Time_Bomb
  • -Sided with the mafia
  • -Has an option to die at night meeting
  • -The mafia will automatically win if the game lasts for more than X minutes after the Time Bomb dies.
  • -The timer would not include night-meetings
  • -The value for X would be determined during the setup's creation (makes sense to have a more reasonable timer based on the number of players in the setup)
  • -In order to prevent mafia winning because of vegetables, at the end of X minutes, the room will automatically kick inactive players like normal within 10 seconds. Anyone who doesn't vote will veg, and the game would go unranked. Also, at the end of the timer-kick, if one mafia is still alive, then they win!

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about 15 years
Oh true. Maybe the mechanism should be just that the timer starts every day, and it automatically kicks at the end of the timer. That, or don't make setups with more than 2 mafia. Hmm...looks like the TimeBomb would be the perfect compliment for a yakuza. XD
deletedabout 15 years
>confirmed mafia refuses to vote until KLd

yeah no
about 15 years
wat he said, plussed
about 15 years
Great idea, I hate it when town spends 20 minutes picking a ML or deciding to NL or not.

This would suck when there is an afker around so the setup should have the space to lynch an afker without reprecussions