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Cheating Investigation Unit

over 10 years

We are looking for a group of community members to be a part of a full-time Cheating Investigation Unit (CIU). We feel that this will streamline cheating investigations, make less work for mods and community members who dedicate their time to it, as well as get more people involved in the community. Our hope is to catch more cheaters and deter people from cheating, as we will be able to use this team as a more vigilant watch.

This will be a team supervised by the mod team. You will be invited to a skype chat where round investigations will be discussed. This will be overseen by myself as well as any mods interested in assisting in handling cheating. We will be your go to people for any information or guidance you may need during the investigative process.

This would largely mean looking through games played and reading games of players near the top of the scoreboard, checking for any instances of rolesharing, meta abuse, multi-accounting or any form of cheating / sketchy play. This would also include making piratepads/pastebins or any sort of documents summarizing the games in question and what the alleged cheater is being accused of. With a sizable team of cheating investigators split between the two lobbies, we can effectively quash cheating more efficiently and prevent things from slipping through the cracks, as well as preventing the round from being paused needlessly.

This position would commit you to various levels of work, depending on demand and whether or not there is cheating present. We are looking for people with a strong interest in catching cheaters, experience in creating pastebins, and an in-depth knowledge of past cheaters and their tells.

If you are interested in being a part of the Cheating Investigation Unit, please copy the following application, fill it out with your info and PM it to me. I'll be accepting applications on a rolling basis and adding people to the team on an as needed basis.

Here is the application questionnaire: PMs not in this format will be ignored.

Name:

Date:

  1. Why do you want to be a part of the EM Round Cheating Squad?

  2. When it comes to cheating, what do you think you're best at detecting?

  3. Have you ever cheated before, and if so, how did you cheat?

  4. Have you done any sort of investigative work before? If so, could you provide some examples of your work?

  5. If there's any other important information we should know about you, please say so here.

deletedover 10 years
Yet whos going to train them...
deletedover 10 years
There's actually a certain mindset that goes into all this, plenty of really intelligent people would not be good at this because they lack the perceptive abilities required to spot cheating or separate some suspect but innocent cases from cases of actual cheating.

You really need people like Gira else you'll end up duplicating work when the mods go over the games AGAIN(really pointless) or you'll end up with a lot of people either slipping through or being falsely accused, the latter will bring down ruin upon whichever unfortunate mod executed the mod actions.
over 10 years

dezeriae says

Why do you think he would decide anything..?

Look, I might be wrong, but when Trial Mods were introduced, I looked at it the same way - they were meant to be report-slave minions to aid the mods.

I look at this the same way - people get no power, therefore no responsibility being on this team. They do the work what a monkey can do (trial mods - most of training reports, here - rereading games with instructions what to look for).

This is also a learning process. It's stupid to rely simply on people who used to do something 3+ years ago. Train the damn Training newbies who are still encaptured by the site and putting them on a work unit such as this would be a great start.


if that's what this is about then it's an even worse idea, but im not sure about that
deletedover 10 years
Trial mods worked out so great.
over 10 years
More like see stupid point out stupid. My comprehension skills aren't perfect though.
deletedover 10 years
Yet I doubt howl would know anything to look for at all.
over 10 years
where did you get anything about popularity out of that post
over 10 years
Why do you think he would decide anything..?

Look, I might be wrong, but when Trial Mods were introduced, I looked at it the same way - they were meant to be report-slave minions to aid the mods.

I look at this the same way - people get no power, therefore no responsibility being on this team. They do the work what a monkey can do (trial mods - most of training reports, here - rereading games with instructions what to look for).

This is also a learning process. It's stupid to rely simply on people who used to do something 3+ years ago. Train the damn Training newbies who are still encaptured by the site and putting them on a work unit such as this would be a great start.
over 10 years

Sims says

i disagree and i think that a team of experienced cheater catchers who would rather work alone is way more useful than a team of idiots like howl and gist who try to get into any moderating they can, but that's probably more of an issue with the idea itself than what you're saying


Why d volunteers need to be popular to be qualified?
over 10 years
why is it that the only reason zovea comes into a thread is to argue with people
over 10 years
sachy is agreeing with you zovea if you couldn't decipher that. if the "cheating investigation unit" has no authority they're useless
over 10 years
Sachy why wouldn't they be reading the games in the first place? There's no reason to blatantly trust someone's description of a game.

What should have been happening is identifying patterns and areas of suspicion. This will allow anyone interested to go through the games themselves (WHICH SHOULD HAVE BEEN HAPPENING IN THE FIRST PLACE) and choose whether they agree with the identified behaviors.

If this task force isn't going to have authority to do anything they're even more pointless than I assumed. This is something that should be handled by the current mod staff and only the current mod staff.
over 10 years
i think at that point they'd be making the job harder because the mods would have to check through everything they'd say, right or wrong. they'd have nothing to contribute; they aren't experienced enough to actually catch cheaters and if they're included they'd just be wasting time by having the mods check over their work
over 10 years
No, and that is the point of this Unit - I don't have to. Howl is a lot of things, but I don't think he would lie about what happened in a game when summarizing it - I trust him with that.

Also, these people would be supervised by the mod team - they can recheck every/any game they want if they don't trust the person (or just don't hire the person heh).

I highly doubt anybody would distrust me about a short summary of a game. Find these people (I only mentioned gist and Howl cause they are, in my book, not mod-material but they are dedicated), and get them on the team.

Sims, that is just personal opinion of mine, that lots of lone wolves wouldn't work good as a team, but I don't know the people you are referring to, so it's just a prejudice of mine. I agree with you, it would be the best to get these people to catch cheaters again, but until that happens, we can rely on trustworthy people to make the job easier.
deletedover 10 years
Also who said the vet cheater catchers liked working alone.
over 10 years
yeah trusting someone like howl to decide if someone cheated when he can't even interpret the rules is pretty risky, and you don't need a group of people to go around and say "this game looks sketchy." that's just a waste of huge waste of time and effort and doesn't really solve anything because the mods and more experienced cheater catchers will be doing all of the work anyway
deletedover 10 years
You trust howl to decide whether someone cheated
over 10 years
i disagree and i think that a team of experienced cheater catchers who would rather work alone is way more useful than a team of idiots like howl and gist who try to get into any moderating they can, but that's probably more of an issue with the idea itself than what you're saying
over 10 years
Sims, eventually. You are going too far ahead.

You have to make pastebins, piratepads if you reread games and summarize them. I haven't talked to Bronto about this, but as far as I can see, he is looking for whoever he can get - from veteran cheating mod to training player newbie who just wants to help.

Is the veteran cheating mod better? Yes, veteran cheating mod is of course the greatest asset of such a team, but the point as far as I can see is NOT making a team which will work as a separate Cheating force. It is to be supervised by moderators and be an aid.

IMHO, gathering together a bunch of old cheating investigators would be a giant fail, since all of them are used to be working alone, and it not being a team effort.

This is not about making a Cheating Mod Dream Team, it's about people who are willing to dedicate time and effort to the cause. Cause even if you are not good at catching cheaters, you can be a great help.

I dislike cheating investigations, cause I think most evidence is just circumstantial, but I could be a great help by rereading games and telling people what is sketchy and what is not. I think that is what they look for in the first round - if you can do better, then by all means, do better.

This idea is good to get people like Howl and gist (pardon me), who are loitering around most of the time help the site and mods.
over 10 years
You have all those mods but you want a cheating taskforce...

How silly. This isn't new, if you suspect someone of cheating it shouldn't be hard to compile their played games to find collusion and any patterns of abuse.

There's no need for person/people to do this specifically.
deletedover 10 years
And then you have the problem about are these people allowed to be involved if they are running if so they'll get called out for it. If they can't do they really want to give up the chance to run.
deletedover 10 years
They have to trust them else they are going to have to reread every game again
over 10 years
lol k, so the mods don't have to trust the work this cheating investigation unit does
over 10 years
That problem is on the current moderators. Who they ban and who they don't, it has nothing to do with this idea, which is an attempt of work outsourcing.
over 10 years
bronto should be trying to build the best, most solid cheating team possible. this isn't the kind of thing the community comes together to lend a hand in, finding cheaters is long, tedious, and difficult work, and it's hard to make the right decision.