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Classic Mafia Debate 2

over 6 years

The moderators are forbidding me from comping Classic Mafia (along with other variants such as Fancy Pants) because it is "uncompetitive". While it's on the mods to provide proof that it's uncompetitive, they have not done so, so I would like to start a poll and debate on whether or not this setup is comp worthy.

My vote is "yes". There is a huge skill gap in Classic Mafia. Some Classic players have 40% winrate, while some have 60% or more. You can't say that is all just luck, there is meta mindgames and scumhunting involved, and good report faking is a must.

Should Classic Mafia be allowed in competitive?
31
Yes
10
No
over 6 years
Mods won’t comp Classic because it will bring too many new/bad/gt accounts into comp and will lead to the mods having to sift through hundreds of reports daily, that is why they won’t comp it
over 6 years
I think this is an interesting and useful discussion and I'm not opposed to classic being comped on its merits. Fancy pants or GnH I would say no since you can have auto d1.
over 6 years
I've only read the op, but honestly - some of the most popular comp setups are way worse than classic, so why not
over 6 years
BiggusDickus my boy if you wanna sucessfully comp 2 lolsetups, i can help you, i've done it in the past. here you go

JMTD https://epicmafia.com/setup/1453406
JMTA https://epicmafia.com/setup/1453401
over 6 years
on second thought i'm gay
over 6 years
Alright nevermind.

If any of the other trophy winners want to argue about this they can. I'm just gonna pick my setups and log off. Got a distaste for this community (mostly the mods, yall are cool people) and I'm not gonna play again.
over 6 years

noavinoavialert says

Most classic ranked games ive been in are about 25 minutes... so saying its too short is bs


EXPLAIN WHY I'M ON THE KILL LIST OF YOUR M/F/K NOW
over 6 years
Most classic ranked games ive been in are about 25 minutes... so saying its too short is bs
over 6 years
I will respond to more arguments in the morning.
over 6 years
Also, classic does have scumhunting if cop dies n1. In alcoways, if tracker dies n1, town is up creek because scum can lead the game. If maf dies on a BG save n1, town will win. Its extremely swingy and not competitive at all.

In Classic scum can easily win out of a doc save with a good CC.
over 6 years
Real tracker can confirm themselves on BG in alcoways, they can find morts or blues to confirm themselves mechanically, they get a clear based on a mafia stalk. Classic is much more low-variance. There is basically no room for subtlely in Alcoways either, you always CC tracker unless BG dies.
over 6 years
Also, alcoways is townsided as sin. Tracker and stalker in a 7p with that much town power is a horrible idea.
over 6 years

blacksnakemoan says

Also I asked you to comp Alcoways several times and it only has 7 players lmao

it's not about the numbers


Alcoways still not the tracker and Evil mans must die are classic with different roles.
over 6 years
Dude, you can't argue that shooting D1 in that setup is a viable strategy considering that you regularly dole out violations to anyone who does it. Even if it isn't a hipfire, town will lose with a d1 shot 90% of the time. If you don't believe me go read a bunch of games where someone shoots d1 and see the result.

Just because you can play suboptimally in a setup doesn't mean that it has any depth.

Here's a Classic strategy. Don't claim cop d1. Let scum claim, have them out innos and try to get them to inno you before you claim on d2. I'll probably get lynched d2 doing this strategy, but wow, I gave the setup depth.

If anything, the rigidity of Classic makes it more competitive, not less. Less chance to hide gt by pretending to play "suboptimally" and the SRing is measured in a controlled, low-variance environment.
over 6 years
classic got banned because of the round i threw for prevail. sorry
over 6 years
Also I asked you to comp Alcoways several times and it only has 7 players lmao

it's not about the numbers
over 6 years
Having more roles means different strategies are available.

Take the absolutely atrocious sheriff setup for example

D1: PRs can claim or hide. Sheriff can shoot/NL, shoot/lynch, or no shoot/NL. Mafia can attempt to make the PRs claim, or they can attempt to trick sheriff into shooting.

N1: BS can funvest or vest sheriff, attempting to predict a PR read by maf. Mafia can aim for a cop read, a BS read, or they can aim for sheriff and try to hook the BS. The lawyer and the hooker both provide different utilities at night which can change how it's played: three mafia can CC, and each has a different strength.

D2: PRs can claim or hide again, cops can have their CC war, mafia can influence the vote.

All of this is far more indepth than Classic, where both mafia are the same, they can do nothing but CC cop to avoid auto loss, and you can confidently predict the way 99% of games will be played. It's also the reason why we get plenty of reports on people in the sheriff setup for GTing bc they don't understand it, and we get plenty in the Classic setup bc people don't understand GTing.
over 6 years
Charley, here's an idea. Since you don't know the reason for Classic being banned, why don't you get the admin to come to the thread and make a statement about it? Isn't that more productive than being sarcastic and repeating the same nobody wants to hear over and over?
over 6 years
This game is role sudoku no matter what setup you play. Don't discriminate against Classic just because it only has 7 players.
over 6 years
Scumhunting is not "multidimensional". If there are noobs in the game, they either towntell or town slip based on a few select tells that everyone who's played a bunch already knows, and reading others is just meta.
over 6 years

charley says

Dude if you think i actually support guns and hookers being comped you're delusional lmao. Everything i said in that game was to get you to shut up and focus on the actual game. Classic was banned from comp years ago before i even played comp. I don't know the actual reason for it being banned it just is.


I'm sorry that I can't read your mind, and that I assumed a moderator wasn't being sarcastic to a user who's just trying to have an argument about a setup.
over 6 years
https://epicmafia.com/setup/1169255 Cop claims d1 and hammers, scum tries to hit doc, probably loses if they don't hit doc.

https://epicmafia.com/setup/731112 Bleeder claims, gets gunned, shoots, maybe in ccs, maybe in blues.

https://epicmafia.com/setup/730778 Dreamer claims d1, town lynches in dream. If Dreamer doesn't have a dream, town more often than not loses unless they lynch Enforcer.

https://epicmafia.com/setup/58204 PRs claim and everyone selfs and hammers. Game always goes to 3 way.

https://epicmafia.com/setup/471195 People pretend to scumhunt, make a crier line, town basically RLs. Gov can be a dumbasss or not.

None of these setups are multidimensional.
deletedover 6 years

BiggusDickus says

Seriously though, the pregame of that game shows how intellectually bankrupt these mods are.

"I'll support GnH being comped but not classic." - Charley.

GnH is the definition of an uncompetitive setup. Depending on who is gunned and what report cop has, town can have easy autowin.

Classic is much more balanced. There's never an unwinnable situation for scum.

They have no logic. It's just horrible.


Dude if you think i actually support guns and hookers being comped you're delusional lmao. Everything i said in that game was to get you to shut up and focus on the actual game. Classic was banned from comp years ago before i even played comp. I don't know the actual reason for it being banned it just is.
over 6 years
Just because something is "one-dimensional" doesn't mean that it isn't competitive. There are a bunch of setups that are "one-dimensional" that people play competitive.

Setup is bad and should not be played. Sheriff claims d1, nl, BS vest, shoot in claims or for hooker. How "one-dimensional."

This game is not as complicated as you make it out to be. It takes as much effort to do a cop cc in classic.
over 6 years

blacksnakemoan says

It's just too one dimensional. It's not a scumhunting setup like Cry'n'Spy, because there's a cop. So people use the cop as a crutch to carry them through.

The only mafia play is to CC cop, or not cc cop. If they hit blue and don't cc cop, it's p much town auto. If they do CC cop it becomes a coin flip bc no one talks in that setup and people rely on stupid meta like "that person typed inno before the name!"

If it was 10 people it'd be a lot better tbh, but as it is now, it's far too simple a game.


Janitorial 2.0 is entirely about a cop battle. Unless doc or cop is janned town will steamroll with a CC win. Is that any more nuanced?

SDS is "classic mafia with 3 prs and 3 mafia." Having more roles doesn't change the dynamic whatsoever.