You're thinking completely opposite and even not about forcing to lose. Town is losing, either way, upon meteor everybody loses. Mafia wins by getting the game finished before meteor.
it needs to be made against the rules in this setup to force meteor if in auto loss. its a simple fix
meteor is perfectly fine. It's a stalemate. You can't force mafia to lose just because you don't like the meteor mechanic.
Remember that anytime there's a meteor on mafia, town have 3 chances to lynch and take control.
You need to rethink your setup if it's won't work unless meteor is removed.
Actually, town are the ones who can take advantage of the meteor. The meteor mechanic is not broken only in this setup, it is theoretically broken in any setup where the last mafia alive doesn't have a killing night action. That needs to be looked into.
it needs to be made against the rules in this setup to force meteor if in auto loss. its a simple fix
You must fix the setup with must lynch, which will make it more mafsided if thief successfully steals a gun as last mafia, it would be well deserved though.
must-lynch would absolutely mafside this setup in plenty of scenarios.
it needs to be made against the rules in this setup to force meteor if in auto loss. its a simple fix
You must fix the setup with must lynch, which will make it more mafsided if thief successfully steals a gun as last mafia, it would be well deserved though.
I don't see how mafia deserved to have meteor there when they are performing their action responsibly each night, seems like an exploit used by town that has no place in the setup
Also why on earth are meteor mechanics that the game goes unranked if whoever has meteor doesn't take action. That makes no sense at all.
maybe try must lynch?
Impossible the setup fundamentally relies on town being able to no lynch at times. This is because if they lynch the final maf then the final maf gets to pick out who the seer is and wins.
yeah, you honestly made a pretty good setup with the seer involved, but will is correct that town are given the option to force meteor there, which kinda breaks the setup in that very rare situation they were in
It is an obscure situation and thats the only time its been exploited thus far in the setups history. The setup is perfectly balanced otherwise and most people like it a lot. Is there any way we can get a rule imposed that people can't force meteor like that purposefully on this setup. Meteor is of no use in this setup other then to exploit this glitch. Or is there any other possible fix?
Also why on earth are meteor mechanics that the game goes unranked if whoever has meteor doesn't take action. That makes no sense at all.
maybe try must lynch?
Impossible the setup fundamentally relies on town being able to no lynch at times. This is because if they lynch the final maf then the final maf gets to pick out who the seer is and wins.
yeah, you honestly made a pretty good setup with the seer involved, but will is correct that town are given the option to force meteor there, which kinda breaks the setup in that very rare situation they were in
Also why on earth are meteor mechanics that the game goes unranked if whoever has meteor doesn't take action. That makes no sense at all.
maybe try must lynch?
Impossible the setup fundamentally relies on town being able to no lynch at times. This is because if they lynch the final maf then the final maf gets to pick out who the seer is and wins.
I cant see any of the pics, but the gif better be two hot girls sharing an icecream cone or something..or else i will be extremely disappointed in you MW
Yes, that is how I feel when I'm in a game with Ally lmao gg