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- -Once per game, the witchdoctor can reanimate a villager from the graveyard for a day.
- -When a witchdoctor is in the game, all night actions and village meeting conversations are hidden from those in the graveyard.
- -Witchdoctors cannot revive other witchdoctors.
- -Sided with the village.
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- I'm still debating whether or not the daytime conversations should be hidden, and whether or not the reanimation should have a time limit. I like the concept of introducing a role that can revive the dead, but I don't want for it to become gamebreaking. Let me know if there's anything I should do to balance it out. :)
