- Clock starts at 6.
- Chooses one person to kill each night.
- If victim is villager, clock goes up one hour.
- If victim is mafia, clock goes up two hours.
- If victim is third party, clock goes down three hours.
- Gets an extra life if clock goes to 9 o clock.
- Dies immediately if clock lands on 3.
- Wins if 12 o clock, or if one of last 2 alive.