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ban guns from competitive games

deletedover 10 years

people are using the same mentality for shooting a gun as lynching, it's absolutely impossible to make a competitively viable setup with guns, they promote trolling and gamethrowing, the power to instantly remove one person from the game is overbearing and this community can't handle it. furthermore, remove deputy, sniper and gunsmith from competitive lobby and training lobby. part of the problem is guns cause games to become trollish, fast-paced and lower effort which has leaked onto other games, guns probably should be banned from competitive lobby yes, guns are slowly killing competitive lobby. and by slowly, i mean someone get nikki on the phone and tell him to ban guns from competitive lobby. guns are becoming the new lynch, that'st he problem with most new setups. lynching is only ever for lylos now, and equivalent to set in stone absolutes, rather than placeholders for FOSes and reactions. it also encourages a chain of command that makes reading harder, hence why most gun setups end up being scumsided. not only do you run the risk of a *** pr, you also lose any valuable voting process and instead get SHOOT KYLE LOL a bunch. by replacing lynching for a ML with guns, you effectively neuter most competent setups and ruin any form of methodical strategy that could be employed.

guns shouldnt be in comp lobby.. plain and simple, they are either game breaking for town and make easy wins out of nothing or they give mafia a free win because the person with gun shoots. also , theres an entire rule dedicated to hipfiring with guns. guns give people an excuse to grudge lynch people without being able to be opposed. if youre pr with gun you have full control no matter how much town objects, which is just silly.

setup the best setup is what more setups should look like. both PRs shoudl optimally hide instead of claiming , PR claim d1 is the only bad thing about VDLI. if one of the power roles was squishy instead of hard to kill (doc is "squishy, bp is "hard to kill", etc") then it would be great , imo.

and i remember when people actually LIKED playing those scumhunt based setups,. they preferred it to gimmick ones. regardless of whether anyone thinks overall play is worse or better, the attitude people have towards scumhunt setups or scumhunting in general is worse now, which makes overall play worse as a result.

over 10 years
theres a reason, pranay, that people were playing mafia without guns in the game for far longer than youve been playing this site for.
deletedover 10 years
remember how the second brown came back pranay started laughing at his incredibly not funny jokes? let's make fun of how much of a sycophant he is for brown.
over 10 years
retti you dont understand. you want to play just one kind of mafia game. you are bad at mafia if you cant involve gun as a team strength. it is not always about the lynch. that is just one aspect of mafia. a sheriff in town has the power. he can be tamed too. bear has no idea how to play gun setups. everything he said is wrong.
deletedover 10 years
pranay is incapable of arguing without calling someone stupid.
over 10 years
Signed
deletedover 10 years

pranay7744 says

retti you have no experience at all. you were away for a long time and when you were there you were just mod and all you did as a mod was help your friend connor. i have testimony from connor about that. dont compare your experience with mine. you didnt play games when you were mod. you have less experience than bronto


I literally have no idea what you're talking about. I might have not playing 30 games a day but your point is really moot here when I've been active (sometimes regrettably) for as long as I have.
over 10 years

pranay7744 says

noobs like bronto wrap stupid things in pretty cover and other idiots think it is a good idea.


I'd appreciate it if you tried to defend your case by not constantly saying I'm an idiot for my opinion.
over 10 years

pranay7744 says

goodbar your idea is worse than kyle's. it is not even feasible. all you have to do is ask for variety.


how is enforcing a no-gun setup round not feasible lol. we used to do that special round *** which was stupid but at least this is a very lax limitation that clearly a lot of people would appreciate once in awhile.
over 10 years
noobs like bronto wrap stupid things in pretty cover and other idiots think it is a good idea.
deletedover 10 years
that post has so much wrong in it i'm not even going to respond to it.
deletedover 10 years
Pranay, your definition of Mafia is largely skewed and doesn't reflect what Mafia really is.
deletedover 10 years

pranay7744 says

1- it isnt randomized


wrong
deletedover 10 years
there is nothing fair about guns because lynches require a majority consensus. shots can be done with no oversight (excluding gimmick roles like sab).
over 10 years

Goodbar says

This is kinda reminiscent of the whole training lobby merge issue, it was probably a good idea but would offend too many people to be practical. Or at least that's how lucid viewed it.


I think the best way to merge the lobbies would be to delete Comp and just shoehorn everyone into Training, instead of trying to make both communities go into one new lobby. But that will likely never happen. I probably shouldn't be saying these things as admin, but just an idea I had since I remember arguing with Riot and others about this a while back.
over 10 years
1- it isnt randomized

2- a little bit of power tilt is not bad

3- everybody gets their chance

4- it tests skills on different levels
over 10 years
kyle you have no idea about teamwork. you dont know how to play setups with guns. that is why you think one person has too much power. it has so much involved with it. you are bad at mafia and thus you can never understand those things
deletedover 10 years

kyle says

guns are not about teamwork, they give one player the power to completely remove another player from the game instantly, which is ridiculous in a competitive aspect. sniper/deputy/sheriff are even worse in this regard since whoever gets the ability to remove a player is randomized.

over 10 years
Goodbar's idea is good, but it's kind of tough to soft-enforce a no guns policy and tell people when they can and can't comp things. This is the argument I had with Arcbell about A&D as he simply wanted to discourage it, but if we're not outright banning it, it's not really fair for us to say when you can/can't comp something unless we do a blanket ban or it's within the 3 round limit.
over 10 years
did kyle add what i said in my post to the OP? ty kyle
over 10 years
goodbar your idea is worse than kyle's. it is not even feasible. all you have to do is ask for variety.
deletedover 10 years
guns are not about teamwork, they give one player the power to completely remove another player from the game instantly, which is ridiculous in a competitive aspect. sniper/deputy/sheriff are even worse in this regard since whoever gets the ability to remove a player is randomized.
over 10 years
This is kinda reminiscent of the whole training lobby merge issue, it was probably a good idea but would offend too many people to be practical. Or at least that's how lucid viewed it.
over 10 years
retti you have no experience at all. you were away for a long time and when you were there you were just mod and all you did as a mod was help your friend connor. i have testimony from connor about that. dont compare your experience with mine. you didnt play games when you were mod. you have less experience than bronto
deletedover 10 years

Goodbar says


Cantankerous says


Goodbar says

perhaps rather than an outright ban on guns we could promote "no gun" rounds every 1 in 2-3 rounds or something.


i think this is weak.


Why? It's fun for those who still like gunless games without taking them away for the majority who do.


getting rid of gun in comp is not getting rid of gun in general.
deletedover 10 years
ahahahahaha i think pranay blocked me