Doombringer
  • -Picks a person once per game
  • -When Doombringer is killed by town, every single person of chosen character's role dies.
  • -If chosen character is lynched, Doombringer dies with them. other people of same role stay alive.
  • -you do not know if you have been binded to Doombringer.
  • -When culted, kills all cultists.
  • -Doc and other healing roles do not work on Doombringer
  • -Mafia sided, attends meetings.
  • Remember, open for editing. just rough draft.

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over 14 years
That works, but then the doombringer is just lynched the next day, and loosing a blue and a mafia is a lot better for the town then mafia. so then it would be overpowered in the blues favor. and keep in mind, that one mafia dies as well as the blue, so it isn't as terrible a loss. another 2 idea's right here though
-Hes 3rd party, and wins if he kills 2 or more people OR second to last person standing
OR
-he's mafia and but doesn't attend meetings, but i feel like while that would be interesting it wouldn't work very well for mafia.. unless he knew who mafia was.

there are just so many different possibilities that i could add in with Doombringer, i believe he has a lot of potential.
over 14 years
No. Too heavy win. Here's one for you:
-Picks a person
-When doom is lynched on the next day, the chosen person is lynched instead.
-one time use only

(how about that?)
over 14 years
The count starts on the first night :)
over 14 years
That is better but how would it work on a day start?
over 14 years
Alright. another interesting Idea for the role. say he has a point value every single day that goes on. If he gets killed n1 or d1 then he kills every role of the chosen person. but as the game progresses then he kills less people because his bonds with them start to die. so if he dies n2 or d2 then he kills half of the chosen role, n3/d3 one person, and n4/d4 he kills no one n5/d5 he automatically dies. therefore he kind of gives something like a timer to the mafia, but you can use his role in a lot of different ways, like you can out yourself as doombringer, or have another mafia pretend to be doombringer. or you can stay quiet and hope to get killed.
over 14 years
So its a fool that wins with the mafia? - Picks a blue, gets himself lynched game over. It has potential I just cant think of how to fix it, sorry, Will not Plus or Neg but if you can fix it I would be happy to Plus it
over 14 years
It did seem a tinnnny it overpowered with killing all the roles of that person, but otherwise interesting idea :)