over 6 years

Hello everyone! I would like to ask the people who are interested in this event to participate and contribute as much as possible.

In order for 2 new roles to be added to em, the community has to work together to refine the ideas that are going to be mentioned below. We have to collectively select 2 of the best ideas and make sure their version is the best one possible. The next step would be to come up with some sort of artwork for the selected roles. Lucid mentioned something about rewarding the users behind the artwork that would get selected in the end for those 2 roles.

Jack the Ripper (originally Hypocrite)

  • Jack the Ripper hates anyone who kills.
  • Jack the Ripper only wins when the game ends and all murderers are dead.
  • If Jack the Ripper receives a gun or knife and kills someone with it, he will not consider himself a murderer.
  • To Jack the Ripper, murderers are killing roles or any other player that has successfully eliminated someone else (shot, stabbed, blown up, etc.)
  • If a player survives one of these actions, Jack the Ripper will not consider the attacker a murderer. (~Jennings)

Cat Lady

  • Chooses one player every night. The player is instantly alerted that a cat is at their door. They have two options: Kill the cat, and let it go. If you kill the cat, you are roleblocked and the Cat Lady doesn't know who was visited. If you let it go, the Cat Lady learns your role.
  • Sided with the mafia. (~Her)

Robinhood

  • Visits two people, taking all items from the first and giving them to the second (cannot visit self either way)
  • Action fails if trying to steal from a mafia
  • Sided with the village (~Torreador)

Vice President

  • If the president dies, takes their place
  • All townies immediately receive a message of their new president
  • Attends mafia meetings, and makes them anonymous
  • Cannot win if they are the vice president (~Alyssa)

Gossiper

  • Chooses one person every night.
  • Will see some whispers this person receives/makes.
  • Gossiper's action does not count as a visit.
  • Sided with the mafia. (~Soluciones)

(revising) the Seer

  • Knows all mafia from the beginning of the game.
  • If lynched at the end of the game, the last mafia can guess who the Seer is for autowin.
  • If the Seer dies, they will appear as a random (non-mafia) role in the setup and their will will always be blank. If dead, the mafia can still attempt a guess to the Seer's identity at the end of the game.
  • If there are multiple Seers in a game, only one Seer will know the mafia at any given time.
  • If there are two mafias and multiple Seers, the knowledge of the mafias will be split between them.
  • Sided with the village. (~Shwartz99)

Whistleblower

  • Once per game can force someone to vote someone else. Vote cannot be OT'D if it is a hammer. Sided with maf (Will create more tension in selfing/hammering based setups (~Moldyches)

Soldier

  • If they are the last man standing against a single mafia or third party, the village wins.
  • Sided with the village. (~XFire)

PowerTown

  • Each night chooses a power role from the options provided to him. (the mods should determine the list)
  • Night meeting goes accordingly
  • Sided with the village

PowerMafia

  • Each night chooses a mafia role from the list.
  • Night meeting goes accordingly
  • Sided with the mafia
What is your favorite role mentioned in this thread?
50
Cat Lady
26
Vice President
22
the Seer
12
Robinhood
12
Soldier
6
Jack the Ripper
6
Whistleblower
4
Gossiper
over 6 years
Basically, yes.
over 6 years
I'm not talking about day and night actions that we see in spectator mode, I know that won't be there.

I'm talking about dead power roles sharing their investigations and stuff (that they didn't get to out before dying) in the graveyard chat.


Golbolco says

That's why I think no-reveal or roles like Tailor are critical to setups with GY roles. There should be a fair chance that certain dead people who get resurrected might actually be mafia, so you shouldn't share everything with the dead.


So mafia and town would be cc'ing each other in the graveyard? lol

Like if justice outs her report in graveyard is dead mafia supposed to cc or what.
over 6 years

GrannyPixel says

Am I the only one that loves the clown's role? lol I think it should be that, if the Clown is lynched, everyone's role is randomised with people from their group.


over 6 years
lucid adding everyone's EM ocs
over 6 years

PosterChild says

Well with the roles that can talk to the dead Exorcised person could just tell others what to say.

Besides the whole thing might just turn into a big tangled bowl of spaghetti. If you think about it the ressurected person might have so much info from the graveyard it could be overpowered.

Cause like cop still gets a report when dying, right. So does justice etc. They could just share it with the whole graveyard.

I don't know what to think about this.


The people in Graveyard don't see Night / Day actions, they just see the votes and the day play. The Mafia wont tell Town their partners so if they are resurrected they wont know more than the players in game.
over 6 years
That's why I think no-reveal or roles like Tailor are critical to setups with GY roles. There should be a fair chance that certain dead people who get resurrected might actually be mafia, so you shouldn't share everything with the dead.
over 6 years

Golbolco says


GrannyPixel says

Am I the only one that loves the clown's role? lol I think it should be that, if the Clown is lynched, everyone's role is randomised with people from their group.


I personally find it funny that when I made that role it quickly became my most popular suggestion, yet sl0nderman uses it as an example of what not to make.

I agree with him, by the way. It's low-priority for me, lol. Would be fun though.


I think that it would be brilliant in ranked. When Clown dies the living players swap their roles with another LIVING person from their group - so if there are only two Mafia left you know that they've swapped roles.
over 6 years

lucaskart says


starrydash says



#7 - Blocks players in the graveyard from reading the village chat until death


Nope, this makes the players in the graveyard even less participating than the spectators.


They can still talk to each other and wait for that player to die
over 6 years
Well with the roles that can talk to the dead Exorcised person could just tell others what to say.

Besides the whole thing might just turn into a big tangled bowl of spaghetti. If you think about it the ressurected person might have so much info from the graveyard it could be overpowered.

Cause like cop still gets a report when dying, right. So does justice etc. They could just share it with the whole graveyard.

I don't know what to think about this.
over 6 years

GrannyPixel says

Am I the only one that loves the clown's role? lol I think it should be that, if the Clown is lynched, everyone's role is randomised with people from their group.


I personally find it funny that when I made that role it quickly became my most popular suggestion, yet sl0nderman uses it as an example of what not to make.

I agree with him, by the way. It's low-priority for me, lol. Would be fun though.
over 6 years
Am I the only one that loves the clown's role? lol I think it should be that, if the Clown is lynched, everyone's role is randomised with people from their group.
over 6 years

starrydash says



#7 - Blocks players in the graveyard from reading the village chat until death


Nope, this makes the players in the graveyard even less participating than the spectators.
over 6 years

starrydash says

Um other random ideas for graveyard roles

#5 - Spends days in graveyard. Can only communicate with village once per game
#6 - Picks a player on the first night of the game, stays in graveyard until that player dies, takes over that players role


One more

#7 - Blocks players in the graveyard from reading the village chat until death
over 6 years
The graveyard is already the place where people can chill after dying, removing a person even from there doesn't seem like a good idea.
over 6 years
Um other random ideas for graveyard roles

#5 - Spends days in graveyard. Can only communicate with village once per game
#6 - Picks a player on the first night of the game, stays in graveyard until that player dies, takes over that players role
over 6 years

PosterChild says


GrannyPixel says

I still like the idea of a role who can destroy the "soul" of an individual from the Graveyard meaning that the individual has no ability to participate in any Graveyard activities. It could work like a Mort, starting at the second night they can choose any dead character's soul to destroy and that player will be unable to; talk to Medium, be ressurected, etc.


But that would also mean excluding them from the graveyard chat and that seems kinda harsh. I mean it might work in setups but just imagine dying n1 and then being excluded from the graveyard chat that you (presumably) had to stay in because the setup included graveyard related roles.

Soo that one poor person wouldn't even have anyone to talk to... I don't know...


They should be able to speak in Graveyard, but not have any ability to influence the game.
over 6 years
By the way, I don't know why my good pal sl0nderman hasn't yet reposted this in Main Lobby like I asked him to, but here's a thread that I find really useful when making and/or evaluating new roles. You might get something out of it too: https://epicmafia.com/topic/80958?page=1
over 6 years
If you get exorcised, you should definitely be allowed to leave the game. Otherwise it's just cruel and unusual.
over 6 years
Would people be forced to stay in games if these roles existed?
over 6 years

GrannyPixel says

I still like the idea of a role who can destroy the "soul" of an individual from the Graveyard meaning that the individual has no ability to participate in any Graveyard activities. It could work like a Mort, starting at the second night they can choose any dead character's soul to destroy and that player will be unable to; talk to Medium, be ressurected, etc.


But that would also mean excluding them from the graveyard chat and that seems kinda harsh. I mean it might work in setups but just imagine dying n1 and then being excluded from the graveyard chat that you (presumably) had to stay in because the setup included graveyard related roles.

Soo that one poor person wouldn't even have anyone to talk to... I don't know...
over 6 years
Shaman is a little vague. I'm trying to think of words that specifically deal with dead people and resurrection.
over 6 years
Okay what about Shaman if Necromancer is too evil-sounding?
over 6 years
Anything that interacts with the graveyard, whether on the living side or the dead side, is a graveyard role in my book.
over 6 years
Even if it wasn't a word I'm sure it would be fine if people know what is meant
over 6 years
Does this count as a graveyard role?

Coroner:

.Investigates a dead person each night.
.By investigating the dead person's body she will discover if the victim was killed by either a town member, a mafia member or a third party.
.She will also discover the cause of the death.
.If the body was cleared by a Janitor, she won't receive any reports.
.Sided with village.