Evil Ghost
  • -Appears as villager when alive.
  • -When lynched, he will haunt a random town.
  • -When killed, he will haunt a random mafia.
  • -A haunted role has a 50% chance he will not be able to do his role, a 40% chance nothing will happen, and a 10% chance he will die.
  • -Wins if the haunted role is lynched/killed/dies.
  • -Third party

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deletedover 14 years
In my opinion, the game already has enough randomized play as it is, and this should not be encouraged by the making of this role. Though, I really like the idea, so if you can find a way to change that chance part of the role, I'll all for it. Until then, umm, I've still +k'ed, because I don't think this is a bad effort.
over 14 years
What would you suggest? I was trying to think of what being haunted would do.
over 14 years
I like the idea of a "ghost" role. This isn't bad, but might need to be tweaked a bit, especially with the whole percentages thing.
over 14 years
Wut. Did I get it wrong?
over 14 years
It's a... nvm.
over 14 years
I think you spelled ghosts wrong.
over 14 years
Zombie goasts leave this place.