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Round 763 Discussion Thread!

almost 6 years

Congrats to all three trophy winners of Round 761!


1st

Setup:


2nd

Setups:


3rd

Setups:


And an honorable mention to 4th place!


4th

Featured Setup:

  • Code Black Asylum

Good luck to the participants of Round 763!

Join the competition!

When is your birthday?
8
January / Feburary
8
October / November
4
May
4
August
3
September
3
July
3
December
2
April
1
June
1
March
almost 6 years
Lucid has decided to automate tokens going out to the top 3 runners, meaning that there will indeed be token rewards for every round starting now. For anybody who missed the previous announcements, the amount of tokens for the top 3 are 20, 10 and 5.
almost 6 years
thank u for the support ally one day i will actually be able to play all the days in a round
almost 6 years

Minie says

I don’t think most setups have this issue, jan, vdli, ddp, fj and most setups do last for a good 30 minutes and exactly my point is hell yeah. I have all my hearts left cause I don’t even want to stoop to that level.Hopefully, people will start playing other setups


To be fair, Almost all of those setups have the chance to last ~5 minutes in certain scenarios. Of course those scenarios are extremely rare, but it's still possible nonetheless. So looking into the average of the time for Sheriff setup based on a singular round would definitely help in appealing that the setup isn't comp worthy.

Conversely, the point I was presenting above was that a lot of fun, unique, and newer setups get completely blindsided in competitive rounds by the same couple of setups, and the 3-round suspension for setups after being picked doesn't really do much given how we're fallen into a rotation of once something is off that suspension, immediately put it back up for the next possible round.

If that problem were to be fixed, I'm figuring it would also indirectly fix the issue of setups like the Sheriff Hipfire one being comped and played so much by users.
almost 6 years

Minie says

I don’t think most setups have this issue, jan, vdli, ddp, fj and most setups do last for a good 30 minutes and exactly my point is hell yeah. I have all my hearts left cause I don’t even want to stoop to that level.Hopefully, people will start playing other setups


i'm agreeing with you here minie :P

i see the problem in this round cause i played tons of vdli last round and i enjoy it except when i'm numb
almost 6 years
I don’t think most setups have this issue, jan, vdli, ddp, fj and most setups do last for a good 30 minutes and exactly my point is hell yeah. I have all my hearts left cause I don’t even want to stoop to that level.Hopefully, people will start playing other setups
almost 6 years

Minie says


Songin says


Minie says

I agree with the latter but some of the setups are overly played when the other comped ones are too boring. However a comp setup shouldn’t end in 3 minutes and hellyeah ends within 3 minutes on 90% of village losses due to an idiot being sheriff and then the reports are flooded with hipfire accusations which are non vioble due since its not a “hipfire” if you wait the 2 minutes.


I think the instances of a setup being overly played due to the other ones being too boring aren't as common as the scenario I based my idea around. Even then, if it happens, let's say, once every 10 rounds, then I still think it'd be fine to go ahead with my idea.

The main thought process is to establish more diveristy in rounds, so that we stop going through a cycle of Sheriff Setup -> Jan 2.0 -> VDIL -> repeat. It's obvious that trusting the userbase to diversify themselves won't happen naturally, so pushing for it with more regulations on which setups can be comped and how long of a wait period there are between rounds for them, will help in pushing for that diversity that a lot of users ask for.


Fair

And take, a comp setup is meant to last for 20-30 minutes.

If setups are banned we won’t have this problem tho

I guess if we evaluate the average time a game lasted once the round ends we will have solid evidence that hellyeah would have an average of 5 minutes at most.


well if a comp setup is meant to last 20-30 minutes per game then there's the problem. the setups comped are not up to par for comp, plain and straight.


sure we can have fast games if town/mafia fks up but then we have HELL YEAH D1 HIPFIRE on GnH Plus blacksmith
almost 6 years

Songin says


Minie says

I agree with the latter but some of the setups are overly played when the other comped ones are too boring. However a comp setup shouldn’t end in 3 minutes and hellyeah ends within 3 minutes on 90% of village losses due to an idiot being sheriff and then the reports are flooded with hipfire accusations which are non vioble due since its not a “hipfire” if you wait the 2 minutes.


I think the instances of a setup being overly played due to the other ones being too boring aren't as common as the scenario I based my idea around. Even then, if it happens, let's say, once every 10 rounds, then I still think it'd be fine to go ahead with my idea.

The main thought process is to establish more diveristy in rounds, so that we stop going through a cycle of Sheriff Setup -> Jan 2.0 -> VDIL -> repeat. It's obvious that trusting the userbase to diversify themselves won't happen naturally, so pushing for it with more regulations on which setups can be comped and how long of a wait period there are between rounds for them, will help in pushing for that diversity that a lot of users ask for.


Fair

And take, a comp setup is meant to last for 20-30 minutes.

If setups are banned we won’t have this problem tho

I guess if we evaluate the average time a game lasted once the round ends we will have solid evidence that hellyeah would have an average of 5 minutes at most.
almost 6 years
the value of playing mafia itself has been lost over the years
almost 6 years
people like fast setups


no one wants to spend 15-20 min on a comp game just traditionally scumhunting

pointfarming > actually trying

that's why bs-hooker-sheriff is popular
almost 6 years

Minie says

I agree with the latter but some of the setups are overly played when the other comped ones are too boring. However a comp setup shouldn’t end in 3 minutes and hellyeah ends within 3 minutes on 90% of village losses due to an idiot being sheriff and then the reports are flooded with hipfire accusations which are non vioble due since its not a “hipfire” if you wait the 2 minutes.


I think the instances of a setup being overly played due to the other ones being too boring aren't as common as the scenario I based my idea around. Even then, if it happens, let's say, once every 10 rounds, then I still think it'd be fine to go ahead with my idea.

The main thought process is to establish more diveristy in rounds, so that we stop going through a cycle of Sheriff Setup -> Jan 2.0 -> VDIL -> repeat. It's obvious that trusting the userbase to diversify themselves won't happen naturally, so pushing for it with more regulations on which setups can be comped and how long of a wait period there are between rounds for them, will help in pushing for that diversity that a lot of users ask for.
almost 6 years

Songin says

Here's an idea. If a setup gets played an overwhelming majority amount as compared to other ones during a comp round, it can't be picked again for double the normal amount. (So 6 rounds.) This allowes for more diversity in comp rounds so setups like Hell Yeah and Jan 2.0 don't dominate every other round.

Edit:
Also if a setup gets under, let's say, 10 plays during a round, can it not be subjected to the 3-round ban.



Songin says

Here's an idea. If a setup gets played an overwhelming majority amount as compared to other ones during a comp round, it can't be picked again for double the normal amount. (So 6 rounds.) This allowes for more diversity in comp rounds so setups like Hell Yeah and Jan 2.0 don't dominate every other round.

Edit:
Also if a setup gets under, let's say, 10 plays during a round, can it not be subjected to the 3-round ban.


I agree with the latter but some of the setups are overly played when the other comped ones are too boring. However a comp setup shouldn’t end in 3 minutes and hellyeah ends within 3 minutes on 90% of village losses due to an idiot being sheriff and then the reports are flooded with hipfire accusations which are non vioble due since its not a “hipfire” if you wait the 2 minutes.
almost 6 years
Here's an idea. If a setup gets played an overwhelming majority amount as compared to other ones during a comp round, it can't be picked again for double the normal amount. (So 6 rounds.) This allowes for more diversity in comp rounds so setups like Hell Yeah and Jan 2.0 don't dominate every other round.

Edit:
Also if a setup gets under, let's say, 10 plays during a round, can it not be subjected to the 3-round ban.
almost 6 years

Minie says

Btw can we decomp that hell yeah setup! Why do people think it’s a competitive setup? It’s litetally guns & hooker with a blacksmith! It’s also a one man carry setup.. guys pls stop playing it, it’s embarasing!


Words of Wisdom right here folks.
almost 6 years
Btw can we decomp that hell yeah setup! Why do people think it’s a competitive setup? It’s litetally guns & hooker with a blacksmith! It’s also a one man carry setup.. guys pls stop playing it, it’s embarasing!
almost 6 years
I knew no one else here will be smart enough to be a September baby ?
almost 6 years
imagine me putting january & february together and october & november together and thinking that more birthdays will go in the other months.
almost 6 years

Sasuke says


ErzaScarIet says

http://prntscr.com/mhrx19
fake news

http://prntscr.com/mhrxko
@Sasuke


I put down the date of my conception. I was a preemie.


i am too but usually they are smarties dunno what happened with you :/
almost 6 years

ErzaScarIet says

http://prntscr.com/mhrx19
fake news

http://prntscr.com/mhrxko
@Sasuke


I put down the date of my conception. I was a preemie.
almost 6 years
hey here to trophy
almost 6 years

PatrykSzczescie says


ErzaScarIet says

http://prntscr.com/mhrx19
fake news

http://prntscr.com/mhrxko
@Sasuke


Wiki is fake.


It’s NARUTOpedia not WIKI :p
almost 6 years

ErzaScarIet says

http://prntscr.com/mhrx19
fake news

http://prntscr.com/mhrxko
@Sasuke


Wiki is fake.
almost 6 years
because all of the other months are better.
deletedalmost 6 years
if your going put 2 months together twice why not just do 6 options
almost 6 years
almost 6 years

Minie says


D3xTr0m3th0rph4n says

30th post here


Can you please explain how you arethe 30th post! I keep counting sasuke, I’d rather it be you so explain how


im cuter