Hello everyone! I would like to ask the people who are interested in this event to participate and contribute as much as possible.
In order for 2 new roles to be added to em, the community has to work together to refine the ideas that are going to be mentioned below. We have to collectively select 2 of the best ideas and make sure their version is the best one possible. The next step would be to come up with some sort of artwork for the selected roles. Lucid mentioned something about rewarding the users behind the artwork that would get selected in the end for those 2 roles.
Jack the Ripper (originally Hypocrite)
Jack the Ripper hates anyone who kills.
Jack the Ripper only wins when the game ends and all murderers are dead.
If Jack the Ripper receives a gun or knife and kills someone with it, he will not consider himself a murderer.
To Jack the Ripper, murderers are killing roles or any other player that has successfully eliminated someone else (shot, stabbed, blown up, etc.)
If a player survives one of these actions, Jack the Ripper will not consider the attacker a murderer.
(~Jennings)
Cat Lady
Chooses one player every night. The player is instantly alerted that a cat is at their door. They have two options: Kill the cat, and let it go. If you kill the cat, you are roleblocked and the Cat Lady doesn't know who was visited. If you let it go, the Cat Lady learns your role.
Sided with the mafia. (~Her)
Robinhood
Visits two people, taking all items from the first and giving them to the second (cannot visit self either way)
Action fails if trying to steal from a mafia
Sided with the village (~Torreador)
Vice President
If the president dies, takes their place
All townies immediately receive a message of their new president
Attends mafia meetings, and makes them anonymous
Cannot win if they are the vice president (~Alyssa)
Gossiper
Chooses one person every night.
Will see some whispers this person receives/makes.
If lynched at the end of the game, the last mafia can guess who the Seer is for autowin.
If the Seer dies, they will appear as a random (non-mafia) role in the setup and their will will always be blank. If dead, the mafia can still attempt a guess to the Seer's identity at the end of the game.
If there are multiple Seers in a game, only one Seer will know the mafia at any given time.
If there are two mafias and multiple Seers, the knowledge of the mafias will be split between them.
Sided with the village. (~Shwartz99)
Whistleblower
Once per game can force someone to vote someone else. Vote cannot be OT'D if it is a hammer. Sided with maf
(Will create more tension in selfing/hammering based setups (~Moldyches)
Soldier
If they are the last man standing against a single mafia or third party, the village wins.
Sided with the village. (~XFire)
PowerTown
Each night chooses a power role from the options provided to him. (the mods should determine the list)
Night meeting goes accordingly
Sided with the village
PowerMafia
Each night chooses a mafia role from the list.
Night meeting goes accordingly
Sided with the mafia
What is your favorite role mentioned in this thread?
Also what happened to the idea of a "blizzardly" blue text during the Blizzard? I think it even could be some annoying bright colour so town has it more difficult to communicate during the Blizzard.
Crank Change second line to -Meets with any other Cranks at the same seance Cause it doesn't meet with Mediums right?
Medium Pretty sure you can remove the second line about not leaving the graveyard since it's the only graveyard related role that has it. (or if you prefer add it to all the other graveyard roles I guess?)
add a line: -Meets with any other Mediums at the same seance
Mourner Remove the "?" from the first line so it's -Each night, can decide whether to ask the dead a question
And with the latest change: Comedian Add a line copied from Caroler: -Cannot choose the same person consecutively.
actually, i made it so crank and medium attends the same seance, but they will be anonymous if so so they don't know who each other are! thought that'd be fun
Crank Change second line to -Meets with any other Cranks at the same seance Cause it doesn't meet with Mediums right?
Medium Pretty sure you can remove the second line about not leaving the graveyard since it's the only graveyard related role that has it. (or if you prefer add it to all the other graveyard roles I guess?)
add a line: -Meets with any other Mediums at the same seance
Mourner Remove the "?" from the first line so it's -Each night, can decide whether to ask the dead a question
And with the latest change: Comedian Add a line copied from Caroler: -Cannot choose the same person consecutively.
Here's what I have so far, someone shout if I get something wrong:
Clown Add a line: -Mafia knows there's a Clown, but they don't know the Clown's identity
Whistleblower Update the first line to -Visits one person at night (can visit mafia)
Mutineer Last line is unclear as Alyssa said, correction: -Wins if alive alone or among the final two when all Mafia sided roles are dead
Exorcist change first line to this, cause there's a typo in the original -Once a night can choose a dead player and exorcise them into the underworld, never to be brought back to life again
Here's what I have so far, someone shout if I get something wrong:
Clown Add a line: -Mafia knows there's a Clown, but they don't know the Clown's identity
Whistleblower Update the first line to -Visits one person at night (can visit mafia)
Mutineer Last line is unclear as Alyssa said, correction: -Wins if alive alone or among the final two when all Mafia sided roles are dead
Exorcist change first line to this, cause there's a typo in the original -Once a night can choose a dead player and exorcise them into the underworld, never to be brought back to life again
Some roles were changed/improved but their description wasn't updated. Like the fact that Snow Queen is unaffected by snowballs should be mentioned in the description.
Necromancer can only bring back to life once now right? That also isn't what the description says.
ok, can you compile a final list? i'll change those 2
I can try but I might have to dig in this thread a little bit and that will take some time.
Some roles were changed/improved but their description wasn't updated. Like the fact that Snow Queen is unaffected by snowballs should be mentioned in the description.
Necromancer can only bring back to life once now right? That also isn't what the description says.
ok, can you compile a final list? i'll change those 2
I can try but I might have to dig in this thread a little bit and that will take some time.
can you fix comedian so it can NOT visit the same person consecutive nights to make it more balanced please
basically caroler-ify it
exactly
what if there's not enough people?
If Caroler can have the same functions I dont see why Comedian cant either, but comedian usually dies before thats possible but maybe give it a no joke option
i don't see that functionality for caroler in the code
Some roles were changed/improved but their description wasn't updated. Like the fact that Snow Queen is unaffected by snowballs should be mentioned in the description.
Necromancer can only bring back to life once now right? That also isn't what the description says.
ok, can you compile a final list? i'll change those 2
can you fix comedian so it can NOT visit the same person consecutive nights to make it more balanced please
basically caroler-ify it
exactly
what if there's not enough people?
If Caroler can have the same functions I dont see why Comedian cant either, but comedian usually dies before thats possible but maybe give it a no joke option
Some roles were changed/improved but their description wasn't updated. Like the fact that Snow Queen is unaffected by snowballs should be mentioned in the description.
Necromancer can only bring back to life once now right? That also isn't what the description says.