If you, as a Power Role, refuse to do what other players command you to do in a game, you will receive Notes and Violations under the Gamethrow rule.
If you, as a Power Role, refuse to state during the Day, in front of Town and Mafia alike: who you will be targeting during your Night meeting-you will receive Notes and Violations under the Gamethrow rule.
However, if you are talentless enough to lynch incorrectly twice in a row, you will still be able to get carried to a Silver Trophy, and fear no repercussions for Report Spam.
An example of the precedent you have set by the ruling on this report:
"I will be asking Vigilante to claim on the first Day of future competitive games. When they have claimed, I will command them, as Mafia, to target a target of my choosing; or inform us of who they will be targeting.
If the Vigilante refuses to do either, they will be reported for Gamethrow and Note or Violation is to be expected.
And if the Vigilante player seeks to appeal, I will cite this report as precedent."
The nature of your response implies that you agree with the example stated above, yes? If you disagree with the example provided, then I will have to assume that emily simply made an egregious error in their ruling.
you're not helping town = playing against your win condition. here, i'll c&p the gamethrowing rule that's relevant to you so you can read better rather than being deliberately obtuse because it's not spelled out for you from a to z:
'Intentionally playing against your win condition or not playing to win.'
you didn't out your drunk = town didn't know who was going to be drunked = maf has an advantage over town. if you're going to be stubborn and refuse to see it then i can't help it.
also i gave you a NOTE rather than a VIO because i didn't think you knew what was going on, which you clearly still don't and refuse to actually grasp it from another town's pov. can you unclench thanks
That's the interpretation of playing against your win condition lmao how in the world are the mods (which I am not one) going to write every instance of how you could possibly gamethrow on the rules page? How about instead answer me this: How are you playing by the towns win con if you're not giving the town a clear? Instead, you made the town think that the mafia was actually clear. Instead of looking at this through "some random dude told me to do something and I didn't listen cause I'm the pr lolz!" maybe you should look at it from the town perspective as a whole. If you said "I AM DRUNKING X" that situation wouldn't have happened. You weren't given a gamethrowing *note* (is that better paradox) for not listening to the town, you were given a note for putting the town in a position where they believed you had drunked someone. Which is playing against your wincon. Also, you can't appeal a note.
Where exactly in the rules does it say that this is playing against your win condition?
Please provide exact documentation of Power Roles being *required* to state who they will be targeting, as I cannot seem to find it when I search the Rules page.
You will most likely have to add this precedent in, so it is enforced in future games; as you enforced it for this report.
Maybe you shouldn't put an apostrophe in the middle of the word "retard" if you're trying to make a point!
And you're wrong Skyfang. You had a mislynch. In fact, at that point you would have had 2 mislynches if they NK'd. Because 6 people, they NK you lynch 5 people, You still have 2 mls. And regardless you're playing against your win condition, aka the towns win condition, by not outting who you're drunking AND (shout out to my boy paradox) not drunking who was already proposed.
As Staff have confirmed in their response, Power Roles are beholden to obey the commands of random players within the Game, whether or not you believe them to be of identical or opposing alignment.
You are also required to state during Day phase exactly who you will be using your Power on. To do otherwise constitutes Gamethrow as set by this precedent of ruling.
I look forward to seeing this precedent being enforced in future games.
I can't believe I just stepped down and here I am WILLING to reply to this god what is my life. You gamethrew, and here's why:
Yes, mafia can NK. And what happens if they NK? You out ANOTHER DRUNK TARGET and they have to NK AGAIN until it's an endless cycle. They either have to a. kill and create a clear or b. nk to oblivion until there are no unclears left. If you thought someone was mafia you should have outted them as the drunk target.
Your argument is invalid for a number of reasons.
In reality, outcomes that happen when a target is "outed":
1. If the Drunk target stated is Town and lynched, it leads to Town loss and Mafia win.
2. Drunk is killed during the Night, therefore no additional Drunk targets will be "outed."
There are no "endless cycles," as what you are proposing would herald Meteor, which is in fact documented as Gamethrow.
Also, you almost certainly wouldn't have gotten the NOTE (which by the way isn't a violation so you should thank Emily for being nice to you when she didn't have to) if you had outted who YOU wanted to drunk instead of not saying anything and then not drunking who the town thought you were going to.
I can't believe I just stepped down and here I am WILLING to reply to this god what is my life. You gamethrew, and here's why:
Yes, mafia can NK. And what happens if they NK? You out ANOTHER DRUNK TARGET and they have to NK AGAIN until it's an endless cycle. They either have to a. kill and create a clear or b. nk to oblivion until there are no unclears left. If you thought someone was mafia you should have outted them as the drunk target.