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Lucid: Mobile Lobby

about 10 years

This is brilliant! Can't wait for mobile in-game to compliment this. Seems pretty stable, here's a few cosmetic suggestions:

(I'm using BB Q10, default browser)

  • Might be a good idea to move the big red "Sign up to play!" button closer to the top, and scrap the thin little Welcome / Login / Sign Up nav, and instead just have another big red "Login" button beside the sign up. The nav bar looks kinda squished (at least on my browser)

  • Not sure if this is just my phone, but the advirtisment at the top is just slightly cut off on the left side with a narrow blank space on the right side.

  • The "Competitive Setups" section has a red heart beside it instead of a gold heart, which may lead to some confusion.

And here's a couple other ideas regarding the actual mobile lobby function:

  • I think the "pinned setups" tab on the mobile lobby is a lot more intuitive and easy to work with than the current "Find Setup" and "Create Setup" if a user is looking to start their own game on a mobile device. You might wanna just have a "Create Game" button that brings you to the pinned setups, and instead have the classic find setup and create setup navigate available from there if the user wants something special.

  • Something to think about if you're going to be investing a lot in the mobile lobby / game is a "quick join" button that the user can configure... here's a sketch of how that might work:

Automatically join closest to full setup in the lobby as long as it passes the user's filters (default to listed featured, favorited, and competitive setups, red or gold heart). If none matching available, create a random setup from the user's filter list, preferring comp setups that are also on the user's favorites list, etc. Default would be red heart if the user hasn't joined the round competition, or gold if they have. Simple filter configuration could just be checkboxes for comp, featured, and favorited setups, with an advanced option where the user can just add setups in a priority list.

about 10 years
Shivv, imagine having 2x the players playing red heart games in main consistently. That means, if so desired, we can have the same number of games per day as before while banning the bottom half of players. It wouldn't go to this extreme but you get the basic idea, and the reason why more players can only be good for the quality of games.
about 10 years
examples of people playing extremely bad and borderline ISP when they are on their phones:

Giga
deletedabout 10 years
No it will cause an increase in players not doing much and basically kill scumhunting since everyone will be making generic auto-corrected posts every minute.
about 10 years

Shivv says

A mobile-friendly in-game will do nothing but regress the quality of play and encourage farming and insufficient participation.


Nah it'll interest more people which will increase the quality of games in the end.
deletedabout 10 years
A mobile-friendly in-game will do nothing but regress the quality of play and encourage farming and insufficient participation.
about 10 years
Yeah, once iOS8 is announced, I'll begin an app in Swift.
about 10 years
EpicMafia app would rule
about 10 years
just make an app bro
about 10 years
/forum/xx and topic/xxxxx don't scroll either
about 10 years
oh ok. well the scrolling issue is consistent
about 10 years
yeah, reports tab isn't properly styled yet, i'll get to that connor
about 10 years
iOS

also:

about 10 years
I can scroll just fine. Are you on iOS or Android?
about 10 years
well only on the games list
about 10 years
i cant scroll in chrome mobile app
deletedabout 10 years
^ LOL
deletedabout 10 years
not one f-ck was given