- 3rd party.
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- Each night can take the identity of a new person. This action doesn't make her lose any of her current identities.
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- "Identity theft" works like guise. The person behind the role goes to the graveyard, can't do anything that affects the game anymore, but the rest of the town won't notice a thing (With the obvious exceptions. If the identity of a cult leader is stolen for example, it will make the rest of his cult die.)
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- Can talk/vote/whisper (in appropriate setups) in the name of identities she owns.
- Works like a vent with added vote control, but only for identities she possesses. Also captures whispers sent to any of her identities.
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- Stolen identities have no meetings, so partners will know something is fishy. Again, works like guise/conversions.
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- If an identity is killed, it flips as a Schizo.
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- Dies if her original identity is killed (all stolen identities also flip dead after she dies).
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- Wins if everyone alive is.. her.
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- When targeting other Schizos same rules apply. If the target is an already stolen identity, it's simply taken away from the target Schizo. If the target is the main identity of another Schizo, all stolen identities belonging to the target die and flip as Schizos.
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- supmaster004 gave pony the idea of suggesting this role, after pony told him about how Drysc made her fight for 90 minutes in 3 way lylo before hammering her with his cheating alt.
