All Hail Discordia

 
4
A special blend of psychology and extreme violence. Mostly a night-action game, this is reverse mafia with third party action. Concept developed with GaryOak. Special thanks to LordTyr for suggesting adding a doc.
deletedover 13 years
Wait, how does the gray one have 0 win percent. What role is that.
over 13 years
Orbneko, it's possible for no-one to win this setup, as is indicated by the gray symbol. Maybe.
over 13 years
E.g. there is a mason, the vig and the killer left. The mason mismasons. The vigilante and the killer vote to kill each other. The vigilante's shot still goes through if the killer kills the vigilante, so everyone dies.
over 13 years
I think the gray one means no one wins, as in the cult leader dies the same night that he cults the last person so everyone is dead... or a mismason or something to knock off multiple people so everyone loses.
over 13 years
One of the worst competitive setups i've ever seen.
Not competitive at all.
over 13 years
love this set up
over 13 years
boy, it sure is pointfarm around here
deletedover 13 years
I don't think you understand what a true point farm is.
over 13 years
This setup sucks
over 13 years
Given the split between the mafia party, town party, and 3rd parties, you almost guaranteed to get 100+ points if you play your cards right.

This is a godawful comp setup, regardless.
deletedover 13 years
beastly setup.
over 13 years
SO DAMN COMPLICATED *EXPLODES*
IS FOOL CULTED? DID KILLER OR MAF KILL THAT DUDE? DOES SANTA CLAUSE EXIST? *EXPLODES PART 2*
deletedover 13 years
This setup is amazing in competitive.
over 13 years
Please do not make setups like this and the reverse mafia comp anymore. idiot ppl join them and autovote no one. some random ppl win and get high points >_< fail
deletedover 13 years
This was a great comp setup, reminding us that not every setup has to be procedural and that comp CAN be fun!!
over 13 years
This is a terrible setup. It's just way too dependent on special roles. Godawful.
deletedover 13 years
I can break this setup, as I figured out a way to have everyone in the game win points. It's best if everyone agrees to no kill/no mason in the pregame, but it will still work on D1 but those dead will not receive points. Cult claims D1, as does Killer. Cult announces who they are culting that night, and killer kills them. Stalker/Vig can kill the second cult if they culted N1. Eventually, there will be three people-the CL, the Killer, and another random role. The CL cults the random role while the killer kills it. Killer-Cult joint, everyone in the game gets points with no risks except for a troll power role/mason
over 13 years
You realize the killer has to kill N1, yes?
You'd have to agree on a cult/kill n1 and hope that it isn't the cult leader that was chosen.
deletedover 13 years
Didn't Lucid change it also so that if everyone wins, no one gets points?
deletedover 13 years
Worst setup I've ever seen. Only the noobs like it.
about 13 years
This setup is heavily broken if stalker dies N1.
deletedabout 13 years
Not again....
about 13 years
I rated this setup up thank you for posting it.
almost 13 years
Negged.
almost 13 years
this is my favorite setup