you are just picking words that you can make a half-assed argument against and ignoring the main point of the argument. the only reason i can see you doing this is because you don't actually care about being right, but looking right.
deletedover 9 years
GIGA! HOW ARE YOU??!!
deletedover 9 years
Your logic is not welcome here
deletedover 9 years
it's that who won would be determined by rng, bear. the setup would become a complete gamble, and nobody's wins/losses on it would mean anything. he's right. and a&d round might very well just be a big roll of the dice for everybody.
Which is what probability and payouts are there for.
And arguing about those is the Gambler's Fallacy you were spurting for pages earlier.
i'm talking about single games, you god damn idiot
deletedover 9 years
too much difficulty for one side removes autonomy (control of the game's events, or outcome in this case) from the players and puts it in the hands of the RNG that handed everyone the roles at the start of the game
what
he's basically saying, say, taking it to the extreme, that if the setup were 100% scumsided, then the wins handed out by that setup would be completely up to chance, they'd be a product of the random assignment of roles/alignments only
if it was 100% scumsided then it wouldn't even be determined by RNG. it would just be a scum win every time.
i was just on your profile looking at your created setups (lol) and saw two with the name Renaldo
ah yeah they're numbered differently.
deletedover 9 years
what happened to the original
deletedover 9 years
pranay comp teo dude stop being a
deletedover 9 years
too much difficulty for one side removes autonomy (control of the game's events, or outcome in this case) from the players and puts it in the hands of the RNG that handed everyone the roles at the start of the game
what
tl;dr if it's too scumsided unless ur rly good then scum basically win cuz they rolled scum and that's BS when it's supposed to be competitive
Which is what probability and payouts are there for.
And arguing about those is the Gambler's Fallacy you were spurting for pages earlier.
deletedover 9 years
he's got a point. setups are going to break as they tend scumsided
im gonna go get ready for work, will take 30 minutes, so pm me your setup connor, else im keeping the ones that are there.
deletedover 9 years
i was just on your profile looking at your created setups (lol) and saw two with the name Renaldo
deletedover 9 years
connor, there's no such thing as a scum sided setup, unless the % over 100 games is like 60% mafia, that, that sir, is the only way.
deletedover 9 years
too much difficulty for one side removes autonomy (control of the game's events, or outcome in this case) from the players and puts it in the hands of the RNG that handed everyone the roles at the start of the game
what
he's basically saying, say, taking it to the extreme, that if the setup were 100% scumsided, then the wins handed out by that setup would be completely up to chance, they'd be a product of the random assignment of roles/alignments only