Back to Epicmafia

Epicmafia TEDx

about 6 years

i wanted to make a thread about EM but i can't think of a specific topic for its own post so i'm copying golb.

give me something about EM to talk about for a little bit. not about people like the lore thread but about the game, roles, garbage like that

over 5 years

USA says

What was the creepiest thing you've witnessed on this website?


top of this would be the whole thing when eris faked his suicide. second to that would be how under aged users are just allowed to exist for so much time with a lot of inappropriate conversation and users for so long. i know on the internet its easy to just assume everyone is an adult (especially when they go along with it) but discretion is important.
over 5 years

123emilS says

Please provide us an objective (subjective) tier list of every non-mafia gamemode available in sandbox.


you mean the minigames? i don't exactly have strong opinions on these things. the OG ghost is pretty good, and i'll say that i don't really care for dice wars which is like the most popular one now. liars dice is fun too.

i wish games lobby would be a real thing again. In my best vision of EM sandbox would be for casual mafia and games lobby would be for minigames. i know its not gonna happen but i like organized things.

Also your custom roles are very silly gj
over 5 years
What was the creepiest thing you've witnessed on this website?
over 5 years

YellowPear says


YellowPear says


YellowPear says

uhm long egg








why do you ignore the peoples cries
over 5 years
Please provide us an objective (subjective) tier list of every non-mafia gamemode available in sandbox.

Also, please rate my custom roles:

https://epicmafia.com/role/16555

https://epicmafia.com/role/54731

https://epicmafia.com/role/55614
over 5 years

nearbeer says

Richard Garfield, MTG creator, describes a graph with luck and skill as its x and y axis.

Low skill low luck: Tic tac toe
Low skill high luck: Bingo
High skill low luck: Go
High skill high luck: Poker

Where do you figure EM sits on this graph?

Reference: https://youtu.be/dSg408i-eKw?t=6m


Mafia in it's purest, intended form, with only villagers and mafias, is certainly not lucked based. Some may hesitate to call this a skillful game, but i disagree. Lying and tricking other people (i would say manipulating but that seems like a very mean word considering this is just a game) is definitely a skill. If you introduce a new group to mafia, it starts off very slow because people are unsure what to do. Eventually, a leader of the village will emerge. This leader may even be a mafia trying to trick people through leadership. I think something like this definitely shows the growth in skill at the game over time.

The instant you add a power role, luck gets involved: the night 1 vote. By default you start at night 1 in EM, so using that as an example. The doctor and the cop are blind n1 and that luck of choosing a player could affect the game in a serious way. However, this is only a single day and as soon as day 2 starts the randomness in choosing someone is gone. A good player will adapt to the situation, treated day 1 as the "true start" of the game.
about 6 years

blood4bloodgod says

It's becoming increasingly apparent that this tedx talk was a scam and I won't be getting my money's worth. In fact, I'm starting to doubt sl0nderman is a professor at all!


if sl0nderman even is their real name >:( !
about 6 years
It's becoming increasingly apparent that this tedx talk was a scam and I won't be getting my money's worth. In fact, I'm starting to doubt sl0nderman is a professor at all!
about 6 years

YellowPear says


YellowPear says

uhm long egg




about 6 years

nearbeer says

Richard Garfield, MTG creator, describes a graph with luck and skill as its x and y axis.

Low skill low luck: Tic tac toe
Low skill high luck: Bingo
High skill low luck: Go
High skill high luck: Poker

Where do you figure EM sits on this graph?

Reference: https://youtu.be/dSg408i-eKw?t=6m


interesting premise. Let's bring up examples of other things such as Monopoly, Mastermind (known as crack the code on EM), variants of poker (i.e., 21, 31/knock, RatScrew/ERS, Go Fish, Crazy 8/UNO, Old Maid, etc.) I am pretty sure that Chutes and Ladders, Sorry, and stuff like that are luck, while games like beer pong, chess, checkers, and stuff are skill.
about 6 years
Okay for my actual question: assuming that there is an afterlife where you can roam around the earth freely, but not be able to interact with anything, do you believe it would be possible to still learn, even though your physical body is deceased?

If you don't understand this question, let me give an example: the dinosaurs died 80 million years ago, and they have this hypothetical/theoretical afterlife. They have witnessed all of human history in front of their eyes. They have seen the human process. Do you think it is possible that, with seeing human history for 1 million years, you think the dinosaurs would be able to understand or replicate these phenomena of human history?
about 6 years

nearbeer says

Richard Garfield, MTG creator, describes a graph with luck and skill as its x and y axis.

Low skill low luck: Tic tac toe
Low skill high luck: Bingo
High skill low luck: Go
High skill high luck: Poker

Where do you figure EM sits on this graph?

Reference: https://youtu.be/dSg408i-eKw?t=6m


epicmafia is a pure game of skill no luck involved
about 6 years
Richard Garfield, MTG creator, describes a graph with luck and skill as its x and y axis.

Low skill low luck: Tic tac toe
Low skill high luck: Bingo
High skill low luck: Go
High skill high luck: Poker

Where do you figure EM sits on this graph?

Reference: https://youtu.be/dSg408i-eKw?t=6m
about 6 years

sl0nderman says


LioneI says

Should people in main use math to defend the optimality of strategies?


i like this question. i think the best answer to this is like, statistics aren't real math. so just because something works, say, 60% of time isn't a great justification for forcing people to do something. It's certainly not game throwing at least and shouldn't be ruled as such.

probability is actually pretty valid in mafia because you're playing a game of estimation the whole time. it's something to fall back on when you don't have any other information because you know 3 things: the total amount of people, the number of each faction left (usually in main this is the case unlike sandbox), and what you are. so because probability and logic work together, i think that's a good personal strategy to work things out. however, just like the other thing, if someone doesn't follow your reason (because remember, everyone is looking at different information) then that's not gamethrowing. that's just you failing to argue your pov well enough.


I am not talking about statistics, I am talking about probability. If you knew me well enough in main, I typically use RNG rather than reads which are never true indicators of anything.
about 6 years
Yes, Professor slonderman, how do we curate the community such that all the low test Nintendoposters are weeded out? Also, people that create obvious pandering topics like the sandbox lore topic, which only caters to a few select soyboys in a specific clique...can we lynch these people? Now not physically, that is highly illegal, albeit not immoral! Maybe some kind of metaphysical lynching.
about 6 years

Shwartz99 says

do a tedx about fedex


i ship it
about 6 years
what do you think about the pm system (run by FedEx)
about 6 years
do a tedx about fedex
about 6 years

Alyssa says

I've heard the excuse before that users get 1 leash vios, and site bans are shorter in general, because the offender will just rejoin the site under a new name and ip otherwise, and is used to justify why repeated troublemakers get more leeway, with more than just cheaters(think of people who doxxed and harassed others off the site). What are your thoughts on this?


In episode 12 of "Wizard of Waverly Place," main character Alex Russo is jealous that everyone keeps praising her older brother, Justin. That day, their father teaches them about genies, wish granting creatures that try to trick their controllers into letting them escape. Alex has the idea of wishing that people would stop comparing her to her brother and afterwards lets the genie go free. The wish backfires and everyone except Alex ends up forgetting who Justin is entirely. When confronted, the brother and sister have this exchange:

Justin: Well you tell that genie that you wish everyone remembers me again!

Alex: I can't, I let her go... that way she couldn't sneak off!

Justin: Ooh, I get it. It's kinda like giving a burglar your money so he doesn't steal it
about 6 years

YellowPear says

uhm long egg

about 6 years

LioneI says

Should people in main use math to defend the optimality of strategies?


i like this question. i think the best answer to this is like, statistics aren't real math. so just because something works, say, 60% of time isn't a great justification for forcing people to do something. It's certainly not game throwing at least and shouldn't be ruled as such.

probability is actually pretty valid in mafia because you're playing a game of estimation the whole time. it's something to fall back on when you don't have any other information because you know 3 things: the total amount of people, the number of each faction left (usually in main this is the case unlike sandbox), and what you are. so because probability and logic work together, i think that's a good personal strategy to work things out. however, just like the other thing, if someone doesn't follow your reason (because remember, everyone is looking at different information) then that's not gamethrowing. that's just you failing to argue your pov well enough.
about 6 years
Should people in main use math to defend the optimality of strategies?
about 6 years
uhm long egg
about 6 years

sl0nderman says


MrNice says

hey nerd, write a huge paragraph on how the moderation on this site sucks big-time


ask nicely next time.

it would be silly to say that the mods on epicmafia are just fine. we can't just pretend that mods don't like to pick on certain users and then ignore others. this isn't to say that they have a right to dismiss users who are regularly harsh to them, but sometimes its for no reason than to further their own agenda.

dunno how I would fix mods. its hard to find a group of people that are so unbiased and even then a lot of violations in mafia are subjective people will never be 100% happy. i think some mods use this as an excuse to not try as hard but that's a bad excuse.

i think the first way to stop mod abuse, even if you believe it doesn't exist, is to write the rules in such an explicit and clear way that there aren't alternative ways of enforcing rules and make sure everyone is treated against those rules the same, regardless of who they are. (no "1 vio leashes" as those are so popular with users who should have been banned ages ago).


I've heard the excuse before that users get 1 leash vios, and site bans are shorter in general, because the offender will just rejoin the site under a new name and ip otherwise, and is used to justify why repeated troublemakers get more leeway, with more than just cheaters(think of people who doxxed and harassed others off the site). What are your thoughts on this?
about 6 years

MrNice says

hey nerd, write a huge paragraph on how the moderation on this site sucks big-time


ask nicely next time.

it would be silly to say that the mods on epicmafia are just fine. we can't just pretend that mods don't like to pick on certain users and then ignore others. this isn't to say that they have a right to dismiss users who are regularly harsh to them, but sometimes its for no reason than to further their own agenda.

dunno how I would fix mods. its hard to find a group of people that are so unbiased and even then a lot of violations in mafia are subjective people will never be 100% happy. i think some mods use this as an excuse to not try as hard but that's a bad excuse.

i think the first way to stop mod abuse, even if you believe it doesn't exist, is to write the rules in such an explicit and clear way that there aren't alternative ways of enforcing rules and make sure everyone is treated against those rules the same, regardless of who they are. (no "1 vio leashes" as those are so popular with users who should have been banned ages ago).