- The goose is a third party role. The goose can 'goose' once a night, or twice in the day if the night 'goose' has not been used (day 'goose's must be used).
- A 'goose' has no effect on geese who haven't 'goosed', but on geese who have, it will take away their ability to 'goose' for the rest of the game.
- If a goose 'gooses' a townsided role, that role can choose to either 'go goose', turning them into a goose, or if it is a night 'goose', eat the goose resulting in a *delicious goose dinner*. However, they cannot see which option is which, so they must choose this blindly.
- If a goose 'gooses' a mafia or third party role, that role turns into a goose.
- If a goose night 'gooses' a non-goose that is simultaneously visiting that goose, the goose has an additional day 'goose' that can be used
- When there are four or more geese before night start, or a gaggle of geese, then geese will meet at night at the Goose meeting.
- At the Goose meeting, geese can choose to goose individually as before, or collectively kill a non-goose player in the game.
- When in a gaggle of geese, the death of the goose leader, or gander, causes the death of the rest of the gaggle one night later. The gander is one of the original geese at game start.
- If a goose 'gooses' four times in a row, that goose will have the option to lay a golden egg the following night. A golden egg, once laid, 'gooses' all the town-sided players at once the following day and can only be used once per game.
- The goose or geese or gaggle of geese win when either everyone is 'goosed' or has been 'goosed' or was a goose or is a goose or either a majority or a significant minority of players are geese or not in the gaggle of geese or, in the rarest condition, that everyone has eaten a *delicious goose dinner*.
- This role is inspired by Geese: The Musical
- On second thoughts, no such musical exists and this role makes no sense geese geese geese geese geese geese geese geese.
