- Chooses an item. (gun, vest, bread, crystal ball, key, anything else that may be available)
- Visits one player at night who is not sided with the mafia.
- The following day, that player is instructed to ensure the death of a second chosen player (can be anyone, including the Solicitor), in exchange for the chosen item.
- If the second chosen player dies the following day or night, the visited player receives the chosen item at the end of the phase where that player died. Otherwise, the deal is cancelled.
- Item delivery is automatic, and counts as its own additional visit which can be roleblocked or seen during the night.
- If the Solicitor dies, the item will not be delivered.
- Sided with the mafia.

- Select a bribe
- Who to solicit?
- Call for death
Status messages
- A sketchy figure has promised you a (item) in exchange for the death of (player)!
- You received a (item)!
- The deal is off.
Death messages
- (Name), the Solicitor, has been dealt with.
- (Name), the Solicitor, would give anything to change the past.
- This is not quite what (Name), the Solicitor, had in mind.