Crate
  • A Crate can randomly contain a maximum of 3 vests/guns.
  • Visiting the Crate at night gives the visiting role a vest/gun.
  • When a Crate is killed its contents are scattered all over the town and are given to random people.
  • The Crate also has a 50% chance of being an Explosive Crate, that blows up the aggressor when killed (not when visited).

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about 15 years
Holy shit this role is awesome
about 15 years
You should have a terrorist plant explosive crates in other ppl's homes...
about 15 years
Ichizon: not really, when the Crate is killed non-visiting roles also have a chance of getting a gun.
And regarding the exploding part it works like Bomb, but maybe it would make more sense if it blew up even when visited? I dunno, let me know you guys.
about 15 years
Amazing idea.
deletedabout 15 years
this is a terrible idea, it would only mean visiting roles can get guns, plus a hooker just trying to random hook a cop and getting a free gun or vest. Also the explosive crate deal makes no sense, wtf is an aggressor, but not a visitor
about 15 years
Yes. Don't ask me how that works, I just made the role |8
about 15 years
So is the crate a player? Can it talk and vote?
about 15 years
Also, crate should cost £2.99 to get a key too.