Can we please bring the comp lobby back? im sick of my comp games getting 4 people joined but then going to next page cause of fancy pants and that other jailer setup push it all the way down in 3 minutes
Agreed?
18
Or Nah
15
Yes
deletedover 9 years
How many of these threads need to be made that have the same arguments that say the exact same things
The first time I played mafia on the internet (read: non-live) was a 9 person 2 mafia 6 town 1 cop setup. I played variants of that (never any other roles other than cop, mafia and vanilla townies) until 2 years later when we introduced roles like medics and vigilantes etc. None of these games ever turned into claimfests like EM games do.
You're underestimating the amount of players that enjoy putting time and effort into this game, and what's more, you're demoralising them too. Whose going to come join you if you refer to ranked/training players as point farmers who cant play and isp for every 3/7 games (which i call bs on because that is not what happens)? You are acting like people play this game to fill up a little pie chart to represent their self worth on their profile, when that is completely wrong. Sorry if this sounds insulting, but you clearly don't know why people avoid competitive games if you think this. I don't know if you remember yours, but my first jump from unranked to red heart games was not a pleasant one, and it's because people expect things of you. To know the different roles and scenarios instantly by reading some little guide full of confusing vocabulary and any number of variables. And I imagine lots of players, like me, feel that the jump from red to gold would be exactly the same as unranked to red. It doesn't help that every other forum post or report is about a gamethrowing in comp games which really was just someone making an honest mistake. Try and make it more welcoming than sectioning the lobbies off more, I'm sure there are plenty of players you would enjoy games with or who could become very talented, if they were just given a little nudge.
deletedover 9 years
UniversalStudios1m 19s Apostasy says FP has acted as a catalyst for the learning curve between training and comp. Has it? Seems like we have less comp players than we did when CM was the primary setup.
I don't think you read what I posted. FP has acted as a catalyst for the learning curve, as in it has steepened the already steep learning curve between red heart games and gold heart games. The same applies to classic mafia. I agree with you that they are both cancer, I just don't think the tumor can be removed without killing the host.
deletedover 9 years
All of your are over exaggerating how bad FP is. Basically all EM setups suck d*** and they're all based off of sucking off the PRs or yoloing who is a PR. Just look at all the comp setups that were suggested this round and which ones were basically just discarded because they didn't have PRs or required actual scumhunting. Plus FP is a decent way to learn the game and learn how to distinguish between a good claim and a poor one and many other skills that are actually applicable to EM comp games (not to any other game that requires skill)
You learned to play mafia on other mafia sites, not in fancy pants games. Fancy pants games are analogous to flipping a coin, and teach detrimental play qualities.
FP has acted as a catalyst for the learning curve between training and comp.
Has it? Seems like we have less comp players than we did when CM was the primary setup.
deletedover 9 years
FP has acted as a catalyst for the learning curve between training and comp. I don't know that it can be fixed without alienating a significant portion of the user base at this point though (arguably a majority). Separating the lobbies is definitely not going to fix it, and in fact only hurts gold heart games and does not hinder fp players at all
A better question would be why do you care so much that there are more FP players than comp players? Is that seriously such a problem? If it's what people enjoy, let them keep doing it. They're giving the site ad revenue.
If you've actually transitioned from FP to comp, you'd see how detrimental FP farming is to competitive play. That detriment lies in the fact that FP doesn't teach core values of this game, it's just a vote simulator for people to quickly burn hearts for points and stats. It would be great if there was actually a ranked community, but attempts to branch out in setup are quashed by the fact that people don't know the roles nor are willing to read the setup strategies, something also detrimental to comp.
People will default back to what they know, and all this site teaches ranked play is FP. There is so much more to this site and FP shouldn't be the literal soul of this site.
deletedover 9 years
I didn't expect to come back to find this thread still being bumped, honestly. It's not happening, I've already stated why and answering all of your concerns would just be repeating myself, Zovea. The same way you are right now, actually.
do you even read the word you write? I'ma be blunt yo, this is the most arrogant, snobby CRAP I have ever seen on the forums and that's seriously saying something.
I feel like you might legit be trolling here.
Seems we both have a similar problem with proofreading our posts. Do tell which parts did you feel were crap? Do you think I'm "trolling" because you're unable to comprehend what I said or my reason for saying it.
A better question would be why do you care so much that there are more FP players than comp players? Is that seriously such a problem? If it's what people enjoy, let them keep doing it. They're giving the site ad revenue.
The better question would be why do we need a filter so comp games doesn't get flooded out of the main page if "comp is thriving". How is a >8/42 ratio of comp to FP players thriving?
deletedover 9 years
Actually, the solution would be to bring back the gold heart filter and allow comp players to leave it on by default.
You don't get why it's a problem because you've never experienced higher level play. If you went from struggling to to make sure that no line you type can be used against you to wonder why the every blue in your game wants to nl despite the game being auto win, you'd understand the problem. You're content farming your vote simulator and it shows not only in the way you post, but your approach to the game in general.
lol
deletedover 9 years
Zovea it's not going to happen buddy, sorry to break it to you.
You don't get why it's a problem because you've never experienced higher level play. If you went from struggling to to make sure that no line you type can be used against you to wonder why the every blue in your game wants to nl despite the game being auto win, you'd understand the problem. You're content farming your vote simulator and it shows not only in the way you post, but your approach to the game in general.
do you even read the word you write? I'ma be blunt yo, this is the most arrogant, snobby CRAP I have ever seen on the forums and that's seriously saying something.
Actually, the solution would be to bring back the gold heart filter and allow comp players to leave it on by default.
You don't get why it's a problem because you've never experienced higher level play. If you went from struggling to to make sure that no line you type can be used against you to wonder why the every blue in your game wants to nl despite the game being auto win, you'd understand the problem. You're content farming your vote simulator and it shows not only in the way you post, but your approach to the game in general.
I document most games I play, it's how you learn and establish meta.
oh my god
deletedover 9 years
This thread is stupid, comp isn't going to ever get resurrected. You're suggesting to just make main lobby into comp and kick out all the other people. I don't why people are so against fp/classic just let people play their stuff, who cares if they aren't learning how to play "properly"