quality game - traitor is n1d of course - journalist is on stalker and outs him asap - caroler and journ agree to a carol - at this point spy's only play is to hope for a blue caroled or a useless carol, and has to kill journ - of course lm is caroled and sw is on lm that night, and the carol is therefore auto - collect points
I was going to trophy run but got massive fps drops in my first competitive game of the round. I'll be contacting my tech group for maintenance on the issue. Apologies to my viewers i'll get back to you next round.
We're constantly playing setups with a mislynch and you say N1'ing traitor is so townsided? Traitor games are always mylo D1 with traitor living. Traitor in Jiggle All The Way has a specific features any other role doesn't have.
Sheriff setups are similar: winrate for mafia after N1'ing sheriff is at least 90%.
And mafia roles not attending mafia meeting don't know partners except for thief. So quack can save a town member.
We can make statistics after this round, i bet the winrate for town after traitor n1 is at least 90%, with a few gt vios accounting for mafia wins and maybe one fluke.
I totally agree that the setup would be more mafsided. But i'd rather play a setup that's consistently 45/55 than a setup where it's 40/60 most of the time with a low chance of 100/0.
The best solution would be to have create a role "super spy" that instantly knows all traitors n1. But we can't really have that today.
BTW i forgot about quack (hes not even used in sandbox rip) he can only visit partners right?