Faustus
  • Can make a deal with a person once per game.
  • A person can choose to accept or refuse a deal.
  • A person that accepts the deal gets the following three effects at night:
  • If somebody tries to kill that person...
  • 50% chance the Faustus will kill the attacker.
  • 50% chance the Faustus will die in place of the target.
  • Can choose to investigate one person every night and see their role.
  • Can choose to kill one person that they have investigated before.
  • After a person accepts a deal, Faustus can only be killed at night when protecting the person who accepted the deal.
  • Wins if living at the end of the game.

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over 14 years
I think it needs a little work, so it stays true to the legend and makes a more creative role. like.. faust asks to make a deal, if they say no, they have to pick someone else that's forced to make a deal in their place or something. then, whoever has to make the deal will be immune to kills for 2 days or something, unless faust is killed. he wins if the player that makes a deal with him wins. or if you don't want it third party, he wins with mafia. idk? +k still cause i like the idea.
almost 15 years
I may make some slight changes but this is how it works: the target won't die at night unless Faustus is already dead. The target can be killed during the day even with Faustus alive. So essentially, Faustus will always act as a bodyguard for that person at night while the target has the same ability as Detective and has a limited version of a Vigilante/Killer's ability.
almost 15 years
Are those chances separate? Or target won't die whatever happens?
almost 15 years
Looks pretty interesting.
almost 15 years
Yeah, a survivor game I made lol.
almost 15 years
Wasn't this a survivor game? lol
deletedalmost 15 years
Hmm I don't know. I'll +k it for creativity.