Hero / Villian
  • Note: This is a two part role, it will be formatted as (Hero desc) / (Villain desc)
  • Where (Hero desc) will display for the hero, and (Villain desc) will display for the villain
  • Hero / Villain
  • At the creation of the game if a hero is in play but not a villain, as a condition there must be a villain as one of the Thirds (Same applies vice versa; This is for "All random" purposes)
  • Receives two messages at the start of the game:
  • -(PLAYER ONE) is your sidekick / goon
  • -(PLAYER TWO) Is your nemisis (Hero or villain)
  • -Note, the sidekick / goon are notified that they are the sidekick / goon, but do not know who their hero / villain is.
  • -The sidekick is randomly chosen among villagers whereas the goon is randomly chosen among the mafias.
  • As long as the sidekick is alive, the hero is immune to night kills / Goon is alive, the villain is immune to lynches and day kills.
  • If the sidekick / goon dies, the respective "Master" is revealed (Eg, sidekick dies, hero is revealed)
  • Wins with its respective side (Village / Third Party)(Sidekick / Goon wins with the "Master" aswell as their original win condition)
  • Villain wins by outnumbering all players. Goon counts towards this win.
  • Hero is village sided, and Villain is a Third Party.
  • The villain participates in mafia meetings.
  • As long as the hero is alive, mafia and third parties cannot win; As long as the Villain is alive, village and third parties apart from himself cannot win.

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Fanart

No fanart has been added for this role yet.
about 13 years
Gafg, you brought so much logic to the table it hurts. I'm going to change somethings up.
about 13 years
Kinda think the Villain should be a third party, personally. His effect that town can't win doesn't do anything since he's a mafia member, anyway. Then again, the hero blocking mafia win doesn't mean much either as once the mafia has a majority they can simply force NL / lynch who they want during day, including hero.

Also, the ability to get a random goon means that the mafia has one more traitor & that could be a town PR (unless goon has to be a mafia member). So it would really unbalance things.
over 13 years
This is so cool!
over 13 years
plussed to 100 hooray
about 14 years
Great Idea cloud, I'll change it to that
about 14 years
An interesting idea. Might be a little complicated. Rather than replace a mafia with a villain, it would be easier to make it a condition when making a setup that when you click hero/villain, both are added to the setup and for random setups, if one of them is picked the very next role is the other one (would mean that it could not be the last role chosen in random setups).
over 14 years
XD Actually that would be cool a Man Eating Boar role
over 14 years
At first I thought the role was ManEatingBoar.

Which seemed pretty cool, but a little zany.

Now I see what it really is, and it's still pretty cool, a little less zany, and I like it.
over 14 years
Yes they would, It would be similar to the lover message "Through the night, you have been enlisted by XXX to become a Goon / sidekick"
over 14 years
Nice role. Do the sidekick/goon know that they are the sidekick/goon?
over 14 years
Why, thank you Argamoroth.
over 14 years
ManEatingBoar, You come up with amazing role ideas :D
over 14 years
Brilliant Idea hobo, I love it.
over 14 years
I've got an idea. How about the nemesis is revealed when the Sidekick/Goon dies?
over 14 years
Alright Chez, I've re-written it slightly. That should balance how the Hero knows the mafia straight off the bat.
over 14 years
Love it plussed.
over 14 years
Dayum, thats a good point chez. How could I change it to improve it?
over 14 years
Cheznahuf raises a valid point.
over 14 years
So the hero knows who a mafia is right away?
deletedover 14 years
So you're saying, if theres 3 mafia (1 villian included) and 3 townies (one village included) Then nobody would win... it'd be a stalemate.
over 14 years
Jam, from my understanding of how Boar explained this role, if the mafia got majority, the villain wins.

Rather, I think villain should be made like a Mastermind instead but can't be masonable/culted/whatever.

But if we go by Boar's description, it would be better if all the mafia becomes the Villain's cronies, or make the maf meeting anonymous so that maf doesn't know who the real villain is. It would be more fair for point distribution this way so if this is played in comp, the mafia would have a reason to try to bus each other if they want a fair share of points.

At least, that's my understanding of it.
over 14 years
No, they are village / mafia respectively. And yes, I know it would go against the coding. Thats why they should be added.
deletedover 14 years
Well then that would go against the mafia/town coding... are they third parties?
over 14 years
Sorry Jamb, I dont really understand what your Getting at; The Hero prevents everyone but the townies from winning, so assuming he is still present. No, the mafia cannto win.
deletedover 14 years
but wait, the villian wins if the hero is dead... so what if the villian, along with 2 other mafia, equal 3 townies, meaning mafia wins. BUT one of the townies is the hero.. would the villian win?