Brewer
  • Starts with two potions
  • One potion is poison and will kill the target
  • One potion is healing and will protect the target from kills
  • Sided with the village
  • people I know irl play with this role :D
  • If you have any suggestions please let me know
  • okay the idea here is a doc that can only save once merged with a vig that can only kill once. it's to have to be able to use their actions wisely.

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almost 12 years
Myths: How is this related to the witch? The peeps irl call it a witch, but on EM witch is a totally different role.
almost 12 years
sweetnkind: hmm, maybe
almost 12 years
ahem ahem *WITCH* ahem ahem
deletedalmost 12 years
would be interesting as a third party role where they dont know which is poison and which is healing
almost 12 years
minidude13:

the idea was that they had to drink it no matter what, as soon as they are given it. And it's one of each.

Sorry, how did I copy you? Like, I copied your role? Or I copied the question about how to add a death message?
almost 12 years
Censored: yes
deletedalmost 12 years
Meh, to be honest, this needs to be something where either both bottles can be poison, healing, or one of each so it's unpredictable. Then, the people you choose shpuld have the option of drinking the unknown potion, which either kills them, or grants them immunity for the current day/night cycle. My way assumes they can only drink the potions during day and the effects happe immediately. Also, nice copying fro my roles with the suggestion portion asking about Death Messages. Not cool (on main).
deletedalmost 12 years
so at night the brewer would have a poison potion meeting and a healing potion meeting?