklisted" and decide from there, it's the most popular competitive lobby setup so the result of a poll would be obvious and meaningless to whether it should stay in the lobby or not.
deletedover 10 years

Happeh says


Kyle says


Connor says

alcoways is just classic mafia


it takes far more brainpower than classic mafia does.


no it doesn't lol. it's just cop ccs unless cop or bg dies, just like classic mafia. if bg saves n1 its pretty much autowin for town, just like classic mafia. just because you have to say "hm maybe cop is dead since he's unccd" sometimes doesn't make it require more brain power


i haven't played it in a long time but i know for sure that you have to think harder than "which cop cc is real" just because of tracker+all the visiting roles as well as no reveal.
over 10 years


It would be suicide?

No, bro. That's part of being a moderator. You need to have the cajones to make an unpopular decision. A&D is toxic to competitive. It has asinine payouts. If you don't want to make the unpopular decision, you can do the next best thing: Remove the setup and remake it identically so that the point payouts can balance back out. If they DON'T balance back out, you have a confirmed bad setup. Right now it's too far along to fix.


I don't disagree with you on that - making the unpopular decision is difficult. I've been a mod for 2 days so you could imagine why I am apprehensive to simply removing it despite its standing in the community and how bad the point payouts are. This is something that will definitely be discussed seriously in the near future. At the very least, it won't be comped for two more rounds after this one ends, so there's plenty of time to deliberate. I'd like to see it removed too, but I'm not doing it until I see overwhelming community support and/or the okay from the other moderators. I hope you understand, Riddler.
over 10 years

Kyle says


Connor says

alcoways is just classic mafia


it takes far more brainpower than classic mafia does.


no it doesn't lol. it's just cop ccs unless cop or bg dies, just like classic mafia. if bg saves n1 its pretty much autowin for town, just like classic mafia. just because you have to say "hm maybe cop is dead since he's unccd" sometimes doesn't make it require more brain power
over 10 years
I agree with Kyle
deletedover 10 years

Connor says

alcoways is just classic mafia


it takes far more brainpower than classic mafia does.
over 10 years
alcoways is just classic mafia
deletedover 10 years
also add:

alcoways still not the tracker (best no-reveal setup): https://epicmafia.com/setup/78381
over 10 years

Corruption says

Because fun is more important than how 'competitive' a setup is.


that's not what this thread is for buddy. it's guidelines for competitively acceptable setups. excluding them is not banning them
deletedover 10 years
Because fun is more important than how 'competitive' a setup is.
deletedover 10 years

Kyle says

kennedy made a couple new versions of a&d, but everyone went back to the old one for some reason. i don't get why people are so obsessed with an unfinished setup.

i just don't get the appeal of it. what's so great about it that every time it's comped it's literally the only setup played all round?


the answer is fairly obvious. 71 point town wins.
deletedover 10 years
kennedy made a couple new versions of a&d, but everyone went back to the old one for some reason. i don't get why people are so obsessed with an unfinished setup.

i just don't get the appeal of it. what's so great about it that every time it's comped it's literally the only setup played all round?
over 10 years

thebrontosaurus says


Riddler says

72 points now

>because it's popular

That's not really a good excuse. If you think it'll balance back out, remake the setup and let it balance back out. It has too many plays to go back. Otherwise, ban it.


I wish I could. Blacklisting A&D would be suicide. I think it's fine for red hearts but shouldn't be allowed in gold. The backlash against it would be tremendous though because we're in the minority of people who dislike A&D. I can only discourage people from comping it unless it swings too far maf-sided.


It would be suicide?

No, bro. That's part of being a moderator. You need to have the cajones to make an unpopular decision. A&D is toxic to competitive. It has asinine payouts. If you don't want to make the unpopular decision, you can do the next best thing: Remove the setup and remake it identically so that the point payouts can balance back out. If they DON'T balance back out, you have a confirmed bad setup. Right now it's too far along to fix.
deletedover 10 years
i think that one third party role in a setup should be allowed. any more and you start reaching for fun setups that aren't meant to be competitively balanced.

i also agree to remove a&d, i actually think that guns don't belong in competitive lobby. they put too much of the game's fate into one person, have a luck-based element in the reveal, and are really just the easiest tool to use for trolling. i think all setups w/ guns should be removed from the list.
over 10 years
It doesn't have to be black listed, just remove it from the archive.
over 10 years

Riddler says

72 points now

>because it's popular

That's not really a good excuse. If you think it'll balance back out, remake the setup and let it balance back out. It has too many plays to go back. Otherwise, ban it.


I wish I could. Blacklisting A&D would be suicide. I think it's fine for red hearts but shouldn't be allowed in gold. The backlash against it would be tremendous though because we're in the minority of people who dislike A&D. I can only discourage people from comping it unless it swings too far maf-sided.
over 10 years
Is this going to be a competitive setup catalogue or an interpretation of what setups should be viable for a competition
over 10 years
A&D should be removed, popularity doesn't affect it's viability. it's scumsided and people suck, which compounds its mafia win rate
over 10 years
https://epicmafia.com/setup/258149

missing the glourious Australia
over 10 years
Missing FDD

And stop hatin' on the third parties guyz
over 10 years

Corruption says

Yeah because special rounds worked so well Riddler.

Why isn't SK vs Mafia on this? Best third party setup there is.

Also Feels Good Man.

Power to teh third parties.


SK vs. Mafia gives like 120 points to mafia and killer. Also, if both players are running, the mafia can choose to not joint with killer so that person doesn't collect points. 3rd Parties make it easier to throw for/against specific people.

Feels Good Man is fun, but it isn't suited for comp lobby.
over 10 years
72 points now

>because it's popular

That's not really a good excuse. If you think it'll balance back out, remake the setup and let it balance back out. It has too many plays to go back. Otherwise, ban it.
over 10 years

Riddler says

A&D pays 71 points for town
>competitive

what a joke


Yeah, A&D is an extreme case because it's so popular. I personally wouldn't comp it. It has potential to balance out, but people play suboptimally all the time on it.
over 10 years
A&D pays 71 points for town
>competitive

what a joke