+k'd, though I don't think who the minuteman uses the gun on should matter. Unrelated, but maybe making him appear as blue to the town would add some spice? Like this, maf wouldn't be able to tell if they were safe on d3, if they killed a blue before
This seems like a good role. I would love to see it ingame. I think there should be a consequence for hitting a villager, but maybe not since they have to wait 3 days to get a gun.. What does everyone else think?
deletedover 15 years
Anyway, I like it, but it would need to be used in setups with a lot of role so they for sure make it do day 3.
Actually... it's very underpowered. He'd need to get a vest/gun that same day to make up for being nothing more than a blue until Day 3. At least make him look guilty or something.
I think this is fairly balanced. Day 3 gives long enough time to be killed/lynched, but If he survives can turn the game around to either side's favor. Would be interesting to try games but probably with only 1 minuteman per game.