Everyone wants their role to be added. This isn't for everyone.
While lucid is actually active at present, this thread is for fixing roles and mafia-related features. Improving the game itself is more important than adding a bunch of role clones.
https://epicmafia.com/game/5597693 zombies still can't talk in meetings and also if party host throws a party zombies just straight up arent there. #ZombieLivesMatter
wait okay so head zombie was there but i wasn't i guess because i converted....
Thanks a lot, I know myself and many others will take advantage of this. Since you added an error message for not enough characters per players, maybe have like a min/max thing for decks instead of a hard requirement? Minimum 25 and Max 50? Just because sometimes it's hard to fill an anonymous deck with 50 individual characters.
Since their alignment is always changing, I think that the Nomad should have its own win message at the end of the game. They should also get a message when they visit a third party role like "You tried to learn Golbolco's ways, but it was too confusing so you returned to the prairie."
Weird pitch here -5% chance to turn them into a cultist -5% chance to make them go so mad they commit suicide(not leave the game, like thulu would kill them pretty much.) 90% chance to just drive them mad normally(jumbled text)
You learn that (name) was a (role) who died of (cause)
this shouldn't affect current setups including mortician in the least but should open many doors for future mortician setups
Should have beaten to death or something like that appear when it was standard maf kill that got them. That way "unknown causes" can be used for killer, clockmaker, and so on
deletedalmost 8 years
Weird pitch here -5% chance to turn them into a cultist -5% chance to make them go so mad they commit suicide(not leave the game, like thulu would kill them pretty much.) 90% chance to just drive them mad normally(jumbled text)
If thulu is the last player alive it says no one wins, just like if maid is the last player alive. We just count it as a thulu win, as far as sandbox is concerned.
It would be cool (and make sense to me at least)if thulu had a chance of converting a player who visits thulu into cult or cult leader so that thulu actually has a better chance of wining.