Martyr
  • Visits one person every night.
  • That person will be saved from death and given bread.
  • The Martyr will die instead of them.
  • If directly targeted by a night kill, the Martyr cannot be saved from death.
  • Sided with the village.

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over 11 years
This is a weird role
almost 13 years
@ shmeur: hitting the hide target will always kill the vivor regardless of whether the hide target was saved or not. this is a bug that has existed for a while. HOWEVER, if the martyr is directly attacked, the role logic causes the martyr to absolutely kill herself, so whether the target visited or not is irrelevant.
almost 13 years
change the description to "only dies if the target doesn't visit"
almost 13 years
Oh, I see the logic.
Problem is "Hide" isn't fully reliable.
almost 13 years
I guess I can change it to "the martyr will die instead." for semantics
almost 13 years
i just tested it and it did. watcher confirmed that martyr and maf hit same target. instead of dying, the cop was saved but the martyr died.
almost 13 years
Edit out "will die in their place" since that can't happen
almost 13 years
the bread lets the town know there's a martyr alive, and that the person who got the bread was saved. this is basically a bg that always dies in place of the target.